Rifleman Archive

Thread: Should We Rifleman Start Preparing???

Jasef
Wed Mar 16, 2005 4:54 pm
#40






Kaica wrote:



I don't understand why people are so upset about high damage weapons. How can you say that the POI's will always be camped keeping them in the hands of the 'chosen few'? Give me a break. Exceptional and Legendary weapons aren't restricted to dropping fromPOI's by any means. Therefore, you won't always be outdamaged by someone else, so yes, you have a chance at it too. I think what all these people are upset about is that they don't want to spend the time required to obtain something like that. They would rather just be on an even playing feild with people who have spenthundreds of hours on this game to get the 'i win button' Facts are, THEY DESERVE IT. Weather you grinded it out and saved up 50mil or hunted NS and Rancors until you couldn't see straight anymore, it takes forever...As far as ADK's go, they need to stay. I've been here for a year and a half, and with all the bugs and crap I had to go through deserve it too lol.


Message Edited by Kaica on 03-16-2005 03:27 PM


Message Edited by Kaica on 03-16-2005 03:29 PM





/nod



<-----------Roll it
Jasef
Wed Mar 16, 2005 4:56 pm
#41






Ackehece wrote:

The question those who are saying that Legendary and Exceptionals should stay as they are and not just be a little better then crafted should be answering is not "why should we not keep them?" but "are they good for the game?" If you can convince me that a weapon that is exponetially more powerful then everyone elses is good for the game I will change my opinion.






There are many, many things that aren't good for the game that are here, a.k.a. Jedi, should we drop those too?



<-----------Roll it
Ackehece
Wed Mar 16, 2005 4:57 pm
#42






Jasef wrote:





Ackehece wrote:

The question those who are saying that Legendary and Exceptionals should stay as they are and not just be a little better then crafted should be answering is not "why should we not keep them?" but "are they good for the game?" If you can convince me that a weapon that is exponetially more powerful then everyone elses is good for the game I will change my opinion.






There are many, many things that aren't good for the game that are here, a.k.a. Jedi, should we drop those too?







not talking jedi - just talking weapons here.


stay on target!




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Nnekk
Wed Mar 16, 2005 6:41 pm
#43



Ackehece wrote:


Jasef wrote:


Ackehece wrote:
The question those who are saying that Legendary and Exceptionals should stay as they are and not just be a little better then crafted should be answering is not "why should we not keep them?" but "are they good for the game?" If you can convince me that a weapon that is exponetially more powerful then everyone elses is good for the game I will change my opinion.



There are many, many things that aren't good for the game that are here, a.k.a. Jedi, should we drop those too?



not talking jedi - just talking weapons here.

stay on target!






HAHA!!! Good one! I want balance. More balance equals more fun for more people. If the game contiues being unbalanced then I guarantee you all you will have is "UBER" players in the game. The "moderate" folk will drop the game and find something else to play. How much fun will it be if there are only 20 players per server?



Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


Jasef
Wed Mar 16, 2005 7:03 pm
#44

Guide: How to not suck.

Take two days out of your heavy RP load and picking flowers time (I honestly don't know what else you do ingame other than PvP or PvE)
Get buffed, Mind and the reast. Find oen friend. Go to the Graveyard, kill krayts the whole trips. You'll each get two-three pearls that sell for 3.5-4 mil each. Bam! Go buy some 90% armor (like 200k a piece on Kett, you onyl need helm, chest, gloves, boots) and a crate of Imp PSGs, about 40k. You're now at still 11+ million. Go buy an uber Jawa, which will cost approx 3-4mil for a 450-500 max, or better yet use the tissues you looted and make one. Go buy ten T21's get them sliced. Now you're on par with the majorit yof elite pvp'ers, and all it only cost you was 4 hours and a gain of 6-7 mil. Repeat as necessary. Stop at the local food shop, buy some Synthsteak. Now you can compete in PvP, since they'll barely hurt you, and you're now rich. Stop whining.


In all seriousness stop forcing your way of playing us. We like to powergame, we like to be uber. If I'm not winning, I'm not having fun. This is why I hunt five-seven hours a night, until 4am if necessary to loot things. Think of me as Indiana Jones, I want the best finds possible. Spending that much time, gives me the absolute right to have the best armor, weapons, equipment, and bank situation possible, don't argue with that, because it's true. What would the game be if eveyone was amoderate player? There'd be no Mandolorian armor, no doable super content.

If the above is too difficult for you to do hell offer some group who's hunting Krayts to have their base tissues, I usually delete mine, since I have 200+ 50's-ish ranged ones, and they'll sell them for 100k and below, pretty affordable. With only even Base tissues you can get a 471 Max Jawa, or a 700+ max Dxr.

It seems a cop-out to say peope are jealous, it's absolutely true, people are embittered that others have had such good fortune, nearly everyone here has a good rifle or two to speak of, so not necessarily here in particular. Please one of you tell me if you looted tommorrow a 2500 max T21 off your meatlump, you;d delete for the sake of balance. Hell no you wouldn't. You'd become a cycnic a$$hole like me.

The CURB is not going to fix that people are to become Uber. Yes wepaons will be adjusted, but there will still be Uber weapons to an extent, and people like me willing to hunt endlessly to get them. People already have huge store houses of tissues ready to crank out the best new weapons possible. I myself have some 140 max that I'm waiting to use. The onyl choice to be able to compete with someone who puts in as much time, is for you yourself to put in some time as well.

It is NOT a feat to overcome someone with an Uber weapon. Period.



<-----------Roll it
Ackehece
Wed Mar 16, 2005 7:11 pm
#45






Nnekk wrote:





Ackehece wrote:





Jasef wrote:





Ackehece wrote:

The question those who are saying that Legendary and Exceptionals should stay as they are and not just be a little better then crafted should be answering is not "why should we not keep them?" but "are they good for the game?" If you can convince me that a weapon that is exponetially more powerful then everyone elses is good for the game I will change my opinion.






There are many, many things that aren't good for the game that are here, a.k.a. Jedi, should we drop those too?







not talking jedi - just talking weapons here.


stay on target!








HAHA!!! Good one! I want balance. More balance equals more fun for more people. If the game contiues being unbalanced then I guarantee you all you will have is "UBER" players in the game. The "moderate" folk will drop the game and find something else to play. How much fun will it be if there are only 20 players per server?





What I mean is not that there has to be a change to the Jedi (there has to be some sort of change) but that this thread is based on wether the Curb has to balance all weapons or not. This thread is not about Jedi (there are 100's of threads on that already ) but about another imbalance in the game.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Nnekk
Wed Mar 16, 2005 9:38 pm
#46



Ackehece wrote:>What I mean is not that there has to be a change to the Jedi (there has to be some sort of change) but that this thread is based on wether the Curb has to balance all weapons or not. This thread is not about Jedi (there are 100's of threads on that already ) but about another imbalance in the game.




Ooops...Sorry. My first two comments were in response to the "stay on target" part of your comments only, which I thought was funny.

The rest was towards the general purpose of the CURB. I shoulod have had two paragraphs. Sorry for not making that clearer.



Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


Jasef
Thu Mar 17, 2005 1:05 am
#47






Mcgreag wrote:


Well, then that's your problem lol.


They were clearly available to everyone, and well, you made a dumb decision. Even an ADK'd 90%, 26% Comp piece is uber since you can stick in some Uber AA', or a 60% PSG ADK'd. Maybe if you had one, these weapons wouldn't be something to b!tch about eh?








As I assumed you made the question so you could interpret it as a win for you no matter the answer. What you don't seem to understand is that fact that people complaining about "uber" equipment does not have to mean they are jealous. There are people whom are truthfully concerned about balance because they think it will make a better game for everyone.

I am a fencer and I have a good ackly stun baton and gaffi but I would be much happier if the ackly bones had never been introduced. To have something that will make a weapon do 2-3x or more damage when a basic crafted one means there will never be any possibility for balance, I mean do you balance the with the basic damage or the enhanced damage in mind. Either way and you will end up with imbalance. This is also the reason that the legendary weapons as they exist today must go away in the CU/R/B, if not when what was the point doing a CU in the first place.





/scream I have said it sooo many times and noone understands, Exceptional weapons do NOT make someone uber. It is NOT hard to defeat someone with one if you're good, and unless they're really good. Sorry to use you as an example, but I don't lose to fencers, ever. Stun PSG ADK'd+synth=done. The onyl professions that are currently nearly an I win button are CM's which are beatable too if ou have doc, or Jedi, which Exceptional weapons solve the problem to.



<-----------Roll it
SickSix
Thu Mar 17, 2005 1:15 am
#48








Jasef wrote:


/scream I have said it sooo many times and noone understands, Exceptional weapons do NOT make someone uber. It is NOT hard to defeat someone with one if you're good, and unless they're really good. Sorry to use you as an example, but I don't lose to fencers, ever. Stun PSG ADK'd+synth=done. The onyl professions that are currently nearly an I win button are CM's which are beatable too if ou have doc, or Jedi, which Exceptional weapons solve the problem to.




first off, how did i make a dumb decision? even if i wanted one, i have not been playing for a year and did not have 15mill laying around. therefore your "there werer made available to anyone" statement is a complete fallacy.


and by the above post, you clearly show a pure PvP viewpoint on the issue. You obviously care not of the unbalancing in PvE when someone is running around with a 3k dmg AP3 rifle. /scream all you want, for it will fall on deaf ears again.





SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

Jasef
Thu Mar 17, 2005 1:44 am
#49






SickSix wrote:








Jasef wrote:


/scream I have said it sooo many times and noone understands, Exceptional weapons do NOT make someone uber. It is NOT hard to defeat someone with one if you're good, and unless they're really good. Sorry to use you as an example, but I don't lose to fencers, ever. Stun PSG ADK'd+synth=done. The onyl professions that are currently nearly an I win button are CM's which are beatable too if ou have doc, or Jedi, which Exceptional weapons solve the problem to.





first off, how did i make a dumb decision? even if i wanted one, i have not been playing for a year and did not have 15mill laying around. therefore your "there werer made available to anyone" statement is a complete fallacy.


and by the above post, you clearly show a pure PvP viewpoint on the issue. You obviously care not of the unbalancing in PvE when someone is running around with a 3k dmg AP3 rifle. /scream all you want, for it will fall on deaf ears again.








a). You could buy one

b). Would you argue that you deserve the same as someone who's been playing two years?


And PvE, bring some friends. Having experienced using a 3k max hammer, I am still outdamaged by three or so peopl, or a jedi....



<-----------Roll it
Joker9125
Thu Mar 17, 2005 1:48 am
#50






Jasef wrote:




/scream I have said it sooo many times and noone understands, Exceptional weapons do NOT make someone uber. It is NOT hard to defeat someone with one if you're good, and unless they're really good. Sorry to use you as an example, but I don't lose to fencers, ever. Stun PSG ADK'd+synth=done. The onyl professions that are currently nearly an I win button are CM's which are beatable too if ou have doc, or Jedi, which Exceptional weapons solve the problem to.



Ok bro you just completely proved that gear not skill makes you good in this game. It dosent matter if my opponent has been playing fencer since beta 1 and knows every trick in the book give me30% stun armor,ADK 40%stun PSG, and my 511 Puped jawa against a fencer using the same armor/psg setup but with a normal non enhanced stun baton and I will win 99/100 times. This MMO is all about the numbers. If my numbers beat yours then I win. Plain and simple. These weapons should still be good but they shouldnt be as godly as they are now. Yea it sucks that you just dropped 30 million on an Ub3r gun but your gonna have to accept that after the C/U/R/Bit might not be the godly weapon it once was.



http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=218063">Clicky To My Sticky

"If nothing else, I've got time to explore some of the other games my friends are playing. It could easily be argued that the NGE is the best thing ever to happen to guild wars" - Me

Velitham MCH
_Nightrunner_
Thu Mar 17, 2005 5:39 am
#51

Correct me if I am wrong, but I believe that loot goes to the person/group who has the single most high damage single shot or hit, not the group or person who does the most overall damage.
Aajax
Thu Mar 17, 2005 7:34 am
#52

Why do weapons have power on them anyway? If you get 50 Marines in RL. All with the same kit. The thing that makes 1 better then the other is no that His M16 does 292-900 damage compared to the other 49 marines M16/s that only do 179-412 damage. It's his skill. Accuray, Shot placement, Tactics, And i have never seen a little role of surgical tape that i can stick on my Kevler vest that enables me to fire my M16 25% faster lol....It should all be about experience. The better you get in your skill tree, the more precise your shots get, you fire faster...Not stupid weapon stats.


Anyone disagree?


Another example. Samurai.... Put a Samurai against someone with a sword.....His Katana doesn't have like 700-3000 damage o it. And the speed is 1.0 second lol. He will kill you because he is better with the sword, better evasion, fastrer movement, better blocking, critical strikes. This is how it should work.


The heavier the weapon...The slower YOU Wield it. The weapon shoud have no speed. Just a Weight. If it's heavy. It should have like a 2-3 second cap. If its medium, maybe a 1-5 second cap, and light woykd have a 1 second cap. The lighter the weapon, the faster it is...but also less power can be applied bu you.


Same with rifles...T21 should be fired every like 2.5 seconds... with big damage. And say a laser rifle. You can fire it faster because it's lighter... and because it's lighter. The ammunution is less damaging. But balances out. In this game.. Each proff has lots of weapons (apart from TKA). ANd only 1 or 2 of them are used at Master level. Same with armour. 90% of combatants all use Composite armour. You should have lots of armour with the same resists. That you can customize to your own style..apart from colour lol. Like could have 20 different styles of composite. You buy standard and you can get it changed by an AS... Blah blah blah...


What ya think?



Aajax Hammer - Jedi Noob....

"If you happen to get chased by a police dog... Make sure you don't run through a tunnel, or go over a little see-saw, or jump through a hoop, coz they're trained for that..."
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