Rifleman Archive

Thread: Rifleman/Sniper right? Wrong.

AldeonAvardulin
Mon Sep 15, 2003 8:33 am
#53

I didnt read the whole thread, but I really really liked the idea of an elite elite class specifically bieng a sniper. Becuase we are not completely snipers, we are soldiers, and we are snipers.


We are your grunt, that is trained to use the rifle. Not only a sniper rifle, but also an average autmatic rifle.


An elite elite class, called "sniper" would be awsome.




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Like you Only better
Aldeon/Chadn radiant
Hard_Core
Mon Sep 15, 2003 10:16 am
#54

LOL .......... I am A sniper Just goto Bestine (lowca) an ask a few imps . The only thing I would ask for is if I stay in same position for a certain amount of time my signature would fade from map.Lowering ham cost would be nice also.Skills alone will not make you a sniper , you need develope some tactics through trial an error. I posted about my system under " so you want to be a sniper " Plz read an add anything constructive ,but I do not care to hear complaints about how SOE screwed ya over . Perhaps those who are posting complaints will never be satisfied . As for me I am 80% happy with my chara.



Hard Core - Lowca's Rebel Sniper at Large



But if we goon a wish how bout an area effect mindshot ? LOL

Pecos
Mon Sep 15, 2003 1:33 pm
#55






Frailboy wrote:

No Pecos what they want is to go prone 100 meters from a target,be invisible toradar, fire their sniper attack at 99% accuracy and shoot people between the eyes for 18937 damage.


That is the sum of what all the "we are not snipers" whiners have to say.


Seriously can you imagine stepping out of the starport, the cantina, the medical center, the bank, etc. and being killed instantly? people would quit the game, no onewould be overt... the galactic "war" would be a bigger fiasco than it is now...




Yeah, that would suck, I'm glad nobody can do that kind of thing now!


Other than Commandos, I mean.


Oh, and bounty hunters.


And creature handlers.


And TKA's, Swordsmen, Pikemen and brawlers, if you're holding a rifle.


And combat medics.



Yessir, we'd all quit if that kind of thing went on!



Frailboy
Mon Sep 15, 2003 7:23 pm
#56

Pecos if you sit in town, -overt- and ignore all the little red dots on your mini-map/radar then that is not a sniper or rifleman issue.


If you walk around town -overt- carrying a rifle for all to see and someone one shots you with melee, well that is sort of a rifleman issue, and number 1 & 2 on my 6 choices of things that need to change.


I'm only on this thread to see if someone will come up with any valid counter points for my arguments, sorry the "SWG sniper doestarnishes my idea of a modern US military sniper so it needs to be removed" didn't quite satisfy.


Yeah US military. Vietnamese snipers learned to target legs to slow down enemy troops during the war, it was a -tactic- kind of thwarts RogueII'sfirm beliefs in100% accuracy and 100% kill rate eh? I know RogueII will say they weren't snipers, that word should be stricken from the history books! I'm sorry neither math, logic,or common sense seem to make much difference in this thread, it's just too funny.

DHALO
Tue Sep 16, 2003 5:37 am
#57

I think the whole problem with the Ranged Weapons is the Range table and the modifiers.


I know SWG isnt real life, BUT, pistols should be able to be tha accurate at 64meters.


more like:


PISTOLS: used for closequarter shootouts, should have a Higher penalty above 25meters(yes i know its SWG not real life, and SWG technology supposedly improved pistols n all over the years ).


CARBINES:Used for both Closequarters and medium ranged combat should have a penalty above 50meters, but less than the pistol.


RIFLES:Used for above medium range(pref. long range), rifles should have penalty below 50meters, but should have a longer range than 64meters more like 100meters(which is way below rifle range which is 200meters(when we are not talking about snipers, which often have a range above 400 meters just to set a minimum number ).


SWG technology is way better than real life yes, the question is WHY did they turn the riflescope 180 degrees.


Just an exsample .






Lt. Barca Terriac 312th IR/BETA SQUAD "ShadowFire"
Cyracca Wookie Refugee "Scylla"
EternalN00b
Tue Sep 16, 2003 12:32 pm
#58

I would like to elaborate on why the Rifleman is not a sniper, and why (if sniping is to exist in this game) I feel it would need to be a different profession.



Snipe (n): 1. To hunt snipe. 2. To shoot from a hidden position, as at individuals.


(Webster's New World ISBN:0-02-861318-x)



Without the ability to hide one's position it is impossible, by definition, to be a sniper. In PVE the Rifleman can fufill this role, but not by virtue of being a Rifleman. Anyone with Scout and a ranged weapon skill can fufill this broad definition of the word. In PVP, everyone has the same potential ability to hide. This means that anyone with the ability to use a ranged weapon could technically qualify as a sniper. But think about effectiveness. Technically, anyone who has ever sat in the driver's seat of a Formula One could be called a race car driver. I wager most people don't think of Howard Cossel when the term 'race car driver' is used. The reason for this, though it is technically true, is because of the mythos that surrounds the term. Grodaak has done a remarkable job of using real world examples to highlight the skills that are the base for the mythos that surrounds the sniper. The Rifleman is no better,or only marginally better, at these skills than the majority of combat professions. In some cases it is worse. Don't mistake what I'm saying. Personally I have very few problems with the Rifleman profession. I happen to enjoy the class as it stands. There are bugs that need fixing and things that suck about it, but I think that it's skill set is usefull and about as strong as it should be (provided it all worked correctly). What I am saying is that it is not a sniper anymore than a pistoleer could be called a sniper. To label a Pistoleer as a sniper would be as negligent as labeling Howard Cosell as a race car driver. To label the Rifleman as a sniper is misleading to the players since it is no better at that role than many other classes.



The skill set of a sniper is powerful. It combines stealth, guile, and peerless competance in the use of a rifle. This is not a profession that one should be able to easily 'dabble' in. If the ability to actually be a sniper were to be implemented it would need to be as 'dabbleproof' as possible because of it's strength. The elite weapon professions are an open invitation to dabble due to their relatively low skill point costs. It might be hard xp-wise to gain some of them, but they are able to be gained. If you were a powergamer, would a high xp cost really deter you? The answer to that is no. It would simply encourage you to exploit your way through it. The only way to dabbleproof this is to make it cost a lot of points (if you know another way I'd like to hear it, and i'm not being sarcastic). This is why I think it should be a seperate profession.



I haven't said everything I wanted to say or said it as well as I wished, but at least I tried.

TheShagVirus
Tue Sep 16, 2003 12:46 pm
#59

Rifleman class need to be fixed....


- need more range on shots.. 60m just dont cut it...when a pistol can shoot that far. 100m is more like it.


- need less muti on melee damage.


- better accuracy overall.




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LeXusValenTine - Master BountyHuntress
SRTSniper
Tue Sep 16, 2003 2:45 pm
#60

Referring to the range of pistols in the game. I use a SR Combat Pistol as a backup. For some reason I just realized that the max range is 48m. I wonder if this is an accident or not. But I can't help but think that maybe the Devs have something going on they are not telling us, or maybe its nothing at all.




Colonel StAnger - Imperial Freelance Operative
TKM/MasterRanger

"You can run, but you'll only die tired"
swirly_commode
Tue Sep 16, 2003 3:22 pm
#61

one of my friends (RL and ingame) keeps telling me that riflemen arent meant to be a true combat profession. the rifleman skill is meant as a sideline profession for someone who is, say, a dancer, so they can get a little fighting in too.
SRTSniper
Tue Sep 16, 2003 3:33 pm
#62

Where did your friend hear this? Cause it would a lot of people if we could find out what the Devs intend Rifleman to be.



Colonel StAnger - Imperial Freelance Operative
TKM/MasterRanger

"You can run, but you'll only die tired"
Frailboy
Tue Sep 16, 2003 4:21 pm
#63

SRTSniper I noticed that too, then I realized that the combat pistol is the only marksman pistol with armor piercing, leading me to believe they shortened its range for balance purposes, then again no one knows what the devs are thinking since they won't tell us anything.


swirly people say the same thing about pistols. If a dancer or what not wanted some personal protection or something to keep a wild animal off them they'd buy a 9mm pistol notlug around anAK-47 rifle. If anything maybe the marksman profession is for amateurs who need a couple skills(two levels of pistol for scout blaster is a great help), but the elite classes(like rifleman), well they're suppose to be for people desiring master level skills I believe.


EternalN00b I'm not arguing that we are a sniper profession, we are a -rifleman profession- the number of people who keep using the phrase sniper class and sniper profession are sorely disappointed because they want us to be something we are not. Sniper is a -subset- of skills we learn as a rifleman, I believe to enhance our class not define it. Another thread posted today starts off with an army ranger sharpshooter giving his opinion on the rifleman class, he admits to sniping people from as far out as a mile. Notice he calls himself a "sharpshooter" buthe canalso serve asniper rolein his profession.


I've only had two real big points in this thread 1. we are riflemen, not snipers, fact 2. if people think we are lacking necessary skills toserve asniper role,develop someconstructive ideas to help us out.


The real irony is that Sony puts in all these titles so that we can be individual, I can be a Soldier, you a Sniper, someone else a Gunner while all being in the same profession, that way all of us don't walk around with "Novice Rifleman" under our names, and rather than enjoying the individuality, people are coming here and complaining thatthe titles aren'taccurate 'enough'.

Lord_Roma
Tue Sep 16, 2003 7:43 pm
#64

Could someone list all these AE attacks (Area Effect?)


Curious, whats AoE



Yes I am a rifleman, mid range second tier.

swirly_commode
Tue Sep 16, 2003 8:39 pm
#65

-----Where did your friend hear this? Cause it would a lot of people if we could find out what the Devs intend Rifleman to be. -----


that was just his ideas on our profession.and i tend to agree.


this game has been made very social. what i mean is, its possible to play the game with out ever picking up a gun or entering combat. they have been nice enough to include some "combat" classes for those of us that just want to shoot things, such as the commando and the BH. all other "elite" classes are just sidelines for the non combatant. we are a sideline class for non combatants as it stands now. not a true combat class.



aldeon wrote:


"We are your grunt, that is trained to use the rifle. Not only a sniper rifle, but also an average autmatic rifle. "


automatic rifles??? where can i get one of these so called automatic rifles?


a grunt without an automatic rifle is generaly a trained sniper. even the marines carry weapons with auto capabilities, and they are trained for one shot, one kill. if you are on a battlefield with out an automatic rifle, you better be a dmn good shot/sniper.

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