Shipwright Archive
Thread: ETA on Y-8 Improvments?
My
Gorefang wrote:I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
apologies for my absence from these forums for some time now, and for
making the comments about the Y8 improvements slightly before I was
ready to do so. That said...
I just finished testing the extra turret additions on the Y-8---two new
fully functional turrets on the frontside of the ship that cover the
front and sides of the ship. The range of motion on them is
pretty permissive. Add that to mining laser experimentation
fixes, some decreased asteroid resource requirements on items that use
them, and an increase in the number of resources granted per asteroid
chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a
more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
---------------------------------------
William "Darth Platypus" Wallace
Game Designer
Star Wars Galaxies
Darth_Platypus wrote:
My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:
I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
Sounds good cant wait to see what its like with these improvements.
On a side note is their any info about being able to move items inside of the Y-8 because it makes decorating this thing very dificult.
Darth_Platypus wrote:
My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:
I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
What about fixing the /move up and /move down commands inside the Y-8 when decorating it? Any fix to that?
Oh, and maybe being able to paint and possibly texture the ship too? ![]()
Message Edited by Zeon_Zaku on 08-26-2005 04:40 PM
Darth_Platypus wrote:
My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:
I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
That's great, now if only people could complete the quest to the ship that is about to become a better!
Cool News DP, thanks
And does that fix the quest as well? - I do have one Y-8 on TC so can test it, but many haven't got the ship yet.
Darth_Platypus wrote:My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
Just wondering if your planning on increasing the range of other turrets, such as the ARC, Ywing and Oppressor.
The turning raidus of those gunners make it un-fun to sit in the gunner seat and just watch behind you since most all the AI do jousting runs at the front.
KStarfire
Darth_Platypus wrote:
My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:
I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
A larger cargo hold then too maybe?
I'm actually looking at the quest issue
ARC_Casper wrote:
Good to see you back
around William! How about any info on fixing the quest to get the Y-8
will that be fixed with publish 24 since the ship will be usefull then
Thanks.
right now trying to figure out what is going on with it. I'll
update you guys when I find the problem.
---------------------------------------
William "Darth Platypus" Wallace
Game Designer
Star Wars Galaxies
KStarfire wrote:
Darth_Platypus wrote:
My apologies for my absence from these forums for some time now, and for making the comments about the Y8 improvements slightly before I was ready to do so. That said...
Gorefang wrote:
I read the DEV's were going to make the Y-8 into a "real miner". Is there any ETA?
I just finished testing the extra turret additions on the Y-8---two new fully functional turrets on the frontside of the ship that cover the front and sides of the ship. The range of motion on them is pretty permissive. Add that to mining laser experimentation fixes, some decreased asteroid resource requirements on items that use them, and an increase in the number of resources granted per asteroid chunk destroyed/tractor beamed, and I think mining in the Y-8 will be a more attractive proposition. Look for that change in Publish 24.
Looking forward to your feedback on this. Have a great weekend
Just wondering if your planning on increasing the range of other turrets, such as the ARC, Ywing and Oppressor.
The turning raidus of those gunners make it un-fun to sit in the gunner seat and just watch behind you since most all the AI do jousting runs at the front.
KStarfire
That and the piloting lag when you have a turret gunner is rather huge compared to when you don't have a turret gunner. This is especially seen on the Y-Wing. It becomes very unmanuverable with a turret gunner.
Darth_Platypus wrote:
I'm actually looking at the quest issue right now trying to figure out what is going on with it. I'll update you guys when I find the problem.
ARC_Casper wrote:
Good to see you back around William! How about any info on fixing the quest to get the Y-8 will that be fixed with publish 24 since the ship will be usefull thenThanks.
/PesterDev
/Poke
/Mood Annoying
And what about the bug with moving items up and down in it? ![]()
Message Edited by Zeon_Zaku on 08-26-2005 04:53 PM