Rifleman Archive
Thread: Ghillie suit proposal
Silver, do you even play a rifleman?
I, like most other rifleman are sick of hearing aobut how we hit mind. Yes we do, and with the recent changes to PvP i dont think that this is going to be of any real benefit becuase everyone i know had already stacked their mind pools for this reason. I know at least 2 people that now have 1300 mind.
What is the point of hitting mind if we cant fire cuase we are to close to target?
What is the point of hitting mind if we are knockdown and cant fire?
What is the point of hitting mind if we are waiting 10 secs to fire a shot? (i know we have quicker weapons)
We are rifleman, we should be shooting from ranges that no one else can yet here we are, talking about fixes we didnt get and pistoleers asking for duel weapons!!
Salomon_Orange wrote:
I am done making my point known anymore. I am not listened to what-so-ever. I will just leave this thread with these last words:
OTHER THINGS NEED ATTENTION FIRST BEFORE WE GET ANOTHER PIECE OF CLOTHING.
Salomon Orange
Rifleman (Expert Sniper)
Gorath Server
(so tired of the fuxking game)
Right... Ive had enough now of your incessant whining... you offer no help.. only complaints and criticism.. This thread - which is the ONLY one for our ghillie suit idea - is not the place for your complaints about whats wrong with our class. Go post in one ofthe 100000 other threads regarding 'broken stuff' and 'omfg rifle men r teh suxors' (or even better fcuk off back to CS). Whilst i agree with the fact that there are many things wrong at the mo.. why cant we have threads that dicuss potential improvements? rather than the constant tirade of bitching.
In regards to the 'im not listened to' statement.. I had posted saying that maybe the radar immunity feature wasnt implementable, after thinking about what you and some others have said. Do you even bother reading entire threads, or just the last post in the list?
Please do what you stated, and stay out of this thread. You are nothing but a narrow minded troll.
I think the suit is a great idea, Master level only, invisible for the first shot only. I mean, how cool would it be to have a small group of 3 or 4 riflemen in a 25 vs 25 battle to flank and snipe out the medics, then run off. Personally, I think the way the radar works is unfortunate, and if you're going to give all guns the same effective range, you're basicaly taking away one of the prime raison d'etre (s) of being a Rifleman. I really enjoy the idea of being a sneaky fighter which is risky, than an overpowering fighter with knowdowns and rapid fire. But that's jsut me.
Sandzibar,
Ive been meaning to contact you...
Im still waiting on them to fix the Schematics for Powerups, but when they do, I have a crate of 25 Hot-Wired Couplers reserved for ya.. ![]()
Thanks,
Werner Hoffmann
Master Artisan
You can all eat my a$$. I am not a whiner, and have stated facts in every post that I have made. I just dont understand why this issue is being pushed so hard. I just want clarification. I am a Rifleman too, and see that even our Rifle Correspondant is pushing this idea to the developers.
I did not intend any of my posts to be thought of as "whiny", and dont think that I deserve the disrespect you have given me. In fact, I dont see anything "whiny" at all about my posts. I stated facts, and backed them up with legitimate information in regards to the issue at hand.
I apologize to anyone who took my posts the wrong way, but feel that I have the right to be heard as well. This is a public forum, and I am only stating my view, from another perspective. This is also a Ghillie Suit Proposal thread that is talking about why it should be implemented. I was only stating the opposite as to why it should not be implemented. There are consenquences to this sort of addition to the game, and I believe that if you really sat down and thought about the outcome of this sort of action, you might agree with me.
The only reason that I have been repeat posting is because I believe in what I have been saying, and want to make my impression known upon those people who actually have contact with the developers... Aldeon. I have a voice on this forums, and believe that the Rifleman Correspondant should be hearing both sides of the story. I dont mean to drag you into this Aldeon. I didnt want to cause trouble, just be heard and acknowledged for the thought I have put in on this idea.
If it is everyone's belief that I am a schmuck, and dont know what I am talking about... fine. I didnt intend to come across this way. I take this forum seriously, and only post information that would provide a good base of facts for everyone to work on. If you believe that I am wrong by saying the things that I in my posts, just tell me by saying WHY I am wrong. All I heard from a couple of you is that I am a whiner. No back up as to why my assumption is wrong. Just that I am wrong.
Take me seriously. I am not a chump. And I am not a whiner here to complain about everything and everyone.
Sorry but it just seems that you have been vehemently against this idea from the outset - I apologise for the tone of my post towards you.. but i just wanted feedback on making the idea work.. not just 'its crap.. it wont work.. or be implemented ever..' I dont belive you are a chump.. i just dont think youve given the idea any chance at all.
I have tried to think through the idea in regards to good balance.. the min 55m distance is a small window to get a shot off considering lag.. moving targets etc.. you run slower so you cant maintain the shot range easily.. coupled with the fact you only get one shot.. and as you cant wear armour you are at quite a disadvantage against the 'free' first shot fired. Im also not 'pushing' for instant inclusion of the feature.. but whilst the idea is churning around in my head i wanted to get it down.. and discussed.
Then again, ive recently stated that even with these balance issues it still wouldnt work cos of 'dabblers' and 3rd party radar cheatin progs that would arise because of it - so its reduced to a glorified spec-ops duster.. and still you hate it...
Sandzibar:
I see your point, and know where you are coming from in its respect.
One of the things about Stealth/Radar Invisibility that I had been thinking of also is the cheating aspect that may arise because of its inclusion as well. Also, I have played a few games that implement the Stealth/Invisibility feature into the retinue of abilities that can be achieved by players. One game that is alike to this is Planetside. You may have played it, but, when a player goes invisible, you are able to be ALMOST completely invisible to sight of the enemy. There is only a ripple of movement in the area where you are residing. You may also know that when you are "cloaked" as such, you can only use a knife to increase your chance to get killed in a one-to-one confrontation. When I think of this, I can only think that We are not given that sort of penelty of a hand-to-hand combat only when in a ghillie suit. We will be in the ghillie suit, with extreme ranged capability.
I am just having a hard time understanding how this implementation will be fair to other classes. Even if we are only invisible for the first shot, then show up immediately after, thats one shot that can turn us into the BH of the PvP world. I read the forums all the time, and see everyone, in every class complaining about why the BH needs to be nerfed because of his power. I feel that the ghillie suit is an invite to disaster, so-to-speak. With all the cries of "Nerf!" for the BH knockdown ability, and even the Pistoleer pistolwhip/stoppingshot ability, I feel that a ghillie suit would be a very limited implementation. It doesnt seem like it, but devs do listen to our posts to a point. After so long of the same posts, they will see the advantage given, and pull it.
On BH however, I have heard talk of them being removed from PvP altogether to become what they are really supposed to be... Bounty Hunters. My friend is 2/3 of the way finished with the BH tree, and has been talking to people on other boards, and has heard through the grapevine of new implementations that may be added to a later patch to remove them from PvP combat. Now... I dont have any proof of this, but I have to think that this may be being done because of the overwhelming strength that they have in PvP. I dont want this to happen to the Rifleman. I for one dont PvP, but feel for the people who do who might eventually have to deal with the problem, however far-fetched it may seem to us at the moment.
If there were some stipulations set upon the ghillie suit, I would really not be opposed to it. I have fears of other classes taking one line of Rifleman just so they can implement the ghillie suit for their own uses. As a suggestion, I know it was prolly stated before, the stipulations should include, but would not be limited to the following:
1) Ghillie Suit should only be available by completing the Sniping and Concealment portions of the Rifleman Profession. With the two lines completed, you would be granted the ability to craft the Ghillie suit.
2) You should only be able to wear the suit if you have completed the beforementioned lines of experience. IE: a BH cannot buy a Ghillie Suit off the bazaar and put it on. It should only be equipable by those who have made it.
3) Ghillie Suit cannot be used overtop armor. Even though we are better when not using armor, there should bea stipulation where it would be a full body piece of clothing that supercedes any other piece of clothing worn.
4) Run speed should be non-existant. With the Ghillie Suit on, there should be no ability to run away while wearing it. Speed of run should be referenced to the speed of crawl that we have to keep consistency with the sort of stealth we are trying to achieve by wearing the suit in the first place.
5) Even if another class is able to put on the Ghillie Suit, they will not be able to equip any weapon but a Rifle. It isstipulated that only a rifle/sniper's weapon should be able to be used while in the Suit.
These are just preliminary things that I have been thinking about. I know that some were already mentioned, but I felt it was necessary to repeat them. You may think that this gimps the Rifleman using the Ghillie Suit too much, but I believe that if implemented the correct way, you should be able to capitalize on the situation.
Sandzibarr, I would also like to thank you for apologizing to me for your post. It means alot to me to know that someone is at least reading my posts and thinking about what I have said. I have only been against the Ghillie Suit from the start because of a game fairness standpoint. I dont want the Rifleman to be predjudiced with hatred like the Pistoleers and BH is. Our profession is that of a lone wolf. There are few of us because of the nature of the profession. I believe that this may be why SoE created the rifleman like they did. It's not supposed to attract the attention of the masses, but stay back in the shadows. There should be few of us. I dont want to see a flood of newbie Rifleman come in and destroy the way I am working at the moment.
I would be happy to talk more about the issues at hand. Just give me a chance and listen. I take these posts seriously as you may see from the length of this post.
Thanks
Yes I do play a Rifleman, a Master Rifleman to be exact.
As far as having the hardest hitting single attack it was not in refrence to headshot 3, but to strafe shot 2. When I can hit someone for 890 with the 75% reduction and have radar stealth to boot? Give me a break that is such a obvious balance issue I am ashamed for you guys for even bringing it up.
Maybe wait tell you actually reach Master Rifleman, do some GROUP faction vs faction before you start deciding what this profession needs.
Salomon: Now that was a GREAT post... exactly what i was asking for.. constructive criticism with well thought out suggestions. If you'd written that from the outset i think we would have saved each other a fair bit of hassle
I dont think the ideas you have suggested there gimp the idea at all. They are all along exactly the same lines as what i had envisiged. Make it useful to a point..but give it some nasty disadvantages sothat when its not used in a well thought out manner, its gonna cause you more harm than good. Totally agree that only rifle weilding should be allowed when using it - that would solve the problem of dabblers gaining the ability to stealth knockdown.
If however... a wep max range change is implemented (highly doubtful i know) this would not be necessary as the rifle would be the onlyweapon that could take a shot at over 55m (within the stealth envelope).
SilverLobo:I should really apologise for my post to you too.. as you may have picked up i was in a rather foul mood and not particularly diplomatic yesterday. I take your point.. but what happens when AR3 rating armour gets included? and everyone is running around PvP'ing with sheild gens and 1k doc buffs? isnt the AOE of strafe2 a random pool shot? can i ask if your using a T21? and whether that shot is a consistant master hit in PvP?
Just a post to let everyone know:
I am dropping Rifleman for a time until the class is squared away fully. I have not given up on the class however, and will be retaining my Riflman character on Gorath.
Last night, I created a new character on the Shadowfire server. This character is to bea Weaponsmith. My two friends and I have been increasingly disappointed with our characters to date, so we decided to take this time to experiment on another server in a different class. I will be a Weaponsmith, and my two friends will be an Armorsmith and a Tailor. We will be setting up shop under one roof to capitalize on business. Our group will be called -MaS- respectively for the first letters of our first names in game, being Muidos, Alibacca, and Salomon.
I apologize Sandzibar for posting this on your thread, but I want all Rifleman to know that just in last night's time, I achieved Engineering IV. I will be starting on Weaponsmithing tonight with a concentration on Ranged Weaponry. Specifically, I want to create the finest Rifles that you can get your hands on. I have been wanting someone like that on Gorath, who has reasonable prices, but that is difficult to find.
I should be highly skilled given some time, and would like anyone on the Shadowfire server to keep in mind that I will be taking this profession extremely serious. As of now, we will be based out of Kor Vella on Corellia, but have future plans to open a business, but that may take us to other planets. So, keep in mind that I will be here to all Rifleman. I will offer my services whenever possible, and will attempt to be fair to all who approach me in need of a good weapon.
Sandzibarr... I will be back to being a Rifleman soon... Just right now, I feel that I am becoming more and more disappointed with myself daily. I feel that it is better for me to give Rifleman a rest for a little while to work on another profession. Thanks for your response to my post. I hope that it gives you some insight into my end of the argument. It may even help your own in the end. Again I apologize for posting this on your thread, but felt that it may be relavent to the Rifleman who read these boards.
Thanks guys. Hope to see everyone soon.
Salomon Orangge
Weaponsmith
Shadowfire Server