Rifleman Archive
Thread: TH please consider this Rifleman change
Rifle: low damage
KardenTyrell wrote:
"It's "not cool" when I'm trying to run from a Rifleman because they have on 90% armor with 46+60% resists to my only viable weapon (AP0 Geo Blaster) and therefore can't do anything to dent them, so I make a run for it, and while burst-running, they are still hitting me with accurate headshots from all ranges. "
You just displayed the real problem, and its not the rifleman
That is the reason people say Riflemen is overpowered cause we have a Stun Rifle that hits the mind. But someone with a PSG, Stun Armor, Steak, and Melee toughness is still hard to harm. Even harder if they have a ranged profession. Its no the weapons that are over powered it the 90% armor that everyone walks around in and thinks to themselves "I should not be able to be killed by anyone if I do they are overpowered or are cheating" Attitudes people have.
TenshiHanaKinu wrote:
KardenTyrell wrote:
"It's "not cool" when I'm trying to run from a Rifleman because they have on 90% armor with 46+60% resists to my only viable weapon (AP0 Geo Blaster) and therefore can't do anything to dent them, so I make a run for it, and while burst-running, they are still hitting me with accurate headshots from all ranges. "
You just displayed the real problem, and its not the riflemanWhat be that?That all a Rifleman has to do is:/follow;/headshot3;/headshot3;/headshot3;/headshot3;/snipershot;/say "I pwned you, n00b!";/ui toolbarslot00;
You use master headshot against x for x of damage, but he dodges out of the way
You use master headshot against x for x of damage, but he dodges out of the way
You use master headshot against x for x of damage, but you miss
You use Flushing shot against x for x of damage, but you miss
You use Flushing shot against x for x of damage, but you miss
You use Flushing shot against x for x of damage
Your target looks stunned
You use master headshot against x for x of damage
You use master headshot against x for x of damage
You use master headshot against x for x of damage
Your target shakes off the effect of being stunned
You use master headshot against x for x of damage, but you miss
(lagspike...)
You are dizzy
You are knocked down
You are so dizzy that you fall down
You eat Thactillo blabla
You are so dizzy that you fall down
You are so dizzy that you fall down
You use Advanced Strafe on x for x of damage, but you miss
You are incapacitated
You cannot heal damage while you're incapacitated
You cannot heal damage while you're incapacitated
You cannot heal damage while you're incapacitated
You have been slain by x
Is the actual scenario
KardenTyrell wrote:
"It's "not cool" when I'm trying to run from a Rifleman because they have on 90% armor with 46+60% resists to my only viable weapon (AP0 Geo Blaster) and therefore can't do anything to dent them, so I make a run for it, and while burst-running, they are still hitting me with accurate headshots from all ranges. "
You just displayed the real problem, and its not the rifleman
Uh huh, and guess what, if you nerf the armor we die even faster while we STILL would do 1/3 your damage. The armor is not the problem, nerf it and we still can't compete because we just die faster. The problem is doing way less damage then riflemen, at SLOWER speeds until we get BH pistols, with FAR less accuracy (I'll miss a riflemen more at 64m then they'd miss me at 2m), and to be even close to a level that we can compete using pistols we have to use all of our points to offencively dabble leaving us 90% deffenceless to the Riflemen deffence dabblers (who, just by mastering riflemen, have as much offence as we can get from BH and smuggler, and a **edit** load more deffences so we could never hit them).
You people are bloody rediculous, ya, keep blaming buffs and armor until the cows come home, what do you get when you nerf buffs and armor accross the board? You get people with half the HAM they have now, with far less resists to your enormous AP3 portable cannon, anyone want to run a test to see how many shots 30% energy comp and a 1500 mind pool can take from master headshot? I'll just go out on a limb and say 2 (maybe 3 if the T21 sucks). That's 2-3 seconds of fighting. I'd love to see the uber pistol you come up with that can do 750 damage per shot in PvP to the mind pool, even with only 30% acid/energy resists there isn't a single pistol that can do it.
Message Edited by Xytroncore on 07-31-2004 11:44 AM
KardenTyrell wrote:
uh uh....nerf buffs and we'll shoot ourselves dry pretty quick
Oh noes, those 2 shots you'd need to kill us would REALLY drain that HAM pool of yours eh? Moron.
Message Edited by Xytroncore on 07-31-2004 11:57 AM