Scout Archive

Thread: camping macro

avezes
Wed Jul 23, 2003 9:53 am
#40

the game wont shut off if you throw some sampling in there as well.



Avezes Oscuridad
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Tritian
Wed Jul 23, 2003 10:31 am
#41

Just an FYI I believe the /pause command is limited in the number of seconds you can actually use.


It will only take the first 3 digits of a number, so you can only go to 999.


Typing /pause 4000 will pause you for 400 seconds.

avezes
Wed Jul 23, 2003 10:43 am
#42

nope, I am using /pause 3600 and it fires off once an hour like clockwork


Only thing is sometimes the toer camp is not gone yet..




Avezes Oscuridad
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Sl1cerOne
Wed Jul 23, 2003 11:16 am
#43

I have been trying to figure out a camping macro for sometime. My one question, how do you get the first camp disband to setup another?


If you are already in a camp, wont the next camp you try to deploy fail because you are already in the first?




Yaztro Jettsin
Master Explorer/Bounty Hunter
avezes
Wed Jul 23, 2003 11:17 am
#44

true, but with a good prostitue it can be a lot better experience than picking up a dead lay at a bar...


same halds true for macro'ing




Avezes Oscuridad
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Ripchi
Wed Jul 23, 2003 1:18 pm
#45

You can run all 3 of these at once? What happens when your are kneeling and sampling and your camp macro kicks in? Can you set up camp while sampling?




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XionLion
Wed Jul 23, 2003 1:21 pm
#46

yes you can run all three at once and the /stand; interrupts the sampling so you can make the camp.


- Zarn



avezes
Wed Jul 23, 2003 1:24 pm
#47

I make camps while sampling all the time.



Avezes Oscuridad
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Ripchi
Wed Jul 23, 2003 1:31 pm
#48

So once you stand, you stop sampling until the sample pause runs out...You lose some of your sampling that way.


Why not change the sample pause to smaller increments...like so...


/sample;
/pause 100;
/sample;
/pause 100;
/sample;
/pause 100;
/sample;
/pause 100;
/sample;
/pause 100;
/sample;
/pause 100;
/sample;
/pause 100;


This totals up to the same amount of sampling, and would allow you to start sampling sooner after setting up a camp.


I don't use macros so I'm not sure...wouldn't that work and be more effective?




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Ripchi
Wed Jul 23, 2003 1:33 pm
#49

If all three can run together...


Why not make a macro that will start all 3 with one click? The individual macros would still point to the slot of the specific macro, but then you wouldn't have to start all 3 seperatly...just a thought.




Ripchi (Master Swordsman) My Roleplay (RP) Threads
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XionLion
Wed Jul 23, 2003 1:38 pm
#50

The only reason I don't have a macro to launch the macros is that I don't always use all three, or sometimes I want to do some things around the camp before I fire off the others... (such as do a little bit of crafting before I walk away)...


it is also easier to shut off a particular component without breaking the entire macro (or having to relog). For example, if I want to interrupt the sample but not stop the camping macro, I can remove that particular macro icon for a bit.. then relaunch it when I'm ready to recontinue..


- Zarn

djraddy
Wed Jul 23, 2003 1:47 pm
#51







Back to the Macro deal, i feel i pay 15 dollars a month, and that i think if you are you should enjoy the game. I'll be quite frank with you guys, being a Master Ranger isn't what its cracked up to be.I'm actually trying to save you a little excitment, Mabye if you wait longer then i did it will be worthwhile.




Hehe,


You are not saving anyone excitement from camping exp


I don't care if its macro'd, done manually grinding or done manually killing mobs then camping. Camping exp, be it with a group or with other players is the single most boring accomplishment any class has to put them through in SWG.


Also, i think any Novice Ranger or Master Scout knows what Master Ranger is like...... its just Master Scout +30






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Ripchi
Wed Jul 23, 2003 2:09 pm
#52






XionLion wrote:

The only reason I don't have a macro to launch the macros is that I don't always use all three, or sometimes I want to do some things around the camp before I fire off the others... (such as do a little bit of crafting before I walk away)...


it is also easier to shut off a particular component without breaking the entire macro (or having to relog). For example, if I want to interrupt the sample but not stop the camping macro, I can remove that particular macro icon for a bit.. then relaunch it when I'm ready to recontinue..


- Zarn







You'd still be able to do all that, plus you could add in an /afk command. Your four macros would be in slots 1-4, then you'd put the macro-starter in slot 5. The only difference is you'd have an extra macro for the times you wanted to use all 3 macros. The starter macro would look like this.../afk;
/ui action toolbar01;
/ui action toolbar00;
/ui action toolbar02;


Now all your macros are running as if you had actually clicked them yourself. They will run independently of the starter macro because it doesn't loop, all it does is start them up. That means you can stop any specific portion of the macro the same way you do now, by removing it from the toolbar. You could still run only specific parts if you wanted by just clicking those ones the same as you do now.


Not telling you how to do your thing, just offering a suggestion to take it one step further. I don't use macros so if you see any problem with how that's set up, please correct me so everyone else knows. I'm just putting together the different things I've heard to take your macros to the next level of automation.




Ripchi (Master Swordsman) My Roleplay (RP) Threads
Agod (Artisan & Architect) My Interior Design Gallery
Citizen of Stars End on Lok, Tarquinas Galaxy (Located at 5205, 4457)

Visit the SEE 2cpu Bulk Resource Vendor outside Coronet at 245 -3585.
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