Scout Archive
Thread: camping macro
XionLion wrote:
also... I'm still fuzzy about /pause times... reading the /sampling forums you get the impression that /pause is measured in half-seconds... so that a /pause 60; actual equals 30 seconds real time... is this true?
- Zarn
I'm 99% sure it's seconds, but you can test it yourself...just make a test macro that reads like this one (just 3 bits of coding/syntax)...
Start; /pause 60; Done;
When you start the macro your character will say "Start", then pause for 60 (seconds or half seconds), then say "Done". Once he says start, start counting the seconds, or use a timer/stopwatch etc. If it takes 1 minute /pause in done in seconds, if it takes 30 seconds, /pause is done in half seconds.
Your justification for macros is faulty. It is and exploit. Every bug/exploit that exists in the game wasprogrammed there. It was not neccesarily the intention of the programmers to allow you to level without playing. If that were the case they could just let you pick the xp you want and be done with it. Macros are to assist you in performing various actions that require several sub-actions. Such as crafing. You can start your tool with the scematic already in it rather than starting the tool and picking the scematic. Useful if you are making many of the same thing. So auto-camp/sample macros are anexploit IMO. For that matter any macro that loops is likely an exploit
TD
I don't believe that macroing is the solution.. and if you'll read some of the other threads associated with this, you'll realize that my main gripe is that right now there is absolutely no reason to even try to gain wilderness xp other than the fact that your camps look cooler and you need it for Master Ranger. Your first level Scout tent will do the trick every time.. why even bother making new tents? Its just ludicrous.... based on some of the published changes coming to tents, its obviouis that SOE realized that camp xp gaining is bogus right now...
As far as Macroing goes... I completely disagree with any skill gain that requires you to sit and basically do nothing for hours on end (182 hours total for master ranger) just to gain enough camping skill... thats a waste of my money and I refuse to sit there and do it just to get my character to where I want to be. If they would simply LIFT the restriction on combat breaking camp or allow you to leave the camp and come back to it... that would TOTALLY FIX THE PROBLEM... but as it is... you have to sit there and do NADA... sure sample.. sure heal.. whatever.. BORING...
I think the only exploit going on is SOE charging me money to sit and do nothing while my camp burns up my account time.
BOGUS... just fix camps so you don't NEED to macro to gain any significant skill.
- Zarn
I dont understand how macroing (which was added by programmers as a game feature) is an exploit.
I have to echo what someone else already said...what does it matter if I sit in front of my computer and camp (while watching tv or playing PS2) or if I am camping while sleeping. I am still doing nothing in the game but sitting there. Its one thing if I am accumulating millions of credits or resources that give me an unfair advantage over other players, but this gives me nothing but another camp...and more xp to gain.
**shrug**
I dont get it. Either way, I need to camp for 184 hours to get that xp...either way, that 184 hours of downtime that I am not doing anything.
My two credits,
XionLion wrote:... although it was previously stated that going with the Improved Camp (Top Scout Camp) may be a better bet as it lasts exactly 50 mins (vs the 1+hour for high q) and is only 100 less xp... so it may be a more effective camp to grind.
Sorry to be **edit**, but it's actually 50 min and 32 secs hehe
I found pause time of 400 worked real well, and the last line should point back to the slot that the macro itself is located.
What this does is check to see if you can build a camp and if there is a camp it just tells you you cant build one and goes to the next pause point. By having the macro repeat at the end it just goes through your row of camps until they are all gone. If it hits on a slot that there is no camp in anymore, it just pauses 400 ticks more no big deal. I found this worked flawlessly and it would work with any camp auto-disband rate.
I ground out the last 8000 Survival points for master scout and so I am happy and can go back to playing now.
Dont Play harder - Play Smarter!
Actually, theres another way which doesn't require timing the camps. Just fill your toolbars with camps, then create a macro like this in the first slot;
/ui toobarSlot01; /ui toolbarSlot02; /ui toolbarSlot03; ... /ui toolbarSlot11; /pause 300; /ui toolbarSlot00;
Its a self repeating macro that goes all the way down your toolbar activating every slot every 5 minutes. Since you're standing in your active camp when you 'use' a camp on the slot - it'll simply fail while the camp is up, and after the camp times out and dissapears, another will be fired up within 5 minutes of it.
Another benefit of this is, if an aggro critter comes up and attacks you (disbanding your camp early) - this will put up another camp right after the lost one dissapears. Oh, and since it queries the servers every 5 minutes it keeps your character logged in (for those of us that get booted - I do if I go inactive, yet my roomate doesn't, no idea why). The only drawback is the "You allready have a camp established elsewhere!" chat spam you get - but who cares about that if you're afk?
Chambered wrote:
/ui toobarSlot01; /ui toolbarSlot02; /ui toolbarSlot03; ... /ui toolbarSlot11; /pause 300; /ui toolbarSlot00;
Its a self repeating macro that goes all the way down your toolbar activating every slot every 5 minutes. Since you're standing in your active camp when you 'use' a camp on the slot - it'll simply fail while the camp is up, and after the camp times out and dissapears, another will be fired up within 5 minutes of it.
Slick. Only question is whether you can do this without interupting your sampling. I'm fairly sure you can use a camp kit while you're sampling so this should work but I'll have to test it. Thanks for the suggestion and the syntax.