Rifleman Archive
Thread: Bump this up if u will quit if rifle is as weak as it seems it will be after the revamp
AvaLance wrote:
Ohhh yes, Riflemen will be soo weak after the revamp. I mean, they won't have the ability to specifically target the only un-healable damage pool at a range! They won't have the most effective weapon against armor! Heavens, they may not even be able to stay indefinitely concealed in PvE!
I have no idea how this post got four stars. Rifleman is second only to Combat Medic in terms of PvP effectiveness and just about tied with Swordsmen for PvE domination. The only other thing that begins to hold a candle is Fencer for PvP, but they're melee, and can't hold their own in PvE.
Edit: Sorry if this seems negative, but Riflemen are really in no place to complain.
Message Edited by AvaLance on 06-24-2004 10:43 PM
Betatoxin wrote:
Weak is relative, the balance pass will effect everyone.
Right now from what I read here that the consesus seems to be that the rifle profession works. Its specials work, it has decent weapons with varied damage types and overall is a fun profession to play.
On the other hand carbineer and pistoleer both have significant design and bug issues that prevent them from being what they could be.
Since the balance pass is about balancing combat and does not include a profession revamp for carbineer or pistoleer what you will likely find is that rifleman will be the profession that works and was nerfed versus carbineer and pistoleer that are broken and got nerfed, along with everyone else.
As far as the FOTM, rifleman like other mind targeting professions are popular because they target mind, the great unhealable HAM pool. After the balance pass though no one is going to be pool specific since the developers have finally realized what we saw all along, pool specificity within the professions was a very dumb idea.
Right. Rifleman works. It's the HAM problems that cause it to be so much more successful in pvp than others. It's not riflemans fault.
But there's nothing wrong with one profession attacking one specific pool. It's just the pool unbalance that makes it seem like a stupid idea, once mind is as good as the other pools.. all the rifleman/cm/etc problems will go away. And then ignorant whiners like raz1337 get laughed at
*laughs at raz1337 the ignorant whiner*
DavidGX wrote:
Right. Rifleman works. It's the HAM problems that cause it to be so much more successful in pvp than others. It's not riflemans fault.
But there's nothing wrong with one profession attacking one specific pool. It's just the pool unbalance that makes it seem like a stupid idea, once mind is as good as the other pools.. all the rifleman/cm/etc problems will go away. And then ignorant whiners like raz1337 get laughed at
*laughs at raz1337 the ignorant whiner*
you forgot the fact you have the hardest hitting weapons with the best AP and 90 speed mod at master
DavidGX wrote:
Right. Rifleman works. It's the HAM problems that cause it to be so much more successful in pvp than others. It's not riflemans fault.
But there's nothing wrong with one profession attacking one specific pool. It's just the pool unbalance that makes it seem like a stupid idea, once mind is as good as the other pools.. all the rifleman/cm/etc problems will go away. And then ignorant whiners like raz1337 get laughed at
*laughs at raz1337 the ignorant whiner*
I have spent countless millions on speedattachments/accuracy tapes and rifles.
I just picked up a crate of T21's yesterday to get that one good damageslice, and everytime I need a new T-21 I buy a crate, just to get one single 30%+ damage slice... how happy am I, and the 100's of people that have done the same, going to be once this is nerfed into a profession beaten even by BH?
Rifleman is a very popular profession, and by nerfing it they are going to make many people unhappy, which will lead to less people playing.
Anyways, I don't think I'm playing this game much longer, I don't really care if they nerf rifleman or not... its just getting worse and worse because:
1: new content added = you die!
2: nerf nerf nerf.. wait ... nerf nerf nerf... wait... supernerf (combat revamp)... wait.. nerf nerf nerf ... and so on ad infinum.
...they are never going to stop nerfing you, and they are never going to fix stupid bugs like bikes not being repaired after being repaired etc.
Instead, they are busy working on new content (which means you die).
Anyways, I'm done whining for now...
Nadiel wrote:
you forgot the fact you have the hardest hitting weapons with the best AP and 90 speed mod at master
DavidGX wrote:
Right. Rifleman works. It's the HAM problems that cause it to be so much more successful in pvp than others. It's not riflemans fault.
But there's nothing wrong with one profession attacking one specific pool. It's just the pool unbalance that makes it seem like a stupid idea, once mind is as good as the other pools.. all the rifleman/cm/etc problems will go away. And then ignorant whiners like raz1337 get laughed at
*laughs at raz1337 the ignorant whiner*
Unless they fixed it recently we didn't get an AP bonus in PvP, every melee except Pikemen hit their 1 second speed cap before master, swordmen and pikeman weapons equal and surpass all of our rifles except the T21 in damage, and we have really gimp defenses against melee while they all have better ranged defense (not even pistoleer defenses are equal to fencers).
Seriously, can anyone remember a melee fight in any of the movies besides Jedi? Last I checked the ranged weapons owned the battlefield, not the other way around (I just set myself up for "I never saw CM's either" comments didn't I).
More shooting less kung fu plz ![]()
Nadiel wrote:
you forgot the fact you have the hardest hitting weapons with the best AP and 90 speed mod at master :smileytongue:
DavidGX wrote:
Right. Rifleman works. It's the HAM problems that cause it to be so much more successful in pvp than others. It's not riflemans fault.
But there's nothing wrong with one profession attacking one specific pool. It's just the pool unbalance that makes it seem like a stupid idea, once mind is as good as the other pools.. all the rifleman/cm/etc problems will go away. And then ignorant whiners like raz1337 get laughed at
*laughs at raz1337 the ignorant whiner*
Unless they fixed it recently we didn't get an AP bonus in PvP, every melee except Pikemen hit their 1 second speed cap before master, swordmen and pikeman weapons equal and surpass all of our rifles except the T21 in damage, and we have really gimp defenses against melee while they all have better ranged defense (not even pistoleer defenses are equal to fencers).
Seriously, can anyone remember a melee fight in any of the movies besides Jedi? Last I checked the ranged weapons owned the battlefield, not the other way around (I just set myself up for "I never saw CM's either" comments didn't I).
More shooting less kung fu plz ![]()
i could CARE LESS if rifle can't target an unhealable pool it is the other parts that are bugging me. the 6 second time to run away is a big thing 3 seconds to put the gun away and another 3 to take it out u obviously haven't been reading the posts or u would have seen this statement 3-4 times already
AvaLance wrote:
Ohhh yes, Riflemen will be soo weak after the revamp. I mean, they won't have the ability to specifically target the only un-healable damage pool at a range! They won't have the most effective weapon against armor! Heavens, they may not even be able to stay indefinitely concealed in PvE!
I have no idea how this post got four stars. Rifleman is second only to Combat Medic in terms of PvP effectiveness and just about tied with Swordsmen for PvE domination. The only other thing that begins to hold a candle is Fencer for PvP, but they're melee, and can't hold their own in PvE.
Edit: Sorry if this seems negative, but Riflemen are really in no place to complain.
Message Edited by AvaLance on 06-24-2004 10:43 PM