Rifleman Archive

Thread: Teleporting Monsters Suck

Slartibardfast
Fri Aug 29, 2003 5:32 am
#53

I am constantly having my bleeding MOBs port away. And I'm not always incap'd when they do so. Just poof, no XP for you!



Dunraven Daespryng
Ranger/Rifleman
Ahazi Server - Talus
Norstar
Fri Aug 29, 2003 8:51 am
#54

I am a novice rifleman (after about three weeks working solo through the marksman rifle tree). Having recently acquired a decent laser rifle and a t21, I have been running imp missions out of the outpost on Talus. My intended plan for this character was to focus soley on rifleman, saving skillpoints for other, non-combat professions. At any rate, this all changed while trying to run difficulty 11 missions (or even 9 for that matter). I just loved it, every mission, find the lair, keep an eye out on what mobs are present, choose my target, fire, multiple mobs teleport, usually bringing friends from nearby lairs, kill me, get to view the cool cloning screen, rinse, and repeat. After about 2 hours of this, decided to go against my original gameplan, snagged a carbine, and ran missions with it. Still getting a LOT of teleports on top of me, but working out quite a bit better since I am not taking the "bonus" damage for being a rifleman....

I just hope they decide to fix this soon, as I have completely given up on my rifle while running missions (hunting bigger mobs is a different matter, as I usually at least have a group to give me the waypoint when some monster decides to pop by for a friendly little "chat" on how nice the extra melee damage on rifleman is, especially when having things drop on top of you)
Ethereal-
Fri Aug 29, 2003 9:25 am
#55

I agree this problem MUST be fixed! This game is set up on a system of balance. People with ranged weapons make sacrifices like less dmg, slower rats of attack, and less defense from melee attacks, but they get to attack enemys from a distance. Close combat people get to attack at faster rates and do more damage, but they must be at point blank range to inflict damage. Ranged people can get a few shots off before the enemy can attack them. Close combat people have to brawl it out face to face. Err..... MY POINT IS SOE has disturbed the balance and now ranged combat people, ESPECIALY RIFLEMEN simply suck. Now we don't get our few shots off before they come right next to us and rip us to shreds. I figured I lost around 100kriflexp so far becouse of this crap.... PLEASE SOE instead of makeing our opponents basicaly immuned from ranged attacks GIVE THEM BETTER AI, so they can go around obstacles and not through them. THIS IS JUST A CRAZY BUG!!!

rant rave rant rave.....



Hi, my name is Ethereal-!
MarcoRenaldi
Fri Aug 29, 2003 10:28 am
#56

I probably have the worst case warping scenario of all.




Me and some friends( about 15 or so) are heading out to kill us some krayts we had just found. We start out the attack and draw them into a large group of dewbacks. THe krayt takes the bait and starts attacking the Dewies. I start in with my MS 1 MS 2 and then HS2's. Suddenly i am prompted that a creature broke my maskscent, and I am going **edit** then slain the DB. Crap I spawn at wayfar 5k's away only to realize they had taken auto insurance off and all my gear is sitting at the feet of that **edit** krayt. I evntually make it back to my pbody to see my fellow group members engaging the thing atleast 100m away so i make a break for my gear pick it up and have time to equip it. I try to help my friends by warning shot the krayt(yes it does work just not 100%) suddenly it says target too close to use this weapon. Poof he is behind me and i am once again hiking from wayfar.



For the love of god fix this.




Goda

Mayor of Tuskens Bane
Creating the N7 spinoff Projecthoenix
CEO GodaPower All Power 1.5 cpu


POWER TO THE PEOPLE
Rcuhljr
Sat Aug 30, 2003 11:06 am
#57

Ok everytime from now on while I am sitting around with a 70 second incap timer because of something teleporting on top of me I am posting in this thread. Damnit this is annoying.




~~~~~
Ghobri Felkar - Rifleman [2,0,0,1] Chef [shelved until fixed] CH [What do you do when you have scout exp coming out of orifices?] - Lowca
Jimy Euringer -ID/Musician/Dancer -Bloodfin
Atekazza - Planned CH/smuggler
Rebu'Nam Teel - planned Master Architect Master WS Master Merchant
Waste93
Tue Sep 02, 2003 5:25 pm
#58

I've been doing a /bug report each time it happens. Added five more today. Plus a couple for the stutter step. These two combined are killing me.



Colonel Waste - The Wookiee Crusader
Tezctlpoca
Tue Sep 02, 2003 7:59 pm
#59

OK, so I found a temporary and rather ugly solution to this horrible bug; send in your pet as a distraction.


I target the Mountain squill, give my pet the attack command and remain standing until I actually see the two engaged in battle ( this way I know how far its going to warp out of my attack range ). At that point I fall back to my ideal range and open up with the usual attack.


The reason this is an ugly temp solution- it now adds on the additional time it will take me to heal my Greater Desert Womp rat back to full health, along with the time it would take me to regen my mind pool from all the rifle specials I use.


Which means I now get to spend 5 minutes sitting on my ass doing nothing.....




Oderint dum metuant
Settbacca
Thu Sep 04, 2003 6:47 am
#60

and here I thought it was just a bug all along. Being a rifleman this problem has been no fun what so ever. I've been incapped and DB'd many a time by "warping" baddies. Bah...I had no idea that this was implemented by the devs. *sigh* I don't know if I feel any better about it now that I know it is in there on purpose. What kills me is that this happens in an open field or stretch of desert. I guess npcs can't find there way around a rock thats between them and me. Please devs, do something about this. Against lower level creatures its not a problem but when ur trying to lure out a single high level creature from a pack only to have 5 warp on top of me is really really really annoying.


/end whine




Sett'bacca
TacD
Calculus_Entropy
Thu Sep 04, 2003 7:49 am
#61

I have the best warping story. I got killed by 4 meatlumps last night because they warped on to me and I had my rifle out. By the time I switched to pistol, I could only get one of them...I LOVE WARPING.Best part is, I was trying to avoid them as they are more of apain than anything, especially since they won't give me any disks.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Growleroo
Thu Sep 04, 2003 9:16 am
#62

/MegaBump


Warping melee mobs basically makes ranged combat entirely pointless, and should not be a quick fix for inadequate pathing. Having an ATST go from 90m to stomping on you instantly is just...well...ugh. /bugged it a million times, will continue to do so - I advise you to follow suit.


Cheers,


Tenna Koh


Bria




Tenna Koh.

¦Sniper-Hunter-Gunner-Soldier¦
Twyst1
Thu Sep 04, 2003 11:42 am
#63

This creature "warping" drives me nuts and has killed me several times. While trying to kite creatures or even just run away for my life, theykeep warping on top of me until I'm dead.


This needs to be fixed!




-=<(TWYST)>=-
ELDER WEAPONSMITH OF NARITUS
The NGE killed me 12-3-05

LemiOkeaf
Thu Sep 04, 2003 2:01 pm
#64

I was taking on Krayt Dragon Juveniles with a 3 others.

and when my mask scent failed the Krayt went from 64m to 0m in 0 seconds....

This didnt happen once.... It happend everytime!

I dont mind it so much when its a Kaduu... but when a creature that hits for 1k does it... can be REALLY irritating.



*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI
*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI*LEMI


Waste93
Thu Sep 04, 2003 2:06 pm
#65

Samething happend to me not to long ago except with kimagilas. Happened 100% of the time. Even though I was on a flat plain on Lok.



Colonel Waste - The Wookiee Crusader
Page 5 of 7