Rifleman Archive

Thread: Rifleman Issues Designer responses

Hoabob
Tue Aug 12, 2003 5:53 pm
#27

Number 4.... Is that to say at 64 meters we have the same accuracy but at 63 meters we're more accurate then Pistoleers? Are there going to be any changes?


Number 6.... I'm not sure if this is good or bad. If the skills in 1 - 3 get fixed we might find that Surprise Shot and Conceal make up for our weakness. Getting in a good solid first hit could really help out on the exp system.


So recap with emoticons:


1 - 3) Much happiness!


4) Huh?


5 - 6)


AldeonAvardulin
Tue Aug 12, 2003 5:54 pm
#28






rjellorator76 wrote:

Aldeon, you will need to changed your signature. Instead of:
-If you see me from a distance, chances are you're already dead.


You should change it to the following for accuracy:


-If you see me from a distance, chances are you're already dead, unless we're exactly 64 Meters apart.



Jello






Hahahahahahahaha



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Aldeon/Chadn radiant
Alethor
Tue Aug 12, 2003 5:59 pm
#29

Not only does #6 fail to address the problem that riflemen get less xp due to less damage in PvE, but it also points out another weakness: riflemen use a lot of mind to power their specials, which cannot be healed on them.
JonSee
Tue Aug 12, 2003 6:00 pm
#30

Devs obviously don't understand issue number 4 .



Here is the core problem . I'm going to word this as simply and plainly as I can .



Pistols hit everything all the time from any distance out to 64m .



Is that clear enough for everyone ? My pistol with an ideal range of 8 nails 95% of all shots I take with it at any range . ANY RANGE . 20m , 30m , 50 and 60m . It doesn't matter it just never misses .



Hope we are all on the same page now . Pistols should not be hitting shots accurately at 60m.I getridiculous accuracy at 60m WHILE RUNNING ( !!!! ) using Eye Shot . The designer states " ... the difference is within maximum range " . Designer please pay attention now .... THERE IS NO DIFFERENCE PISTOLS HIT ALWAYS AT ANY RANGE .



There , now I feel better . More waiting YAY !

AldeonAvardulin
Tue Aug 12, 2003 6:03 pm
#31

JonSee, what server are you on? Would you be willing to do some logs with me?



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DeathJester489
Tue Aug 12, 2003 6:06 pm
#32

What i still want to know about is those t21's! not angry or anything but are they fixed and when can we look forward to tehm being able to be crafted on ALL servers?



ConnSonofVar- elipse

Rifleman/scout/medic
Caelrie
Tue Aug 12, 2003 6:08 pm
#33






Caijal wrote:
Re #4:

You need to go back and look at the numbers and how the -50/+50 to hit cap works out. Pistoleers are nailing shots for more DPS with more consistancy than Riflemen and it's sickening. I don't see ANY pistols with a -80 to hit at 64m, do you?





Try looking at the most popular pistol, the scout blaster.


A whopping, wonderful -90 at 64.

tacobizell
Tue Aug 12, 2003 6:15 pm
#34

It shows up at -90, but something's bugged. You almost always hit with it, even an long range. Try hitting at close range with a rifle. The difference is amazing.



- Hatch
Outer Rim Alliance
JonSee
Tue Aug 12, 2003 6:15 pm
#35

Heya Aldeon , I'm on Bria would be happy to help in any way . Wanna message me with whatever ya need me to do ? I can use a new purpose in game , collecting hides is getting old ..... talk to ya soon



Jon

Cyberglich
Tue Aug 12, 2003 6:15 pm
#36

3po FYI teh BOWCASTER has the same glitch as the SG82!


AldeonAvardulin
Tue Aug 12, 2003 6:17 pm
#37

Jester, they said they will only be getting to one a month, but Im almost 100 percent sure with this patch they will be fixed. The reason is becuase there maknig AR visible on weapons now, so it should say AR3, and hopefully they will fix it. If not, its on the next list at wich they will respond too.





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JonSee
Tue Aug 12, 2003 6:18 pm
#38

PS don't know what ya have in mind , here is how I fight MOBs and here is how it goes ... I use my first three " free shots " to get the DOTs in , then I trap with slow bomb and kite at 50m or so while using Eye Shot .



When I switch to pistol and kite spamming Eye Shot at 50m , I have a solid green wall of hits on my combat window . I'm very surprised to ever see the white text indicating a miss . Happens maybe once every 20 shots .



Let me know how I can help ya in game ttys .



Jon

Flin-LoBo
Tue Aug 12, 2003 6:23 pm
#39






#6 Is why off base. If your talk about xp and the question was, what does no healing the mind pool have to do with XP. I want XP in groups, not PVP perks. But the question is, how do we get better XP while not making PVP lop sided.


I don't think the DEV's have a system in place to help us. If they make it so we hit for more, or our shots are faster, then we are kings of PVP. They are going to stick us with the mind bar line again if we ask for better preformance. If anything, if they don't want to fix rifles, nor mess with PVP rules, then make the skill point cost for the rifleman tree less and give us a fighting shot at have skill points to dump into pistol or someing.


I don't know, but it seem the cards are stacked against us.



BishO


Wep Smith, Rifleman


Eclipse



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