Rifleman Archive

Thread: New riflemen correspondent:

JamgaGibbrad
Thu Oct 30, 2003 6:51 am
#27

Warping is definitely a rifleman issue. It affects no other profession more than ours. I recommend doing a /bug and reporting it as an exploit so it will get fixed sooner; some melee'ers actually do exploit it to bring mobs closer to them. And no, I'm not calling melee folks exploiters...it's not their fault that there is a bug. But some do exploit this bug, and won't be eager to see it fixed. Fix the warping and the 2.5 melee damage in PVE won't be a big problem, just a good way to balance us.

HAM costs for specials are a bit high in my opinion, but not too much so. If they fixed food so that it stacks properly with spice, this wouldn't be such a problem. It doesn't bother me that we have to use food and spice in order to spam our specials...that's the way it should be to stimulate the economy. It would be nice if a rifleman who has stat migrated everything into mind and who wears no armor, and who uses a relatively low HAM rifle (no stock etc), could spam for a bit longer than we can now.

Whatever your take on the issues though, we need a new correspondent soon. I would hope that those interested would take the initiative and apply quickly.


Jamga

WayneInAustin
Thu Oct 30, 2003 7:52 am
#28

Seflyn...
I think you should keep in the running.It's not against the law to have an opinion... even an unpopular one. And it doesn't prevent you from being a correspondent. It may help you to know that when I was a noobie and on up into the middle ranges of the rifleman tree, I was very strongly against the 2.5x melee damage. The first time I read one of your posts for keeping the melee I was a little disgruntled, but I always try to listen to valid arguments for either side. Now I am in favor of that damage, in part thanks to you and your well thought out viewpoints. However, I would favor a change to it based on position (prone, kneeling, standing).
I also agree that warping IS our issue. Though I usually like vaalenko's views, I think he's wrong on this one for the same reasons that VG stated in a post up above.


BTW, I think if it comes down to you or VG, then we cant lose. When I posted my message a few weeks back that I had made master, I meant to include a thank you to all of those people on the forums who really helped me understand the profession (but Iwas excited and forgot, dmmit.) You and noules and VG would all have been on that list, as well as some others such as flyojumper.


Dont be afraid to fight the good fight.





____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


RotorofCorRng
Thu Oct 30, 2003 8:09 am
#29

1-0-0-0

Warping is a pain in the arse. When freaking butterflies kill me on a warp because i had no chance to smack it down, it burns my arse to no end.

This and ham costs are my main concern, specially since chefs are still bugged.

If you fix mob warping, I could careless about 2.5mele. 'Cause most stuff would be ded before reaching moi .



Rotor - Will cease to exist May 3rd.
Waste93
Thu Oct 30, 2003 9:09 am
#30

I wouldn't mind seeing Seflyn or Noules. Both have made some very informative posts. Even either of them are interested in all the headaches that will go with the job of course. I haven't followed Silverlobo's posts so can't say much about them.


We are going to need one pretty soon though. It seems we are going to get a number of changes to our profession with the next patch. So expect a lot of bugs in it that will directly effect us, and expect some people calling for nerfs on us since we'll finally be getting som attention from the Devs. Expect even more nerf calls if they actually fix Surprise Shot and Conceal Shot so they don't auto detect and BAF. We'll need someone to take our side to the Devs when that happens.




Colonel Waste - The Wookiee Crusader
UWSkeletor
Thu Oct 30, 2003 10:41 am
#31

The only concern I have with VG is that his sig says "Master Dabbler". Are you planning on or already have mastered rifleman? I think VG makes a lot of good posts, but am worried that his rifleman is just a dabble and he won't have personal experience with all of the skills. I don't post too often, but I read a lot of the posts and I think Selfyn would do a great job,


I'm also going to have to agree with warping being a much bigger issue than 2.5 melee damage, but what do I know? I use a pet.




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Skel Etor
Valcyn
Master Sharpshooter

VolstedGridban
Thu Oct 30, 2003 11:52 am
#32



UWSkeletor wrote:
The only concern I have with VG is that his sig says "Master Dabbler". Are you planning on or already have mastered rifleman?




The "Dabbler" is just a humorous reference to the fact that, up until a week or so ago, I had skill points all over the map: Rifleman, Chef, Scout, Marksman, Artisan, and Critter handler. I have since sold off the Chef and Critter Handler skills.

My original plan was to have been a Master Rifleman/Master Chef. Now my plan is to be Master Rifleman and...well, not sure yet. I will definitely be, at a minimum, a Master Rifleman, Master Scout, 4/0/0/4 Marksman, 0/0/4/0 Ranger (with some Artisan skills thrown in). I may go whole hog and go Master Rifleman/Master Ranger route. On the one hand, I'm tempted by the Ranger profession. On the other hand, I would have to completely give up my Artisan skills to take Master Ranger, and I make a very significant amount of cash from my Artisan skills.

Regardless, Master Rifleman is, and has always been, my goal.



Volsted Gridban
4/4/4/0 Ranger, Master Rifleman,
Surveyor of planetary resources. Purveyor of animal resources.
Author of Volsted's Weapon Analysis Guide, Volsted's Power Fishing Guide,
and Volsted's Animal Resource Guide

Draining MMORPG combat mechanics through the Mighty Sieve of Mathematics since 1999
DocSavag
Thu Oct 30, 2003 2:57 pm
#33


Well then I guess I can put that concern to rest I would just rather have you be a master before you became correspondent.




I have no such requirements. To me the rifleman correspondant must be someone who understands the ins and outs of our class and listens to us as a group and takes our concerns to the dev team. That person isn't required to be an expert on every aspect of the profession. That person is only required to be detail oriented and willing to listen to all points of view and present them fairly.


It has been pointed out before that your perspective on Rifleman changes as you proceed up the skill tree. The bottom of that tree MUST be represented as well as the top. You can't simply take only the opinions of Master Riflemen. The novices and the mid range riflemen must be representedas well. So I am completely unconcerned about whether the new correspondant is a master. It should be someone who is seriously commited to the class and I think that most of us agree that you can't really play a rifleman if you aren't dedicated to getting to the top of that tree.







----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



UWSkeletor
Thu Oct 30, 2003 3:34 pm
#34






DocSavag wrote:


Well then I guess I can put that concern to rest I would just rather have you be a master before you became correspondent.





I have no such requirements. To me the rifleman correspondant must be someone who understands the ins and outs of our class and listens to us as a group and takes our concerns to the dev team. That person isn't required to be an expert on every aspect of the profession. That person is only required to be detail oriented and willing to listen to all points of view and present them fairly.


It has been pointed out before that your perspective on Rifleman changes as you proceed up the skill tree. The bottom of that tree MUST be represented as well as the top. You can't simply take only the opinions of Master Riflemen. The novices and the mid range riflemen must be representedas well. So I am completely unconcerned about whether the new correspondant is a master. It should be someone who is seriously commited to the class and I think that most of us agree that you can't really play a rifleman if you aren't dedicated to getting to the top of that tree.










How can they understand the ins and outs of the class if they are not a master? Word of mouth? I'd rather have someone who has experienced it first hand so they understand what everyone on the boards is talking about.


I do agree that the correspondent should represent the whole of rifleman, not just the masters, but you can't have it skewed towards novices either. So it would make sense that the person who knew about the "whole" of the class would be a master, since they have been through it all. I think that a master rifleman would have the knowledge to know that what may seem like a great change to help ailing novices, could in fact severely hinder the master or lead to "nerfs" of the master. This is coming from a 3/1/3/2 rifleman.


This is in no way a "diss" against VB, I enjoy reading his posts and he makes very valid points.




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Skel Etor
Valcyn
Master Sharpshooter

Protenis
Thu Oct 30, 2003 8:49 pm
#35






GalacticDarkMaster wrote:
lol I'd take ya buddy..... Well if you were on Tarq server I'd take ya, haven't met a master there that I haven't killed.......




you have never killed me and I have been a master rifleman on Tarq for quite some time now....



Gershwin Jedi padawan
Samuraijim Master Rifleman MCM 0404 pistoleer
Protenis MBH Master Pistoleer 0020 medic
RueKursk
Thu Oct 30, 2003 10:56 pm
#36

Actually, word is Seflyn's imperial.


Hmm...


*begins to plot a way to get lude photos of Seflyn with a pistol user*





Rue Kursk
MoS Eisley Syndicate
MeS Complaints Department Officer
PyscoJuggalo
Thu Oct 30, 2003 11:43 pm
#37

Yes personal experience with their own character is an important factor to being a Correspondent, but I don't think it is the most important factor.


1) The most important factor is to have someone who can collect and analyze data


2) The second most important is someone who can look objectively on the problems each segment of the community has with the profession.


3) Is personal experience.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
UWSkeletor
Fri Oct 31, 2003 1:38 am
#38






VolstedGridban wrote:





UWSkeletor wrote:
The only concern I have with VG is that his sig says "Master Dabbler". Are you planning on or already have mastered rifleman?






The "Dabbler" is just a humorous reference to the fact that, up until a week or so ago, I had skill points all over the map: Rifleman, Chef, Scout, Marksman, Artisan, and Critter handler. I have since sold off the Chef and Critter Handler skills.

My original plan was to have been a Master Rifleman/Master Chef. Now my plan is to be Master Rifleman and...well, not sure yet. I will definitely be, at a minimum, a Master Rifleman, Master Scout, 4/0/0/4 Marksman, 0/0/4/0 Ranger (with some Artisan skills thrown in). I may go whole hog and go Master Rifleman/Master Ranger route. On the one hand, I'm tempted by the Ranger profession. On the other hand, I would have to completely give up my Artisan skills to take Master Ranger, and I make a very significant amount of cash from my Artisan skills.

Regardless, Master Rifleman is, and has always been, my goal.





Well then I guess I can put that concern to rest I would just rather have you be a master before you became correspondent.



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Skel Etor
Valcyn
Master Sharpshooter

DocSavag
Fri Oct 31, 2003 6:25 am
#39






PyscoJuggalo wrote:

Yes personal experience with their own character is an important factor to being a Correspondent, but I don't think it is the most important factor.


1) The most important factor is to have someone who can collect and analyze data


2) The second most important is someone who can look objectively on the problems each segment of the community has with the profession.


3) Is personal experience.






Yes. My point is that I don't need my representative to be an expert in the area I'm already an expert in. I need that person to be able to collect the facts and present them to the devs in a detailed and logical manner. Yes the Rifleman correspondant needs to be a dedicated member of our profession and I would be uneasy about someone who was new to the profession or was only dabbling in it, but they need not know everything to represent us. There are plenty of people on this forum who are masters and experts to give the information needed. Not all of those are able or willing to be the correspondant.






----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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