Scout Archive
Thread: Scouts are being hurt by No build Zones
If you think the no-build zones are a pain for healing now, wait until those of you wanting to be creature handlers have to deploy them to get your pets out.
I found the distance from Moenia, Naboo to build a camp was okay. The thing I didn't like was that a plain hunter came by while I was healing and tore me up in less than 2 seconds. It was over before I new what was going on. An animal that dangerous shouldn't be that close to town.
Lucky for me, that was my first death and all my stuff remained with me since the cat remained at my camp site for quite awhile.
Shad156
I don't find this to be the case. You're a scout, what are ya doing skulking around cities?
I'm on Corellia (sorry, always botch the names) and the other day set a series of waypoints for myself from one city to the next, just to see if I could make it. And I did. Getting out away from town is fun and as long as you're careful you'll survive. Battle Fatigue is the big problem though...
Anyway, if you could pitch a camp right outside city limits, think what it'd do to the medical industry? Why go to the medical center and /tip a medic when you can shoot a bunny, make a camp from its bones and hide and heal all your wounds for free, AND get experience doing it?
I've spent most of my time around Tyrena, and I can tell you that all the scouts I've spoken to here think the no-build zone for camps is way too big. If I'm far enough away from town that I can't even see it, I should be able to set up a camp. Running 5 minutes from town just to set up camp seems more ofa built-inannoyance than anything. Not talking about xp, just the distance involved.
I was crossing the Dune Sea and was about 3000k away from ANY towns, and I couldn't build a camp. I found a mostly flat area, but no dice. There was nothing around! How am I supposed to be a good scout if I can't build a camp site waaaaaaay outside of town. Could have used one then, too. Got killed a few minutes after I tried...
Lobe
RoboRoidMaster wrote:
That's a BRILLIANT idea. The next hunting party I form HAS to have a dancer/musician/entertainer on board to heal battle fatigue while in a camp. Combine that with a medic, some melee persons, some ranged personnel and you're in business... boo-YAH!
Contrary to what the manual says, you can't heal Battle Fatigue in a camp, even if there's a dancer out there. At least, it didn't work for me. That was in a basic camp, though. Maybe better camps allow it?