Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
- I would like to see increased factory support. - No
- I would like to see Shipwright trainers in Player Cities. - Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. - No
- I would like to see increased returns from experimenting. - Yes
- I believe resource quality does not have enough effect on item stats. - No
- Mark V masses are too high. - No
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. - Yes
- Player City Ship Access:
- I would like to see a Player City starport. - YES
- I would like to see a Player City starship terminal. - YES
- I think decay is:
- Too high.
- Just right. - Yes
- Too low.
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. N/A
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO
- Mark V masses are too high. Don't Know
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES
- I think decay is:
- Too high. NO (But this might be a question for pilots)
- Just right.
- Too low.
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes. Mainly with Capacitors, Engines, and Chassis.
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- Player City Ship Access:
- I would like to see a Player City starport. No
- I would like to see a Player City starship terminal. No
- I think decay is:
- Too high.
- Just right.
- Too low.
- I would like to see increased factory support. Yes. I dont like duplicating what ive just done over and over.
- I would like to see Shipwright trainers in Player Cities. Not fussed.
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes, seems unfair not to
- I would like to see increased returns from experimenting.Yes
- I believe resource quality does not have enough effect on item stats.yes/no linked with experimentaton point above
- Mark V masses are too high.masses are too high, let alone Mark V
- Droid Interfaces/Flight Computers:i'm not fussed either way.
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.No.
- I would like to see a Player City starship terminal.No!
- I think decay is:
- Too high.on certain components
- Just right.
- Too low.
- I would like to see increased factory support. - No
- I would like to see Shipwright trainers in Player Cities. - Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. - Yes, perhaps not chassis somehow to prevent use of SW for jediwannabes
- I would like to see increased returns from experimenting. - No
- I believe resource quality does not have enough effect on item stats. - False
- Mark V masses are too high. - False
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - False
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. - Sure
- Player City Ship Access:
- I would like to see a Player City starport. - Maybe, if done right.
- I would like to see a Player City starship terminal. - Maybe, if done right.
- I think decay is:
- Too high.
- Just right. - True
- Too low.
2. I would like to see Shipwright trainers in Player Cities. - No.
3. I would like to be able to convert Shipwright XP into Force Crafting XP. - Doesn't matter not important to me.
4. I would like to see increased returns from experimenting. - Please or decrease the looted stuff Immensely
5. I believe resource quality does not have enough effect on item stats. I agree.
6. Mark V masses are too high. I agree.
Droid Interfaces/Flight Computers: - Either of the below, but one of them should be done.
* I would like to see Flight Computers moved to Shipwright.
* OR
* I would like to see Droid Interfaces moved to Droid Engineer.
Player City Ship Access:
* I would like to see a Player City starport. - No, then there is no economy for shuttles!
* I would like to see a Player City starship terminal.
I think decay is:
* Too high.
* Just right.
* Too low. - Too Low, should be raised.
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. NO
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. NEITHER. Leave as is.
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal.NO
- I would like to see a Player City starport. NO
- I think decay is:
- Too high.
- Just right. YES
- Too low.
- Too high.
- I would like to see increased factory support. YES
- would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. NO
- I believe resource quality does not have enough effect on item stats. YES/Correct
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. (Make it instanced so you can walk inside it and see player ships)
- I would like to see a Player City starship terminal.
- I think decay is:
- Too high.
- Just right.
- Too low.
- I would like to see increased factory support. Limited Factory Support, but not 100%
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. 110% yes
- I would like to see increased returns from experimenting. Perhaps if done fairly
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. - No, this presents a challenge for pilots and makes finely made Mark 3/4 components important. This also allow for larger role of multi-person craft, since mass is less important. I also like the balance of not every ship being "uber"
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No - we have enough
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Yes - we have enough
- Player City Ship Access:
- I would like to see a Player City starport. YES - think from a GCW perspective: 3 multi person ships take off with 20 people each, they get buffed onboard, and suddenly a raiding force of 60 people is deposited into a player city.
- I would like to see a Player City starship terminal.YES
- I think decay is: not 100% sure at this point either way
- Too high.
- Just right.
- Too low.
Can we add another couple of questions?
I am worried that alot of the stuff that is dropping is much better than we can craft. What's other SW's opinion on this?
Are SW's happy with the current RE'ing process?
Message Edited by goody24 on 11-08-2004 10:56 AM
- I would like to see increased factory support. - Not Bothered
- I would like to see Shipwright trainers in Player Cities. - YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. - Not Bothered
- I would like to see increased returns from experimenting. - YES
- I believe resource quality does not have enough effect on item stats. - YES
- Mark V masses are too high. -YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. -Not Bothered
- I would like to see a Player City starship terminal. -YES
- I think decay is:
- Too high. - Too High - Specially Wounds on Death
- Just right.
- Too low.
1. I would like to see increased factory support.
No, I am happy -delighted!- with only very limited factory support.
2. I would like to see Shipwright trainers in Player Cities.
Not an issue for me. Either is fine.
3. I would like to be able to convert Shipwright XP into Force Crafting XP.
Yes! Absolutely! Please!
4. I would like to see increased returns from experimenting.
Yes!
5. I believe resource quality does not have enough effect on item stats.
Yes!
6. Mark V masses are too high.
Yes!
7. Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
No, DI's need income, too
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
Both SW and DE should have these?
8. Player City Ship Access:
- I would like to see a Player City starport.
No
- I would like to see a Player City starship terminal.
No
9. I think decay is:
- Too high.
- Just right.
- Too low.
Not really sure. I have not been killed much yet. Probably too soon to tell.
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- I would like to see Flight Computers moved to Shipwright. YES
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal. NO
- I would like to see a Player City starport. NO
- I think decay is:
- Too high.
- Just right. YES
- Too low.
- Too high.