Rifleman Archive

Thread: Rifleman/Sniper right? Wrong.

EternalN00b
Wed Sep 17, 2003 7:24 pm
#66

"The real irony is that Sony puts in all these titles so that we can be individual, I can be a Soldier, you a Sniper, someone else a Gunner while all being in the same profession..." -Frailboy



If the title were something besides Sniper would it make you any less unique?


The real irony is that you can be a soldier, I can be a gunner, and noone can be a sniper.



I contend that the ability to be a sniper is nonexistant in this game, regardless of wether this is a good or bad thing. It is simple a fact. To say that sniper is a subset of Rifleman is to acknowledge that a Rifleman is a sniper, which it is not. If the Riflemanis asniper as a subset, please explain how they fufill this role significantly better than any other class in PVE and PVP.



From looking at the official documentation, it is reasonable to come to the conclusion that the Rifleman profession is focused on being snipers with a few tricks thrown in for utility. If the Rifleman cannot live up to this thenone of 2 things needs to happen.



1. Augment the Rifleman class until they could be reasonably called snipers.


2. Stop encouraging people to believe they will be snipers.



I vote for option 2.


I believe option 1 would be detrimental to overall game balance whereas option 2 would be easier and have no effect on game balance.

Waste93
Thu Sep 09, 2004 8:16 pm
#67

One of the early Infantry vs Sniper posts



Colonel Waste - The Wookiee Crusader
ZeloOwer
Thu Sep 09, 2004 11:15 pm
#68

i like the "riflebutt" one...that'd be a cool animation....guy takes a stocked t-21 and smashs someone over the head with it

Aixaz
Fri Sep 10, 2004 5:14 am
#69

I remember when I first got rifleman around July of last year, I remember my PA at the time was raiding Moenia. I recall seeing a few red arrows on my screen as we moved in on the city, so I decided it would be a great time to take cover and try conceal shot, boy was I wrong. In no time I was getting pummled by pistoleers (if anyone can recall back to the master pistoleer fotm days) before I had a chance to get up and run. It was my dream for take cover to take me off the map, but sadly it didn't do a thing. I thought it would of been great to hit Conceal Shot and have my enemy not be able to auto-target me, but instead have to look around to see what is shooting at him. The rifleman class may be able to dish out tons of damage, but it has so much more potential. The original post is an amazing one, I agree with you to the fullest and belive that you are wise beyond your years. And to frailboy, why do you try and put words into the posters mouth? Perhaps you should read over his posts because by far, they are alot more constructive than yours. Say, are you even a rifleman?
Owen-Lars
Fri Sep 10, 2004 8:18 am
#70

Personally i like 'Rifleman' as just that, a rifleman using automatic and semi automatic rifles to mow down targets rather than sniping them from a distance. My rifle should be powerfull, yet not confined to the limitations of snipers, we CAN shoot semi automatic and 'snipe' targets in a sense but our main functions should be that of machine gunners and grunts.


We should be prety weak up close but powerfull at long to medium ranges. Riflemen should be able to get some basic stealth skills (which they do with mask scent/pron and camo/prone) but thats as far asi would take it. Our main function should be grunt work and if we need to, do some light sniping.


The 'Sniper' Profession should be an elite-elite profession. To get this you must dedicate your whole character around such a profession. You must have already mastered the art of rifle use, survival and stealth. To this end you must master Rifleman and Ranger. This gives you 18 points to spend in Sniper (1 point per box).


Rangers should be the stealthers of swg, no question about it, they already havea weak camo ability which should be expanded upon to cover visual stealth in order to give the ranger a role in groups and the GCW. A ranger should be the forward recon unit, able to slip into enemy defenses and place ground traps around potential targets then when the rest of the group attacks, they will find themselves trapped with devastating consequences, fighting a assault force who know exactly where to hit who to hit and when.


This is the ranger's support role. When coupled with Rifleman however, the rifleman/ranger should be able to take on a role as sniper. Using stealth and hit and run tactics to avoid death and inflict devastating damage on opponents. A sniper should only have defenses gained by the rifleman profession and those gained in ranger should be creature specific to advance on the hunter role.


So a sniper could haveroles dependant on what the professions give:


Ranger: Hunter, Pathfinder, Forward Recon Unit (stealth)


Rifleman: Gunner, Slight Sniping


Sniper: True Sniping Skills, Hunting Master Skills



The drawbacks of getting sniper would be you spend all your skill points which could otherwise be spent to get more defensive bonuses. The only pvp related or npc related mods are those gained in the rifleman profession, those gained in the ranger profession are creature only defensive and offensive mods. This gives you an elite-elite template that is weaker in terms ofbeing able to take damagethan the average pure combatant rifleman BUT specialises in stealthed combat and hunting creatures.


It gives you all the benefits both professions should give you, doesnt make you a tough player because all your sp are spent up and cant be invested into defense mods AND plays nice in the combo of stealth coupled with rifleconcealment tacticsused in a sniping regard.


I cant see riflemen as a powerfull sniper who also can take tkm and be very defensive at the same time. All points should be spent to balance the power and make sure that snipers are weaker than those combat stacker characters BUT ofset that by having devastating power.



All in all, keep riflemen as gunners and slight snipers, make an elite-elite profession that requires dedication and a mixture of ranger stealth and rifleman concealment tactics to ensure the role of the sniper and the advantages/disadvantages are maintained. I would very much look forward to playing a sniper if this was the case, sniping should not be east, its an art and dificult to master and therefore extremely risky to do (low damage resistances etc)



THORTAC BALCOR
The Lost Ranger
RANGER
ZuluShin
Fri Sep 10, 2004 10:20 am
#71

didn't bother to read the rest of the post ...........


.........IT'S A F*CKING GAME.If you people are so much into weaponry just join the military, and why would some of you mention the m-16....so if i put a scope in a m-16 i'm a sniper **edit**??


if you want the sniper role to be implemented reduce the range of the other range prof or raise the range of rifle...how the f*ck is it that a pistoleer and a carbineer have the same max range as a rifleman and they are comparably (if not more accurate than rifleman at 64m) accurate to a rifleman at 64m.


THIS IS NOT A FLAME JUST MY $00.02.
SuddnDeath
Fri Sep 10, 2004 7:23 pm
#72

um frailboy are you a TOTALLLL DUMB***!! my fing god what a DUMB***!!!


1. ever look at the damn min dmg on a laser rifle IT SUCKS!!(migration eats it)


2.comp amor is more than 30% energy resist OMG!!(try 85% norm)


3.you are a totall DUMB***!! final


my 2 cents



____________________________
SuddnDeath Quick
Jedi Slayer

Bred for combat, Built for war!
Waste93
Fri Sep 10, 2004 7:38 pm
#73






SuddnDeath wrote:

um frailboy are you a TOTALLLL DUMB***!! my fing god what a DUMB***!!!


1. ever look at the damn min dmg on a laser rifle IT SUCKS!!(migration eats it)


2.comp amor is more than 30% energy resist OMG!!(try 85% norm)


3.you are a totall DUMB***!! final


my 2 cents





Look at the date of that post. It's from a year ago.


1. There was no damage mitigation at that date


2. People didn't wear composite because there were no buffs and encumberance had a profound impact





Colonel Waste - The Wookiee Crusader
Digitalphobia
Fri Sep 10, 2004 7:59 pm
#74

Hi,

Ya'll should chill. I got a funny comic relief for you. You all in military service might know the rifle melee tactics. There are four steps if you remember. I think third one in the sequence for the four is called ...

"Vertical Butt Stroke"

I was never in mil service, but I saw it on History Channel. Every time I hear about this crack me up.

My few cents, but snipers generally are quite vulnerable. I played USArmy's online game few months back. As soon as I got myself certified, I signed up for sniping. I got lots of kills, but as soon as getting spoted I was dead. So I think most RL snipers never repeat shots from the same position. Thats also a part of reason they operate in pairs I think. Isn't that correct? I mean one of them help range the target and check for hostiles, right?

Q

P.S. You all should try America's Army. I had a real blast. You'll have to go through (easy compared to the real thing, I am sure) training and get certified with some weapons. Rifle certification is really tough; took me hours to get expert marksman badges which qualified me to sniper training. Just one thing, the guys can kill you in one bullet like RL and you rarely survive more than three.
Waste93
Fri Sep 10, 2004 8:17 pm
#75







Digitalphobia wrote:

My few cents, but snipers generally are quite vulnerable. I played USArmy's online game few months back. As soon as I got myself certified, I signed up for sniping. I got lots of kills, but as soon as getting spoted I was dead. So I think most RL snipers never repeat shots from the same position. Thats also a part of reason they operate in pairs I think. Isn't that correct? I mean one of them help range the target and check for hostiles, right?





It depends on what kind of 'sniper'. Hunters and Law Enforcement snipers frequently will make multiple shots from the same location. Hunters don't usually have to worry about deer shooting back while LE snipers are usually dealing with lightly armed criminals that have no training.


You are correct on military snipers usually. Though of course there are exceptions.


The role of the spotter depends on the military. Often the spotter is also a trained sniper and they trade of shooting. It helps to relieve stress to have someone else there and to have someone that can switch roles. The spotter also allows the shooter to keep the target in sight while the spotter looks for other targets and gets the range to target.


If you want more info on Snipers feel free to click the link in my sig.


PS - I'll have to try that game. Sounds good. One thing I liked about Flashpoint was the realistic damage. If you were hit you frequently went down. If not a just one or two more shots would finish you off.






Colonel Waste - The Wookiee Crusader
Vaelorn
Sat Sep 11, 2004 2:31 am
#76

Hmmm, I don't think there's much of a question what our role is *supposed* to be...


Rifleman gets most of the highest damage cone attacks in the game. Carbineers get some nice cone attacks as well. Pistoleers get Fan Shot... which might as well be a cone attack with a Red Rider BB gun when you're shooting at things with AR1 or better.


Rifleman gets *the* Heavy AP hand-held weapon in the game. I can only think of a few other PC-useable weapons that have Heavy AP, and they're all charged items that are restricted to one profession: rocket launchers and thermal detonators are the realm of the Commando, and most Commandos never seem to bother using them, nor do most Weaponsmiths bother crafting them.


Rifleman has some of the lowest defensive modifiers out of *all* Elite combat professions, not just the ranged ones.


I think the role of a Rifleman is pretty clear: DAMAGE. Raw damage output is what Rifleman is for. You don't take a Rifleman with you to tank a mob. You don't take a Rifleman with you to do lots of state change attacks. You take a Rifleman with you to do tons of damage to the mob (or large group of mobs!)and put it face-down in the dirt. This is the main reason why many people are asking for 100% resistances to be removed; even a Master Rifleman is virtually worthless against mobs with 100% resistance to Energy, Acic, Stun, and Cold.
KardenTyrell
Sat Sep 11, 2004 2:31 am
#77

Americas Army is real fun ..Flashpoint is still one of the best games ever, and if they didnt screw up on multiplayer latency...and advertised it a bit more, it wouldnt have become so....forgotten



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
Waste93
Sat Sep 11, 2004 2:46 am
#78






KardenTyrell wrote:
Americas Army is real fun ..Flashpoint is still one of the best games ever, and if they didnt screw up on multiplayer latency...and advertised it a bit more, it wouldnt have become so....forgotten




I always liked the wide open spaces and wooded areas in that game. The ability to go just about anywhere and set up your own approach. Not like most FPS's that is narrow spaces and linear single approach progression.


BTW in case you didn't hear. Flashpoint 2 is suppose to be comming out by the end of the year. Last I heard anyways.





Colonel Waste - The Wookiee Crusader
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