Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
DouglasArmand
Wed Nov 10, 2004 3:03 am
#170
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Not bothered
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.Yes
- Player City Ship Access:
- I would like to see a Player City starport. Yes
- I would like to see a Player City starship terminal.Yes
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
NasherUK
Wed Nov 10, 2004 4:36 am
#171
- I would like to see increased factory support. YES
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP.YES -missread it the first time oops :E
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES - It does a bit, but theres no point in using good resources since ships break so fast, you are usually find yourself going for the cheapest with ok mass, not the best quality like for most stuff.
- Mark V masses are too high. YES - But I dont think fighters were ment to carry this stuff
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. NO - DEs dont make anything like as much money as shipwrights, they need all the business they can get. Infact if they keep this crazy chassis decay I would like to see decay on droids from general usage to make it fair.
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES - Player city starports aswell, to get the population spread out a bit, but thats not gonna happen either right

- I think decay is:TOO HIGH -Especially on armor and chassis shouldnt decay at all.
Message Edited by NasherUK on 11-11-2004 12:03 PM
Weaponsmith111
Wed Nov 10, 2004 5:05 am
#172
- I would like to see increased factory support. yes
- I would like to see Shipwright trainers in Player Cities. yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. no
- I would like to see increased returns from experimenting. yes
- I believe resource quality does not have enough effect on item stats. yes
- Mark V masses are too high. yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. no
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. yes
- Player City Ship Access:
- I would like to see a Player City starport. yes yes yes
- I would like to see a Player City starship terminal. yes yes yes
- I think decay is:
- Too high.
- Just right.
- Too low. yes
Message Edited by Weaponsmith111 on 11-10-2004 04:07 AM
Xeovar
Wed Nov 10, 2004 5:09 am
#173
- I would like to see increased factory support. - Yes
- I would like to see Shipwright trainers in Player Cities. - Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. - Yes
- I would like to see increased returns from experimenting. - Yes
- I believe resource quality does not have enough effect on item stats. - Yes
- Mark V masses are too high. - Yes
- Droid Interfaces/Flight Computers: Doesnt matter for me, can stay like it is now
- Player City Ship Access: Any way will do, but terminal would be faster to implement, so I favor this option
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
- I think decay is: Not sure yet
Brawler1968
Wed Nov 10, 2004 5:16 am
#174
- I would like to see increased factory support. YES
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. ABSOLUTLY
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. NO
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. NO
- I would like to see Flight Computers moved to Shipwright. NO
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES
- I would like to see a Player City starport. YES
- I think decay is:
- Too high.
- Just right. YES
- Too low.
- Too high.
Boooozark
Wed Nov 10, 2004 10:10 am
#175
- I would like to see increased factory support. -More factory support for sure
- I would like to see Shipwright trainers in Player Cities.-Definately
- I would like to be able to convert Shipwright XP into Force Crafting XP-I'm not concerned about this..if they do implement it make the conversion ratio high like 45:1
- I would like to see increased returns from experimenting-yes
- I believe resource quality does not have enough effect on item stats-My biggest issue here, I use the best resources possible and I see a very very small difference than grind quality.
- Mark V masses are too high. -agree
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer-I agree with this one
- Player City Ship Access:
- I would like to see a Player City starport-agree
- I would like to see a Player City starship terminal-agree
- I think decay is:
- Too high-Seems a little high, but not by much.
- Just right
- Too low.
Wrrlychewabevyr
Wed Nov 10, 2004 12:03 pm
#176
styx66 wrote:
- I would like to see increased factory support.
- I would like to see Shipwright trainers in Player Cities.
- I would like to be able to convert Shipwright XP into Force Crafting XP.
- I would like to see increased returns from experimenting.
- I believe resource quality does not have enough effect on item stats.
- Mark V masses are too high.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
- I think decay is:
- Too high.
- Just right.
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
1. Yes, but only for components. Chassis should be hand-made.
2. No
3. Yes
4. No
5. No
6. No
7. Neither, leave as is
8. Yes, to both
9. Too low
4Bidden
Wed Nov 10, 2004 12:10 pm
#177
- I would like to see increased factory support. YES!!!!!!!!
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes, but ratio should be higher....
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- Player City Ship Access:
- I would like to see a Player City starport. No
- I would like to see a Player City starship terminal. No
- I think decay is:
- Too high.
- Just right. <-----Yes
- Too low.
Message Edited by 4Bidden on 11-10-2004 11:24 AM
Colaboy
Wed Nov 10, 2004 12:13 pm
#178
- I would like to see increased factory support. Yes
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- Player City Ship Access:
- I would like to see a Player City starport. No
- I would like to see a Player City starship terminal. No
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
Message Edited by Colaboy on 11-10-2004 11:17 AM
IBCrazy
Wed Nov 10, 2004 12:27 pm
#179
- I would like to see increased factory support. YES!
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- I would like to see Flight Computers moved to Shipwright. No
- Player City Ship Access:
- I would like to see a Player City starport. No
- I would like to see a Player City starship terminal. No
- I would like to see a Player City starport. No
- I think decay is:
- Too high.
- Just right.Itsok as is
- Too low.
- Too high.
HiroBlack
Wed Nov 10, 2004 12:29 pm
#180
- I would like to see increased factory support. Disagree. I think it is fine the way it is.
- I would like to see Shipwright trainers in Player Cities. Strongly agree.
- I would like to be able to convert Shipwright XP into Force Crafting XP. Agree.
- I would like to see increased returns from experimenting. Agree.
- I believe resource quality does not have enough effect on item stats. Disagree.
- Mark V masses are too high. Agree
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. Agree.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Disagree.
- Player City Ship Access:
- I would like to see a Player City starport. Agree, provisionally. Should only be available to a Metropolis ranked Player Citythat has been in existance 60 days or more at that rank.
- I would like to see a Player City starship terminal. Agree, provisionally. Should only be available to a City ranked Player City.
- I think decay is:
- Too high.
- Just right.
- Too low. Agree.
xtxShifter
Wed Nov 10, 2004 12:30 pm
#181
- I would like to see increased factory support. (no)
- I would like to see Shipwright trainers in Player Cities. (yes)
- I would like to be able to convert Shipwright XP into Force Crafting XP. (yes)
- I would like to see increased returns from experimenting. (yes - For certain stats on certain items)
- I believe resource quality does not have enough effect on item stats. (no)
- Mark V masses are too high. (no)
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. (no - I think its fine as is)
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. (no - I think its fine as is)
- Player City Ship Access:
- I would like to see a Player City starport. (yes)
- I would like to see a Player City starship terminal. (yes)
- I think decay is:
- Too high.
- Just right.
- Too low. <<
Sytem
Wed Nov 10, 2004 12:32 pm
#182
- I would like to see increased factory support.<-- Yes
- I would like to see Shipwright trainers in Player Cities. <--No
- I would like to be able to convert Shipwright XP into Force Crafting XP. <--Yes
- I would like to see increased returns from experimenting. <--Yes
- I believe resource quality does not have enough effect on item stats. <--Yes
- Mark V masses are too high. <--Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.<-- No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. <--No
- I would like to see Flight Computers moved to Shipwright.<-- No
- Player City Ship Access:
- I would like to see a Player City starport. <--No
- I would like to see a Player City starship terminal. <--No
- I would like to see a Player City starport. <--No
- I think decay is:
- Too high. <--Yes
- Just right.
- Too low.
- Too high. <--Yes