Rifleman Archive
Thread: Beating Feign Death
CrashNgoBoom wrote:
Get into a regular street fight with someone, lay down and play dead. See what happens.
lmao comparing RL to this game now...
i'm done with posting this in the riflemen forums...the debatebelongs in the smugglers forums... the question to the origional post has been answered... there is not currently a way to beat a FD person...
Wabit
They do it, I'll just bring my buffbot out to ensure my buffs never drop.
CrashNgoBoom wrote:
Get into a regular street fight with someone, lay down and play dead. See what happens.
CrashNgoBoom wrote:
Get into a regular street fight with someone, lay down and play dead. See what happens.
Get into a real fight and see how effective you are trying to shoot someone in the head while running around in circles firing behind you from 100+ feet away.
Hotrodg wrote:
CrashNgoBoom wrote:
Get into a regular street fight with someone, lay down and play dead. See what happens.
Get into a real fight and see how effective you are trying to shoot someone in the head while running around in circles firing behind you from 100+ feet away.
Slarus wrote:
Try and shoot a pitols accuratly from 10 yards, that's 30 ft see how often you hit a man sized object. Movies make it look so easy dont they?
lol. 30 yards is a respectabledistance to pull off a head shot 1 time every second from astanding position.I would say once per second while shooting over your shoulder at a target behind you from the same distanceis a feat for which you should be immortalized in bronze, and to do the same while running, well, we're not worthy. /bow4 .... wait, did you say the target is moving too, and both of you at a full run? 100%, completely as realistic as dropping down in front of an enemy, and pretending to die. This is exactly why real world comparisons have no place here.
XaverriJade7 wrote:
100 feet isn't very far...
Tyyylowyspetily wrote:
XaverriJade7 wrote:
100 feet isn't very far...
lol. Great start
30 yards is a respectabledistance to pull off a head shot 1 time every second from astanding position. One headshot wouldbe enough I think.I would say once per second while shooting over your shoulder that's the animation, not how anyone with a brain would actually do it
at a target behind you from the same distanceis a feat for which you should be immortalized in bronze, and to do the same while running, well, we're not worthy. /bow4 .... this makes no sense to me, but I'm guessing it doesn't really have a point. wait, did you say the target is moving too, and both of you at a full run? I don'tknow where I 'said' that, but itwouldn't be hard to do. Especially since firing several times per second is perfectly realistic.100%, completely as realistic as dropping down in front of an enemy, and pretending to die. This is exactly why real world comparisons have no place here. I never said real world comparisons should be made- only that 100 feet is not that great a distance when shooting at something in real life. I don't think they should make the game's combat system the same as reality, but at least basing it off of such would be nice. Taking several shots to kill someone is much more believeable than hundreds and not as unbalancing as one. So anyone who advocates consistent one-shot kills is just as wrong as anyone supporting the current system.
The only points I wanted to make were these: The range in this game is ridiculous and hitting something in real life is far easier than hitting something in this game can be.
There is really no point in arguing though because no matter what they do with the combat system, it will never require real skill, but only character skills and preparation.
Message Edited by XaverriJade7 on 09-29-2004 08:28 PM