Scout Archive
Thread: scout's best weapon?
Personally wasn't real sure what to use when I started, so i took the mid ground and went carbine. I'm enjoying it so far. Drop a lecepine (sp?) trap and a glow trap, then legshot til the mob is dead. I can sometimes have the mob die at my feet, sometimes i have to legshot it a couple more times.
it realy depends on what you are planing on becoming
I am planing to go into creature handler so im useing rifle so that my pet will be able top tank while i blast them from the perfect range
Headshot comes with the skill level advanced rifle from the marksman branch.
Use this in combination with 2 trap types. i ahve found this method can work very well.
Distance: 45m
aim
Blind trap\glowjuice trap Both work well.
head shot
headshot
headshot
if the animal is still alive and comes in close then switch to a a different trap and go to kneeling position at point blank range you can use headshot still with a +10 or you can hit for overpowered shot this usually drops any creature.
at ranges between 60 to 64 meteres best to aim and use overpowerd shot you will get more of them off and also take cover. This will give your your modifiers to hit and really do heavy damage.
Hope that is somewhat usefull.
if you need training on Advanced rifle and can;t find someone and happen to be on Bria look me up.
Zesa
Odes - i have to agree. I love the idea of animal trainer. So many cool animals to have as companions. None of them to argue with you. LOL
also it is a great idea to train an animal like a baby Savage Puigios from Rori and unleash it on someone to outflank them.
I love the idea of that. i am interested in trying several differnt species of animals after mastering the skills of using the first animal. One in particular is the Swamp Cats of Rori.. mean beasties killed me 5 times before i got away from their lair the first time i went out in the wilderness.
so many cool creatures such a vast universe.
I've been using a rifle/polearm combo with traps. Max distance with the rifle throw a glowjuice trap for range attack then when they get up close I switch to the polearm. This seems to have the desired effect. My character is a wookie so this may be the reason the brawler skills seem to work well up close. Not fond of the pistol thing up close.
I'm very new so I'm sure there are better combos but I'm hitting mobs for 200ish with a polearm up close and very little damage from a distance with the rifle. I haven't put anything into novice marksman yet tho. I plan on doing that this evening.
Still learning and I wasn't in beta or anything. ![]()
best weapon scouts have are traps.
my MO is to throw a bone trap, then hit em with head shot2. Im able to kill every easy creature in 1 shot, and sometimes with just my trap. Make sure you throw the trap first, otherwise they aggro you before you can get the trap off.
It depends largely on what you can find. My server, Lowca, has very few carbines available (the two top weaponcrafters are boycotting making them because of the special attack costs), so I got a nice scout pistol early on (42-87, 3.4 seconds). Today I picked up a amazing DH17 Pistol that's if I recall correctly 67-120, 2.4 seconds. Everything in game litterally dropped one con level when I equiped it ![]()
My tactic has been snare trap, run, bodyshot x4,repeat till dead. I mostly hunt red con animals (greater shaupats are a standby), and haven't had any problems at all with my pistol's range. If something is a blue or white con I just kneel and shoot it a couple times.
The only problem is that I rarely get hit, so I rarely get wounded, so I rarely have wounds for my camps to heal. Explore 4, trapping 4, hunting 3, survival 2 ![]()
I get to 45m with rifle and prone. Do headshot 2, throw adhesive mesh (root), do headshot 2, throw sharp bone spur (blind) and then headshot 2 until dead. This is on a yellow.