Rifleman Archive
Thread: To all RIFLEMAN Say Goodbye to Mind Special Damage
so basically, they are taking away headshot away form us, right after they took away mindshot away from rifleman.. ..
wow, so if that's the case, FFXI, here i come, and i can assure you I am not the only one.
Since Pistoleers can target health and cabineers can target action, rifleman will destoryed, not nerfed, but destroyed!
Devs being vague as usual. Every single piece of info that involves combat is some vague statement that gets everyone in an uproar. The defense mod change is coming Tuesday and we still don't have solid info on that.Yet we get a detailed breakdown of jedi skill loss?
I bet the devs don't even know what they are going to do. Thats why they won't say anything specific about combat changes in a patch that comes out in 2 days. They just toss us a bone and we fight over it like rabid dogs.
mka wrote:
Great work, honestly.
Loads of countries that do not turn up once in the whole history of the Star Wars universe.
From this website http://www.massassi.nl/ do search for t-21.
Significantly more powerful than the standard blaster rifle, the BlasTech T-21 light repeating blaster is the most deadly Imperial blaster that can be transported and fired by one soldier. The T-21 proved a common support weapon for army and stormtrooper squads. Imperial artillery sections normally include at least one solder with a T-21 who will provide cover for other crewmen while they are setting up artillery pieces and heavy repeating blasters such as the E-Web. Because of its portability, the T-21 also proved to be a popular weapon among Rebel squads during the Civil War and is still issued to some New Republic units.
While medium and heavy repeating blasters provide significantly more firepower than does the T-21, they are also bulkier and require crews of two to three soldiers. They take several minutes to set up or break down, and far too often military units don't have the luxury of waiting around for heavy support weapons.
By contrast the T-21 package is designed for use by a soldier on the move. The weapon, its belt-carried tripod, and the twenty-kilogram backpack generator can be set up and made operational in less than thirty seconds. While the blaster can be fired two-handed by a moving soldier, the light tripod offers improved accuracy. The tripod can be fully extended for instances when the T-21 is to be used as a weapon emplacement but a partially extended position is superb for sniper attacks, allowing the gunner to take advantage of the T-21's maximum range of three hundred meters. Rebel squads often used the T-21, which has an optimum range of one hundred and fifty meters, to eliminate Imperial weapon emplacements and cover advancing Alliance infantry.
While the T-21's standard power packs supply only enough energy for twenty-five shots, its separate continuous-feed power generator gives the weapon potentially unlimited fire capability, although the generator's low cooling capacity in turn limits the fire rate to once per second.
This weapon is devastating against infantry, wielding enough power output to slice easily through personal armour suits or break down force fields. The T-21 also can cut through the armour plating used on many light combat vehicles, such as armoured landspeeders. In the hands of a skilled operator the T-21 can eliminate on entire enemy squad in a matter of seconds.
Message Edited by RotorofCorRng on 03-14-2004 09:15 PM
I posted another thread with a counter-explanation to this:
http://forums.station.sony.com/swg/board/message?board.id=rifleman&message.id=52680
I think people are worried about the wrong thing here. They could not take away targeting the mind pool because they want put "equal emphasis" on damage done to all three pools (both from combat damage and from abilities). If they took away targeted hits to the mind, then only the mindpool would be untargetable, so this would not put equal emphasis on damage done to all three pools. If they took away mind targeting, then they would have to take away health and action targeting as well, and there is no hint of that in the quotes.
The more reasonable explanation is that they are already making it so that all HAM costs from specials (i.e., abilities) are going to be unhealable; therefore, it is safe to conclude that they are, conversely, going to make all combat damage healable. That is, mind damage would no longer be "special" as in unhealable.
See my thread above for a more lengthy discussion on this.
Kiashia wrote:
LOL so your trying to say that a society that hasfar superior technology compared to real world right now, would have inferior weapons to those we currently produce? heh Why not make riflemen use catapults, thenit would account for a sniperstrigger speed being so slow.
Personally I have to take my hats off to these devs. I have played several MMOs now and they ALL go through the same exact thing, particularly early on.
The fact that these guys have created a game in a fashion that is modular enough to even consider the radical changes possible code-wise is sweet in itself.
The fact that they have said "yes its b0rked, were gonna try something else we think is better" takes huge, huge kahunas....great big shiny brass ones. All these cries of "if my guy cant oneshot everyone im quitting" are being heard, but they know what the game needs. Sometimes good leadership does not follow popular opinion. In fact I would say that is usually the way of leadership. True democracy is the fastest road to its own demise.
Every other profession is throwing its hands up in the air too, and this stuff isnt even on TC yet.
lauranna wrote:
(Dont ask me how a rifleman shoots faster than a pistoleer)
waaha wrote:lauranna wrote:
(Dont ask me how a rifleman shoots faster than a pistoleer)If you ever get a chance to shoot a beretta and a M16 you'll soon learn the answer to that.If you ever shoot a non-bolt action non-fully auto rifle and a colt 45 , youll also learn the recoil on the 45 compaired to the rifle = faster fire by far for the rifle.
since folks want to compaire RL to games:
i own a desert eagle .50 caliber semi-automatic and at pointblank range it comes close to what a rifle can do in power. but it is a brutal punishing gun and it requires great skill to fire effectively and accurately. in no way is it as fast as a rifle. i also own several pistols ranging from .22cal to 45acp along with an AR15 and a .458winmag
the AR15 comes close to what a laser is like in SWG and my .458 is close to what i expect my T21 would be like in RL. both are accurate and powerful weapons but the rates of fire are vastly different. i have no doubts i could eventually kill anything on the planet with a AR15 and enough magazines of ammo i know that only 1 or 2 shots would be enough from the .458 to down even the largest elephant or bear. no realistic pistol, firing pistol ammo is going to achieve that results. things such as .45's and 9mm etc. results reaching that of which can be achieved by rifles from pistols are done with special purose pistols like S&W .500 revolver and the .50AE desert eagles. neither of which are rapid fire weapons in any sense of the word.
i see the differences of the weapons in taht to hunt large things you would need a rifle
in a close environment like a city tunnels closed spaces a carbine is needed.
for self defense only pistols will do.
pistols should never be good for hunting big game and excel at self defense. carbines should only be useful for hunting people at close range where maneuverability is a factor. Rifles should dominate hunting and one shot one kill.
lots of folks think the AR15 and AK47 are rifles. they are not. they are carbines.
carbine is defined as a shortened lightweight rifle designed to fire a cartridge that is more powerful than a pistol but less bulky and powerful than a rifle. in designing carbines accuracy is not as important as firepower.
we have to go back to the M14 which only served for a short 5 years as the last time the US military actually used a real rifle as a main weapon. before that it was the M1 Garand and before that it was the bolt action springfield A303. if you have fired any of those none are really true rapid fire weapons. firing them at such rates quickly overheat them in the cases of the garand and M14.
currently the only rifle in US military service is the M24 sniper rifle and the M82A1 Barret sniper rifle. neither of which are rapid fire weapons in the sense of the M16.
Rifles are really not rapid fire weapons they dont do well in such roles mostly due to the heat involved in using them in such a manner.
bringing RL into the argument is not doing the rifle community any favours when the hard facts are looked at. this is a game lets talk in game terms instead.
Your analysis is reasonably good here Barb, but you are wholly incorrect in stating that the AR15 (civilian version of the M16)or AK47 are carbines. They are not. They are full fledged rifles. There are carbine versions of them, such as the M4, which is a shorter version of the M16.
Barb-Wire wrote:
waaha wrote:
lauranna wrote:
(Dont ask me how a rifleman shoots faster than a pistoleer)
If you ever get a chance to shoot a beretta and a M16 you'll soon learn the answer to that.
If you ever shoot a non-bolt action non-fully auto rifle and a colt 45 , youll also learn the recoil on the 45 compaired to the rifle = faster fire by far for the rifle.
since folks want to compaire RL to games:
i own a desert eagle .50 caliber semi-automatic and at pointblank range it comes close to what a rifle can do in power. but it is a brutal punishing gun and it requires great skill to fire effectively and accurately. in no way is it as fast as a rifle. i also own several pistols ranging from .22cal to 45acp along with an AR15 and a .458winmag
the AR15 comes close to what a laser is like in SWG and my .458 is close to what i expect my T21 would be like in RL. both are accurate and powerful weapons but the rates of fire are vastly different. i have no doubts i could eventually kill anything on the planet with a AR15 and enough magazines of ammo i know that only 1 or 2 shots would be enough from the .458 to down even the largest elephant or bear. no realistic pistol, firing pistol ammo is going to achieve that results. things such as .45's and 9mm etc. results reaching that of which can be achieved by rifles from pistols are done with special purose pistols like S&W .500 revolver and the .50AE desert eagles. neither of which are rapid fire weapons in any sense of the word.
i see the differences of the weapons in taht to hunt large things you would need a rifle
in a close environment like a city tunnels closed spaces a carbine is needed.
for self defense only pistols will do.
pistols should never be good for hunting big game and excel at self defense. carbines should only be useful for hunting people at close range where maneuverability is a factor. Rifles should dominate hunting and one shot one kill.
lots of folks think the AR15 and AK47 are rifles. they are not. they are carbines.
carbine is defined as a shortened lightweight rifle designed to fire a cartridge that is more powerful than a pistol but less bulky and powerful than a rifle. in designing carbines accuracy is not as important as firepower.
we have to go back to the M14 which only served for a short 5 years as the last time the US military actually used a real rifle as a main weapon. before that it was the M1 Garand and before that it was the bolt action springfield A303. if you have fired any of those none are really true rapid fire weapons. firing them at such rates quickly overheat them in the cases of the garand and M14.
currently the only rifle in US military service is the M24 sniper rifle and the M82A1 Barret sniper rifle. neither of which are rapid fire weapons in the sense of the M16.
Rifles are really not rapid fire weapons they dont do well in such roles mostly due to the heat involved in using them in such a manner.
bringing RL into the argument is not doing the rifle community any favours when the hard facts are looked at. this is a game lets talk in game terms instead.