Rifleman Archive

Thread: Nerf/quit... A serious question for the dedicated rifleman..

Waiomacca
Tue Mar 02, 2004 10:33 pm
#40

I keep hearing that the sky is falling and I hope it is not. But are there any links to devs saying they are going to "balance" cough *nerf* us?


When I levelled conceal shot was broken and riflemen were as rare as krayt pearls.
Pire
Tue Mar 02, 2004 10:34 pm
#41

whatever.



my account is already canceled, its reactivation is subject entirely on the upcoming changes. if the ydestroy the profession, it stays deactivated. simple as that.



Pire
Wed Mar 03, 2004 1:58 am
#42

who gives a crap what is or isnt overpowered.



i paly rifleman as i have chosen fromlaunch and before. when the character i have grown to liek will be changed to the point of me no longer liking it, then i will quit. simple.


and i already have.



reasons:



1. pistoleers are better at max range then rifleman.


2. mind is not recoverable via stims, so you dont have an infinite pool liek action or health.


3. concealment, any type of stealth which the profession is designed for, is not working at all on a practical scale.


4. no rifleman specific armor available in game that would permit us to function while wearing armor. in order to be able to fire more then 4 showe have to wear clothes.


5. bugs, bugs, bugs bugs bugs + poor design.


6. nerf this nerf that nerf somethign else cause of idiot whiners but dont actually fix the bugs.


7. feeling of being lied to, cheated and ripped off by SOE as i have paid for what i was falsely lead to believe was a complete / playable product at launch date, while the game is barely becoming somewhat balanced and professiosn are barely becoming mostly finished (75% or so).


8. professions not doing what they are supposed according to profession descriptions, job titles and poor idiotic design. for example: snipers cant snipe because there is no stealth or any sort of functional , practical sniping whatsoever implementedin game, etc.


9. extremely poor rewards for combat professions. i hate crafting. give me an appropriate reward for time and effortinvested for what i do in game. stupid badges dont count. i need somethng functional, practical and tangible.


10. dying in one or two hits, mostly due to inability to wear armor as stated above, but also because of being forced to pump up mind stats to rediculous levels for reasons also stated above, which has left me with 575 health and 600 in action, while wearing clothes.






SoontierFel
Wed Mar 03, 2004 10:12 am
#43

I think the biggest problem is the defense stacking. A straight master rifleman isn't all that tough. When you add fencer defenses and tka defenses and who knows what other defenses hehe, then it makes you guys very tough to hit. As far as my opinion goes I could really care less how much damage you guys do or don't do per second. I don't give a crap about those ****ing jawa ion rifles, Keep things the way they are.. but.. I'd like to hit you pretty much every time under 20 meters and I'd like every status change I do to effect you and if that's asking too much then maybe I'm just being unreasonable. I think if the stacking is fixed and your defenses are nerfed lol I'd be happy. That's just me though and feel free to tell me I'm an idiot if you like. I think the biggest problem is the fact that you can't hit rifleman stackers, and not neccesarily that you guys are overpowered.
Eaca
Wed Mar 03, 2004 10:40 am
#44






SoontierFel wrote:
I think the biggest problem is the defense stacking. A straight master rifleman isn't all that tough. When you add fencer defenses and tka defenses and who knows what other defenses hehe, then it makes you guys very tough to hit. As far as my opinion goes I could really care less how much damage you guys do or don't do per second. I don't give a crap about those ****ing jawa ion rifles, Keep things the way they are.. but.. I'd like to hit you pretty much every time under 20 meters and I'd like every status change I do to effect you and if that's asking too much then maybe I'm just being unreasonable. I think if the stacking is fixed and your defenses are nerfed lol I'd be happy. That's just me though and feel free to tell me I'm an idiot if you like. I think the biggest problem is the fact that you can't hit rifleman stackers, and not neccesarily that you guys are overpowered.






a-**edit**ing-men


5 stars for you


jhfries
Wed Mar 03, 2004 11:40 am
#45


Personally, I hope there is a significant change to Rifleman. It will benice to purge our ranks of those who are only dedicated to a style of play and not to the profession itself.


I love the Rifleman concept and will not leave.





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Balute
Wed Mar 03, 2004 11:57 am
#46

Now Soontir, coming from you I think this is pretty darn funny


For everyones general fund of information, Soontir is a DARN (that ain't the word, but you get my idea)hard guy to kill over in Valcyn...I know, I've tried, many, many times this past weekend I think I killed this guy once, and it wasn't 1-vs-1, I think I had about 6-8 other guys with me trying to take him down. I am NOT trying to flame this guy, he is a DARN good player and uses his character DARN well in PvP.


I agree with you that the Rifle/TKA/Fencer defense stack *cough*Cannabi*cough* is absolutely wicked, but nothing against a M Pistol / Smuggler 0040/TKA 0004/Rifleman0004/Fencer 4040 template. That template gets you: dodge +180, Melee Defense +221, Ranged Defense +123, Melee Mit 2, and Ranged Mit 3 as well as some decent pistol specials.Mix in the new Genoshian Stun Gun (which I believe you have, andit makes life hard for your average players.


Now, while I don't know what your exact template is, nor what weapons, armor, and foodyou use, I do know you cut my arse to shreds multiple times this weekend. And I had a **edit** of a time hitting you, even while using /aim and using TKA moves. And all I am is Master TKA/Rifles, with scout 4040, and medic 2000.


Either way it was a fun (and humbling) experience fighting you, but if the defense stackers mixed w/ Rifleman are your problem, fix the stacking but don't nerf the rifleman.



IKAIKA  FIGHTER  FOTM
POHAKU  CRAFTER - GIMPED
KAMEHAMEHA  JEDI  FUBARD
Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"
meeuki
Wed Mar 03, 2004 11:58 am
#47

the only discussion on a rifleman "nerf" was mentioned back in SEPTEMBER by the combat designer lord pall. it mentioned ideas like:

a speed cap
chaining together specials to form combos
more damage

etc. etc. etc.

none of these ideas were EVER mentioned again by any developer on the forums, nor has klaw recieved any information supporting a nerf.

but by all means, preemptively quit due to being misinformed, if it will clear out the inane discussion in here.

i wrote a huge ass post about this before publish 6 when people said the exact same thing as they say now, but honestly i'm too fed up with this board to even find the link. if someone wants to hunt it down fine.



Replicant.NonStopDisco.Kettemoor
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RanShino
Wed Mar 03, 2004 12:21 pm
#48

I have a problem with Riflemen. You fuggers bogart all my DBs! That damn sniper shot. MY DB! I incapped that fool, MINE MINE, get your filthy mits off the sniper shot hotkey. Health incap, SEE SEE, mine MINE you **edit**!


Stop taking all the DBs you greedy son's of GOATS!





Eoc Kikuchiyo
MBH - SCYLLA
Roszce
Wed Mar 03, 2004 12:33 pm
#49






meeuki wrote:
the only discussion on a rifleman "nerf" was mentioned back in SEPTEMBER by the combat designer lord pall. it mentioned ideas like:

a speed cap
chaining together specials to form combos
more damage

etc. etc. etc.

none of these ideas were EVER mentioned again by any developer on the forums, nor has klaw recieved any information supporting a nerf.

but by all means, preemptively quit due to being misinformed, if it will clear out the inane discussion in here.

i wrote a huge ass post about this before publish 6 when people said the exact same thing as they say now, but honestly i'm too fed up with this board to even find the link. if someone wants to hunt it down fine.






QFE My reasons for considering quitting have nothing to do with any percieved upcoming nerfs. As other posters have noted, the rifleman is one of the most stable professions in this game (which is a little scary considering we still have abilities that don't work properly). But with rumours spreading like wildfire on these boards, and every second profession yelling for nerfs to the other professions, it gets tiring enough to listen to that it's almost a reason to play a different game in and of itself.


And of course the SOE mod staff do nothing to shut down rumour supporting threads or nerf cries, which would do a lot to improve the state of the community, never mind these boards. But apparently the new mod staff aren't really sure about why they're here, which must be why they don't do anything to actually improve productivity. Although they do like to talk about it...


And RanShino - you know what they say: If you can't beat 'em.... it looks like there'll be some upcoming openings for new riflemen, anyhow.



Message Edited by Roszce on 03-03-2004 12:34 PM




RanShino
Wed Mar 03, 2004 12:58 pm
#50






Roszce wrote:



And RanShino - you know what they say: If you can't beat 'em.... it looks like there'll be some upcoming openings for new riflemen, anyhow.





You guys get nothing but love from me. Love to fight against ya and love to fight along side ya...but after Investigation I ain't ever dropping BH!


Now stopping take my DB monkeys!





Eoc Kikuchiyo
MBH - SCYLLA
Tepic_Sand
Wed Mar 03, 2004 2:11 pm
#51




Digi-Abit Wrote:


Wow.. can you over-powered riflemen cry anymore?

I can't understand how some of you can sit here and contemplate quitting because they are nerfing your precious "broken" rifleman. Personally, it's stupid that a rifleman can fire as fast as a master pistoleer, and be just as accurate from point-blank range... and not to mention having standard 700+ dmg rifles with heavy AP






I totally agree with you, if a rifleman can fire at exactly the same speed as a pistoleer but do way more damage then what is the point of the pistoleer profession? Pistols are designed to be very fast firing weapons but what they have in speed they lack in power, and are more accurate up close. Rifles are the exact opposite to a pistol, they are very accurate at long rangeand do a lot of damage but because of this they fire incredibly slowly.


Currently riflemen are firing off rounds at exactly the same speed as the pistoleers and it just makes me think, why isnt everybody a rifleman?


I dont think over-powered is the right word, your damage is fine, your guns just need to fire slower and be much less efficient in point blank situations.



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ElrohirSoR
Wed Mar 03, 2004 2:13 pm
#52

i hate when people bring up the rifle is faster then pistol arguement. In all honesty look at RL rifles and pistols. Rifles are heck of a lot faster then pistol and more damaging! I admit pistols do have better close range accuracy, but the accuracy in most pistols goes to **edit** after 50m. The only rifles that should be slower then a pistol is old bolt operated ones, mainly sniper/hunting rifles. Now try to imagine how rifles would work in a era where there is space travel and laser blasters.


Anyhow this is my personal view point of pistol, carbine and rifle speed. The speed mod should all be the same in all professions, say something nice like +75, maybe +80 with master marksman. I believe this is the same speed bonus BH get with BH pistol 4 and carbine 4. This would make the speed of the weapon play a larger role in deciding how fast you can actually fire. I dont think there should be a speed cap aside from the one that already exist. If there is a speed cap placed on rifleman, that would make all speed mod skill attachements, some of which cost us millions of credits to purchase from other players, completely and utterly useless.


Oh and on another note, pistoleers have a lot more options then rifleman. They can dabble if they wish in BH for way more speed and accuracy or dabble in smugglar for some of the best pistol specials in the game. Same is true with carbineers being able to dabble in BH. Rifleman does not have any other profession that directly boost their performance, not that we really need one at this point.





Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
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