Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
DeathMvp2
Mon Nov 08, 2004 9:21 am
#27
- I would like to see increased factory support. No I like hand crafting.
- I would like to see Shipwright trainers in Player Cities. Does not matter I am master
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes.
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. on some items
- Mark V masses are too high. yes they are.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Good as it is.
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal. At lest this one for you home city.
- I think decay is:
- Too high.
- Just right.
- Too low. No coment yet I have not dies.
Zaket
Mon Nov 08, 2004 9:28 am
#28
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. No
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Ships - Yes, Components - No
- Mark V masses are too high. Yes - Mark IV as well
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- I would like to see Flight Computers moved to Shipwright. No
- Player City Ship Access:
- I would like to see a Player City starport. Yes
- I would like to see a Player City starship terminal. Yes
- I would like to see a Player City starport. Yes
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
- Too high.
-rav-
Mon Nov 08, 2004 9:30 am
#29
- I would like to see increased factory support. - No.
- I would like to see Shipwright trainers in Player Cities. - No.
- I would like to be able to convert Shipwright XP into Force Crafting XP. -No.
- I would like to see increased returns from experimenting. - Yes.
- I believe resource quality does not have enough effect on item stats. I agree.
- Mark V masses are too high.I agree.
Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. - Yes there should be ability to land/takeoff in Player Cities.
- I would like to see a Player City starship terminal. - Yes there should be ability to land/takeoff in Player Cities.
I think decay is:
- Too high.
- Just right.
- Too low. - Too Low, should be raised.
blueoasis
Mon Nov 08, 2004 9:33 am
#30
- I would like to see increased factory support. -NO
- I would like to see Shipwright trainers in Player Cities. - NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. - YES
- I would like to see increased returns from experimenting. - YES
- I believe resource quality does not have enough effect on item stats. - YES
- Mark V masses are too high. - Unsure
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - YES (Neither of these items are droids)
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. - NO (Neither of these items are droids)
- I would like to see Flight Computers moved to Shipwright. - YES (Neither of these items are droids)
- Player City Ship Access:
- I would like to see a Player City starport. - YES
- I would like to see a Player City starship terminal. - YES
- I would like to see a Player City starport. - YES
- I think decay is:
- Too high.
- Just right. - YES
- Too low.
- Too high.
Message Edited by blueoasis on 11-08-2004 09:37 AM
DeekoSwordsman
Mon Nov 08, 2004 9:37 am
#31
- would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Dont Know
- Mark V masses are too high. Yes
- Player City Ship Access:
- I would like to see a Player City starport. Dont Know
- I would like to see a Player City starship terminal.Yes i Think it will b nice to hav this
- I think decay is: Too High
Raotek
Mon Nov 08, 2004 9:37 am
#32
Screwed up, read post below.
Message Edited by Raotek on 11-08-2004 12:37 PM
Raotek
Mon Nov 08, 2004 9:39 am
#33
- I would like to see increased factory support. Yes, but not on chassis.
- I would like to see Shipwright trainers in Player Cities. Yes, but doesn't really bother me.
- I would like to be able to convert Shipwright XP into Force Crafting XP. Of course.
- I would like to see increased returns from experimenting. Definatly
- I believe resource quality does not have enough effect on item stats. Disagree
- Mark V masses are too high. Not sure.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starship terminal.
- I think decay is:
- Just right.
RockHorne
Mon Nov 08, 2004 9:40 am
#34
- I would like to see increased factory support. Yes
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. No
- Mark V masses are too high. Kinda - Some ship masses are to low
- Droid Interfaces/Flight Computers: Dont care
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. Yes
- I would like to see a Player City starship terminal. Yes
- I would like to see a Player City starport. Yes
- I think decay is:
- Too high.
- Just right.
- Too low.
- Too high.
Dark_0ne
Mon Nov 08, 2004 9:43 am
#35
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Don't care :-p
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Yes
- Player City Ship Access:
- I would like to see a Player City starport. No
- I would like to see a Player City starship terminal. No
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
Flop
Mon Nov 08, 2004 9:58 am
#36
1. I would like to see increased factory support. No
2. I would like to see Shipwright trainers in Player Cities. No
3. I would like to be able to convert Shipwright XP into Force Crafting XP. No
4. I would like to see increased returns from experimenting. Yes
5. I believe resource quality does not have enough effect on item stats. Yes
6. Mark V masses are too high. Yes
7. Droid Interfaces/Flight Computers:
* I would like to see Flight Computers moved to Shipwright. Yes
* OR
* I would like to see Droid Interfaces moved to Droid Engineer. Yes
8. Player City Ship Access:
* I would like to see a Player City starport. No
* I would like to see a Player City starship terminal. No
9. I think decay is:
* Too high.
* Just right. Yes
* Too low.
2. I would like to see Shipwright trainers in Player Cities. No
3. I would like to be able to convert Shipwright XP into Force Crafting XP. No
4. I would like to see increased returns from experimenting. Yes
5. I believe resource quality does not have enough effect on item stats. Yes
6. Mark V masses are too high. Yes
7. Droid Interfaces/Flight Computers:
* I would like to see Flight Computers moved to Shipwright. Yes
* OR
* I would like to see Droid Interfaces moved to Droid Engineer. Yes
8. Player City Ship Access:
* I would like to see a Player City starport. No
* I would like to see a Player City starship terminal. No
9. I think decay is:
* Too high.
* Just right. Yes
* Too low.
KabaI
Mon Nov 08, 2004 10:18 am
#37
- I would like to see increased factory support. - No
- I would like to see Shipwright trainers in Player Cities. - No
- I would like to be able to convert Shipwright XP into Force Crafting XP. - Not relevant to me
- I would like to see increased returns from experimenting.- Yes
- I believe resource quality does not have enough effect on item stats.- Yes
- Mark V masses are too high.- No - These are meant for large ships
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.- Yes
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.- No
- Player City Ship Access:
- I would like to see a Player City starport.- No
- I would like to see a Player City starship terminal. - No
- I think decay is:
- Too high.
- Just right. - Just Right
- Too low.
SantosL
Mon Nov 08, 2004 10:19 am
#38
- I would like to see increased factory support. - Yes.
- I would like to see Shipwright trainers in Player Cities. - Yes.
- I would like to be able to convert Shipwright XP into Force Crafting XP. - No opinion.
- I would like to see increased returns from experimenting. - Yes. Capacitors, engines, chassis need more change in experimentation.
- I believe resource quality does not have enough effect on item stats. - No, seems to work well.
- Mark V masses are too high. - Yes, a lvl 9 blaster should not be 1/2 a ship's mass
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - No.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. - Yes.
- I would like to see a Player City starship terminal. - Yes.
- I think decay is:
- Too high.
- Just right.
- Too low.
tyaa
Mon Nov 08, 2004 10:28 am
#39
- I would like to see increased factory support. Yes....But only for Components not Chassis
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes...At a very poor conversion rate though
- I would like to see increased returns from experimenting. Yes....Crafted Items need to be competitive with looted ones except for Exceptional Loots
- I believe resource quality does not have enough effect on item stats. Yes....HQ Materials are not worth wasting at this point
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.
- I think decay is:
- Just right.