Rifleman Archive
Thread: TH please consider this Rifleman change
KardenTyrell wrote:
.........you havent been there have you? Unbuffed we rifleman drain about 250 mind out per shot, less if we migrate to mind, but then we'de only have about a scrapp amount of health and action left. Not to mention we wouldnt dare to wear armor or mindcost would run to 350. Quick damage versus endurance
I don't **edit**ing care if it drains 250 **edit**ing mind, I have 1100 normally, I'd be able to fire 4 shots, I only need 2 to kill anyone, what's the problem?
kb4all wrote:
Xytroncore wrote:
KardenTyrell wrote:
.........you havent been there have you? Unbuffed we rifleman drain about 250 mind out per shot, less if we migrate to mind, but then we'de only have about a scrapp amount of health and action left. Not to mention we wouldnt dare to wear armor or mindcost would run to 350. Quick damage versus endurance
I don't **edit**ing care if it drains 250 **edit**ing mind, I have 1100 normally, I'd be able to fire 4 shots, I only need 2 to kill anyone, what's the problem?
ROFLMMFAO!!!!!
dude, you have over 6k posts and registered 6-30-03 and you:
1) pvp with only 1100 mind
2) think it takes only two shots for a rm to kill someone
3) and you think there is 30% energy comp
man you are on a really, really, really slow learning curve.
Message Edited by kb4all on 07-31-2004 03:45 PM
1) The guy was talking about shooting a rifle unbuffed, so I applied that to myself, I don't **edit**ing PvP unbuffed moron
2) When buffs get nerfed by 60% and armor gets nerfed by 60% you'll see (That was my whole **edit**ing point, you don't read AT ALL)
3) That's what comp will be like when it's nerfed @sshole
Man, you are really really really **edit**ing stupid because you don't read.
Message Edited by Xytroncore on 07-31-2004 02:10 PM
People need something to complain about. Its the only reason I see peopel cry nerf.
kb4all wrote:
Xytroncore wrote:
KardenTyrell wrote:
.........you havent been there have you? Unbuffed we rifleman drain about 250 mind out per shot, less if we migrate to mind, but then we'de only have about a scrapp amount of health and action left. Not to mention we wouldnt dare to wear armor or mindcost would run to 350. Quick damage versus endurance
I don't **edit**ing care if it drains 250 **edit**ing mind, I have 1100 normally, I'd be able to fire 4 shots, I only need 2 to kill anyone, what's the problem?
ROFLMMFAO!!!!!
dude, you have over 6k posts and registered 6-30-03 and you:
1) pvp with only 1100 mind
2) think it takes only two shots for a rm to kill someone
3) and you think there is 30% energy comp
man you are on a really, really, really slow learning curve.
Message Edited by kb4all on 07-31-2004 03:45 PM
KardenTyrell wrote:
Fact is tenshi, melee is running the pvp scenario, the only one with enough accuracy to get a decent hit on them is carbineer/bountyhunter, pistoleer/bountyhunter........or melee itself.
KardenTyrell wrote:
20m? you need to rule in connection lag and performance lag. Most pvp is done in cities, where lag is abundant
ObiQuixote wrote:
Why not just ask for those shots to be removed? about the same thing.
Basically. This would be the end of those moves in any kind of PvP engagement.
Alli nfavor say "reasonable change"