Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
n3Ph
Thu Nov 11, 2004 1:54 pm
#209
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. yes
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- I would like to see Flight Computers moved to Shipwright. yes
- Player City Ship Access:
- I would like to see a Player City starport.yes
- I would like to see a Player City starship terminal. yes
- I would like to see a Player City starport.yes
- I think decay is:
- Too high.
- Just right.
- FAR too low.
- Too high.
Bolitho
Thu Nov 11, 2004 2:07 pm
#210
1. I would like to see increased factory support. - NO
2. I would like to see Shipwright trainers in Player Cities. - YES
3. I would like to be able to convert Shipwright XP into Force Crafting XP. - YES
4. I would like to see increased returns from experimenting. - YES
5. I believe resource quality does not have enough effect on item stats. - YES
6. Mark V masses are too high. - NO
7. Droid Interfaces/Flight Computers: - DON'T CARE
* I would like to see Flight Computers moved to Shipwright.
* OR
* I would like to see Droid Interfaces moved to Droid Engineer.
8. Player City Ship Access:
* I would like to see a Player City starport. - NO
* I would like to see a Player City starship terminal. - NO
9. I think decay is:
* Too high.
* Just right.
* Too low. - YES
2. I would like to see Shipwright trainers in Player Cities. - YES
3. I would like to be able to convert Shipwright XP into Force Crafting XP. - YES
4. I would like to see increased returns from experimenting. - YES
5. I believe resource quality does not have enough effect on item stats. - YES
6. Mark V masses are too high. - NO
7. Droid Interfaces/Flight Computers: - DON'T CARE
* I would like to see Flight Computers moved to Shipwright.
* OR
* I would like to see Droid Interfaces moved to Droid Engineer.
8. Player City Ship Access:
* I would like to see a Player City starport. - NO
* I would like to see a Player City starship terminal. - NO
9. I think decay is:
* Too high.
* Just right.
* Too low. - YES
WranglerDekar
Thu Nov 11, 2004 2:41 pm
#211
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access: NO
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal. NO
- I think decay is:
- Too high.
- Just right.
- Too low - LIL TOO LOW
Bastilaa
Thu Nov 11, 2004 4:14 pm
#212
- I would like to see increased factory support. - No
- I would like to see Shipwright trainers in Player Cities. - No
- I would like to be able to convert Shipwright XP into Force Crafting XP. - Yes
- I would like to see increased returns from experimenting. - Yes
- I believe resource quality does not have enough effect on item stats. - Correct
- Mark V masses are too high. - Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. - No
- Player City Ship Access:
- I would like to see a Player City starport. - No
- I would like to see a Player City starship terminal. - Yes
- I think decay is:
- Too high. - Yes - I have some masters already looking for new parts as theres are trashed
- Just right.
- Too low.
hasibert
Thu Nov 11, 2004 5:05 pm
#213
- I would like to see increased factory support. Yes
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. -
- Mark V masses are too high.-
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. no
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. no
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES
- I think decay is: -
- Too high.
- Just right.
- Too low.
QuiJonOz
Thu Nov 11, 2004 5:22 pm
#214
- I would like to see increased factory support. Yes.
- I would like to see Shipwright trainers in Player Cities. Yes.
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES!
- I would like to see increased returns from experimenting. YES!
- I believe resource quality does not have enough effect on item stats. No.
- Mark V masses are too high. Yes.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. No.
- I would like to see a Player City starship terminal. Management only.
- I think decay is:
- Too high.
- Just right. Yes.
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
Meowyone
Thu Nov 11, 2004 5:48 pm
#215
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. No
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
- I think decay is:
- Too high.
- Just right.
- Too low.
Lagon_Flood
Thu Nov 11, 2004 6:33 pm
#216
styx66 wrote:
- Player City Ship Access:
- I would like to see a Player City starport. Yes, but only in a Metropolis City, and can only be placed by a Master Politician, thus giving a reason to master that profession, other than the badge.
- I would like to see a Player City starship terminal. Yes, see above.
Notatti
Thu Nov 11, 2004 7:58 pm
#217
styx66 wrote:
Since I'm going to be running this profession community in the fairest manner possible, I'd like to get a comprehensive community opinion on these issues. At this time, I think a simple majority will put an issue on the list, while a 2/3's majority will make it a pressing issue.
Please limit your response to a simple quote and answer. If you would like to discuss why you have voted a certain way, or read why other people are voting certain ways in order to become more informed on these issues, please visit the poll discussion thread.
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. doesnt matter to me
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.NO
- I would like to see a Player City starship terminal.NO
- I think decay is:
- Too high.YES
- Just right.
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
Wynn814
Thu Nov 11, 2004 9:50 pm
#218
#7 Droid Interfaces/Flight Computers:
* I would like to see Flight Computers moved to Shipwright. No, Shipwright need to work with other crafters.
* OR
* I would like to see Droid Interfaces moved to Droid Engineer.Yes
* I would like to see Flight Computers moved to Shipwright. No, Shipwright need to work with other crafters.
* OR
* I would like to see Droid Interfaces moved to Droid Engineer.Yes
-Redux-
Fri Nov 12, 2004 12:19 am
#219
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. NO
- I would like to be able to convert Shipwright XP into Force Crafting XP. NO
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. YES
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. YES
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. NO
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal. NO
- I think decay is: TO LOW
Trean
Fri Nov 12, 2004 1:24 am
#220
- I would like to see increased factory support. no
- I would like to see Shipwright trainers in Player Cities. yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. no
- I would like to see increased returns from experimenting. maybe depends on what you mean
- I believe resource quality does not have enough effect on item stats. this seems to be fine, although haven't done much as of great resources
- Mark V masses are too high. abstain
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. abstain
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. abstain
- Player City Ship Access:
- I would like to see a Player City starport. Yes, with limitations. i.e. - Only onplanets of Lok, Dant, Rori, and Talus. Also only the largest or two largest player cities on the planet.
- I would like to see a Player City starship terminal. Don't see a reason unless the above is implemented.
- I think decay is: abstain
- Too high.
- Just right.
- Too low.
BoogerSlinger
Fri Nov 12, 2004 3:37 am
#221
- I would like to see increased factory support.----------------------------------------------NO
- I would like to see Shipwright trainers in Player Cities.-----------------------------------YES
- I would like to be able to convert Shipwright XP into Force Crafting XP.--------------NO
- I would like to see increased returns from experimenting.-------------------------------YES
- I believe resource quality does not have enough effect on item stats.----------------YES
- Mark V masses are too high.-------------------------------------------------------------------NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.-----------------------NO
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.-------------------NO
- Player City Ship Access:
- I would like to see a Player City starport.----------------------------------------------NO
- I would like to see a Player City starship terminal.----------------------------------NO
- I think decay is:
- Too high.
- Just right.------------------------------------------------------------------------------------YES
- Too low.
UGC-Scanner (Master Shipwright- Scylla)