Rifleman Archive

Thread: Sniper Shot

HARP00N
Sun Mar 14, 2004 12:11 am
#40

hes right. Although i dont want to encourage this, you coudl replace your /stoppingshot; with /stoppingshot; /deathblow;



you might get spammed with "you can only deathblow incapacciated players" or something but if you get the killing shot in with stopping shot or whatever you use, you will get the DB.



if u are seroiusly about pvp u should be tripple capping them anyway


HARP00N
Sun Mar 14, 2004 1:42 am
#41

nah, whenever i do a regular DB on TKAs they un-incap themselves, dizzy KD me and one hit me to incap
Sotaudi
Sun Mar 14, 2004 7:10 pm
#42








Adam723 wrote:

I think Sniper Shot should be looked at. Since there are many rifleman running around these days, i havent gotten any DBs in lately. In any large scale battle people are dead before they hit the ground. If im lucky enough to catch someone 1 on 1 then I get the honor of dealing the final blow. However, for the most part I get very few faction these days. Maybe after the combat pass and everthing gets balanced people with stop dropping the FOTM rifleman and it wont be so bad. But if the rifleman population stays large, i think itsproblem. I feel it should be on a timer.






While I understand your frustration and sympathize, you are not thinking this through. Why does Rifleman have Snipershot? Because without it, if he is playing his character correctly, he is 50m or more from the target, and even if he does the most damage to the target, the person closest to the "victim" will always get the DB. And this could include people who did not participate in theincap at all. Also, if I am standing 50m away, I may have to run through a hail of attacks (100m round trip) just to get to my target to DB them, whereas a melee player or one of the other ranged professions is right there and can DB them as they run past on their wayout of the fire zone. Finally, in the time it takes me to travel the 50m or more, a TKM can Force of Will out of the DB, or a nearby opponent can heal my target, undoing all my hard work.




Plus, group factional battles should not be about who is getting the faction points. Yes, it would be nice if FP was distributed to everyone who participated in damaging the target the way XP is handled in PvE,but it does not work that way. Besides, I haveyet to see a melee character, who was fightingthe same target I was, pause to look through his combat log to tally up the damage done to see if they deserved the kill, and I, too, have seen targets I have incapped DBed before I could hit my Snipershot button. And actually, in a well run group factional attack, the group should be tasking the riflemen to be standing back and making sure everyone on the other side gets DB'ed and out of the battle as soon as possible withoutregard to who gotthe kill. In the heat of battle, worrying about who actually got the kill only degrades the performance of the group as a whole as people argue over it or as hesitation gives the enemy a chance to recover.




I am sorry that it is affecting you this way, but I quit worrying about whether or not I was taking someone else's kill after the seeing enough people I incapped pop right back up immediately either due to a Force of Will or a medic who was doing his job. So, if they are in my sights, they are, as you put it, dead before they hit the ground, and that is the way it should be.




Others have suggested macroing your attack and a /Deathblow together.That has the possible unpleasent consequence of being accidentally used in a friendly duel. I have Snipershot on a hot key on my rifle specials toolbar. I have a macroed /Deathblow key in the same place on my melee weapons toolbar. In either case, I just watch the target HAM, and when it looks like they are about to die, I hit that key, so I get the same effect from that key for either weapon type. This is much cleaner than dealing an accidental deathblow to guildmate you are dueling because you forgot that attack key had both your special anda deathblow on it. But either way, you end up with the same functionality as snipershot provided you are in Deathblow range at the time.



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Baccaa
Tue Apr 06, 2004 12:12 am
#43

Sorry for the Newb quesion but I just made 4th level of the sniping tree and when I go to use sniper shot, it says that I can notperform that shot on this target, no matter what I target. Any help with this is much appreciated.



Baccachew

vendor: tat. -981, -2675
SoloTheHut
Tue Apr 06, 2004 12:15 am
#44

I believe this is just for DB'ing an incapitated person.
SkyfireDL
Tue Apr 06, 2004 12:26 am
#45

That's correct. Sniper shot can only be used on players, not NPC's. For Sniper shot to work, the player you are targeting has to be incapacitated (not feigned death). Basically, Sniper shot lets you death blow from a distance. No need to walk up to some incap'd player and /deathblow. Now you can be as far away as 64m and deathblow someone with that shot. It does no other type of damage that I've noticed.
Baccaa
Tue Apr 06, 2004 12:47 am
#46

Well that makes sence. I think the description on the shot said a high damage attack(nothing about DBing) Thanks a bunch.



Baccachew

vendor: tat. -981, -2675
Stubi
Thu Jun 03, 2004 7:29 pm
#47


Ogge_the_Lizard your rightSniperShot does state "A very powerful shot that can kill an incapacitated target" and the skill box says"At this level the Rifleman becomes the only profession in the galaxy that can kill incapacitated targets from long range" but what it doesn't state is it that"It Can only be used against other players" At least it could have said that in a sidebar or in a foot note so that people like me could have known to get it last.


I got it last night and I was very disapointed when I found out that I couldn't use it when hunting MOBs. I worked on it at the cost of other skills because I thought it was going to be an awsome skill that I could use in solo hunting, I guess I was wrong. I guess it's a skill I will never use it because I don't PVP and don't have any plan to. PVP is for some but not for me..
Chewjedi
Thu Jun 03, 2004 8:57 pm
#48






Stubi wrote:



but what it doesn't state is it that"It Can only be used against other players" At least it could have said that in a sidebar or in a foot note so that people like me could have known to get it last.




When was the last time you incapped a NPC? duh



Rebbo_1
Fri Jun 04, 2004 3:58 am
#49

Since the only thing you can incap in game are other players I think its obvious that its a PvP only shot, so a change to the description is not needed.


If you don't PvP then don't use it, you havent wasted your xp because you still get a big skill boost from the 4th box of sniper anyway +20 accuracy aswell as the rest I think.



Nik Mortane
Master Rifleman
Master Swordsman
Stubi
Fri Jun 04, 2004 12:23 pm
#50

So are you saying that it shouldn't have said in the discription"It Can only be used against other players" ?


I have never incapped a NPC, you can't incap a NPC it's impossable. Maybe they should make that part of the game?


All I'm saying is that SniperShot is a worthless skill to have to get to become a Master Rifleman if you have no intintion of playing PVP. It adds nothing to the game for those of us who don't have that play style. 450,000 rifle xp and 9000 creds is to much for a skill I don't intend on ever using.


I have a question. Is there any other profesion that has a skill or skills that are for PVP only?

Stubi
Fri Jun 04, 2004 12:24 pm
#51


So are you saying that it shouldn't have said in the discription"It Can only be used against other players" ?


I have never incapped a NPC, you can't incap a NPC it's impossable. Maybe they should make that part of the game?


All I'm saying is that SniperShot is a worthless skill to have to get to become a Master Rifleman if you have no intintion of playing PVP. It adds nothing to the game for those of us who don't have that play style. 450,000 rifle xp and 9000 creds is to much for a skill I don't intend on ever using.


I have a question. Is there any other profesion that has a skill or skills that are for PVP only?

Stubi
Fri Jun 04, 2004 12:25 pm
#52

Sorry for the multi post.
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