Rifleman Archive
Thread: be honest.
Gibblet, I agree with everything you have to say. I don't think the original intent on this post was a nerf cry though. I believe he just thinks riflemen are overpowered.
Kardia, man no offense but you really need toproof read your posts and use paragraphs. I gave uphalf way through because it was getting impossible to read. Iunderstood your pointbut damn it was hard to read!
combine it with MCM for fotm crap PVP or TKM for pointblank emergencies or even the Humble Doctor for instant buffs and state heals and you have the most overpoweringly good -near def cap- pvp template ever.
If you get the jump on the taregt you win unless its possibly another rifleman or combat medic.
All you need to do is be able to kite like a pro and know your city/terrain well
countless times i won fights 5 on 1 and we once one a 3 on 17 (2 master rifle and a fencer)
In PvP SS2 is absoloutely the best thing ever- even with the fixed AE bug (this was one of the things making it so rediculous)
The only AP3 weapon in the game(?) T-21 hurts everything but Nightsisters.
If TKM is the fun Melle proffesion then Rifleman is the Fun Ranged one, combine the 2 and you have an effective PvP and PvE template for almost all situations.
Each class in PvP, what they need to win...
Riflemen: Krayt Jawa with power up, helps to have rifle speed tapes, easy, just spam strafe2 or hs3
Pistoleer: Schematic made Geo Blaster that is the same damage as a Regular Jawa... add in krayt tissue and you have a winner, just spam body shot... mind and health really have no difference anymore since with the new foods you can buff mind as well as you can buff Health...
Carbineer: Modified Krayt E11 carbine with Imperial Stock to lower HAM cost and Increase Speed, easy, KD/Dizzy/Blind your target... add in the Health Dot, then switch to a Heavy laser Carb or Nym Thrug thrower to penetrate the armor...
TKM: VK... I don't have to say how to win with them... you've all seen it...
Fencer: Acklay Stun Baton... stronger than a Krayt Jawa... plus they have an Area KD....
Swordsmen: Powerhammer isn't the greatest thing in the world but the Armor Med Piericng helps and with yellow cubes and solidifying agents you can get one that does over 700+ damage sliced, with Positive range mods so you don't miss...
Polearm: 1k dmg polearm off NS... have you ever seen an area 12m radius KD from something other than a krayt? Yeah, its called polearms... and I don't care what you think of them, get +25 speed on them and they are thedeadliest thing in the game...
Why do people call nerf on Riflemen? Because they don't want to put in the effort to get what they need to win... I won't go into BH or Commando because they can't fight really as stand alones... CM's... yeha, you know how they win as well...
OH well, what I think, we don't need nerfing, we just need to keep pushing for this balancing thing which is working well...
Reena
ElrohirSoR wrote:
I dont think we are overpowered, i think there are just too many ignorant people getting killed by rifleman too easily and whinning about it. We do have our weakenesses. We are extremely vulenerable to posture down and KD attacks. Just about any range profession except Commando can put us flat on our backs with dizzy effect. It also isnt our fault that players are not smart enough to go get triple layers stun protection composite helments. Synthsteak also work great in PvP, and you can sometimes get the PSG to protect against Stun. The PSG is getting fixed in publish 8, im not sure if stun is protected with it when it's first made or not but if it is there's one more tool to protect against our stun rifle.
What is overpowered is the buffs in the game that allows us to spam our specials all day long, and any other profession for that matter. It's really is hurting the game and most of the tactics involved in combat is thrown out the weapon when completely buffed and armored except on very high 300k+ mobs.
That's the best statement I've heard in a long time. riflemen work. They are snipers and can rip through targets in a hurry. Most people I hear are nerf this nerf that, why do they have to try and destroy other professions, be creative and intelligent and come up with logical arguments as to what and why their class needs to be fixed.
OneHung wrote:
sooner or later every profession will be like rifleman. an actually working profession.
Easy-Exanip wrote:
ElrohirSoR wrote:
I dont think we are overpowered, i think there are just too many ignorant people getting killed by rifleman too easily and whinning about it. We do have our weakenesses. We are extremely vulenerable to posture down and KD attacks. Just about any range profession except Commando can put us flat on our backs with dizzy effect. It also isnt our fault that players are not smart enough to go get triple layers stun protection composite helments. Synthsteak also work great in PvP, and you can sometimes get the PSG to protect against Stun. The PSG is getting fixed in publish 8, im not sure if stun is protected with it when it's first made or not but if it is there's one more tool to protect against our stun rifle.
What is overpowered is the buffs in the game that allows us to spam our specials all day long, and any other profession for that matter. It's really is hurting the game and most of the tactics involved in combat is thrown out the weapon when completely buffed and armored except on very high 300k+ mobs.
Ignorant people, my gosh. I am sorry for my ignorance. Lets look at it this way, I am a carbineer, I have knock down attacks, That i can shoot every 2-3sec's. Lets look at riflemen in those 2 to 3 sec's, Mater headshot for 300-400 damage 2 twice before I can reload, so i have taken 600-800 points of damage in my blue bar before I can fire a damage causing shot. So I am an ignorant because I am getting out damaged? Thanks! The shoe would most certainly be on the other foot if I could knock you over and sting you with 2 or 3 crippling shots before you could shoot me. So anymore of this you dont know what the hell you are doing crap is not floating. I have fought a rifleman and died in four seconds, 3 head shots and then a sniper shot.....I shoot my most powerfull shot at 3 seconds so spare me and everyone else your notion that rifleman is notover powered. Yes i can purchase stun layered armour so instead of 4 second death I can die in 5 seconds, take some brandy add one second and so forth. So all buffed and armoured up I can survive a wopping 10-12 seconds. All of that preperation for 10 seconds, sounds like I did not prepare enough. Then the riflemen say I am not using the correct tactics, not closing with the rifleman to force them into a bad ranged band, well at your speed even missing 50% of the time you are still out damaging me, and the fact I have seen rifle toting people moving and shooting with out impunity.When did rifles get an accuracy while moving skill modifier by the way ? Nerf call is what this post should be titled!
Worst regards,
Easy-Exanip
Yes, that is pretty much how PVP goes for anyone. If you can last 10-12 seconds, you are probably the winner. So go and do all of those things and then you can solo a rifleman so that they can come on to your thread a cry nerf!
On a side note, like 30% of the threads here are about someone crying for the nerf bat! What I have to say to them generally is SHUT UP! The devs take the wrecking ball to some profession every week! Why do people feel it is their obligation to ruin everyone elses good time by whining about a profession like rifleman like it is some kind of injustice. There is alot of stuff in this game that is not fair. As soon as the combat balance comes out, thereWILL be other professions that become powerful...PLAN ON IT! Are you gonna cry to nerf them too until this game becomes truely balanced? Of course you realize true balance would mean that every weapon will do the same damage along with every special, creatures will have the exact same ham, all armor will have equal stats, everything will cost the same amount, Oh yeah everyone will be immobilized in a duel because if someone moves better than the other it would be unfair and imbalance the game!
I have played lots of other online games and most of them endup sucking because of the nerf!
Leadhead101 wrote:
Easy-Exanip wrote:
ElrohirSoR wrote:
I dont think we are overpowered, i think there are just too many ignorant people getting killed by rifleman too easily and whinning about it. We do have our weakenesses. We are extremely vulenerable to posture down and KD attacks. Just about any range profession except Commando can put us flat on our backs with dizzy effect. It also isnt our fault that players are not smart enough to go get triple layers stun protection composite helments. Synthsteak also work great in PvP, and you can sometimes get the PSG to protect against Stun. The PSG is getting fixed in publish 8, im not sure if stun is protected with it when it's first made or not but if it is there's one more tool to protect against our stun rifle.
What is overpowered is the buffs in the game that allows us to spam our specials all day long, and any other profession for that matter. It's really is hurting the game and most of the tactics involved in combat is thrown out the weapon when completely buffed and armored except on very high 300k+ mobs.
Ignorant people, my gosh. I am sorry for my ignorance. Lets look at it this way, I am a carbineer, I have knock down attacks, That i can shoot every 2-3sec's. Lets look at riflemen in those 2 to 3 sec's, Mater headshot for 300-400 damage 2 twice before I can reload, so i have taken 600-800 points of damage in my blue bar before I can fire a damage causing shot. So I am an ignorant because I am getting out damaged? Thanks! The shoe would most certainly be on the other foot if I could knock you over and sting you with 2 or 3 crippling shots before you could shoot me. So anymore of this you dont know what the hell you are doing crap is not floating. I have fought a rifleman and died in four seconds, 3 head shots and then a sniper shot.....I shoot my most powerfull shot at 3 seconds so spare me and everyone else your notion that rifleman is notover powered. Yes i can purchase stun layered armour so instead of 4 second death I can die in 5 seconds, take some brandy add one second and so forth. So all buffed and armoured up I can survive a wopping 10-12 seconds. All of that preperation for 10 seconds, sounds like I did not prepare enough. Then the riflemen say I am not using the correct tactics, not closing with the rifleman to force them into a bad ranged band, well at your speed even missing 50% of the time you are still out damaging me, and the fact I have seen rifle toting people moving and shooting with out impunity.When did rifles get an accuracy while moving skill modifier by the way ? Nerf call is what this post should be titled!
Worst regards,
Easy-Exanip
Yes, that is pretty much how PVP goes for anyone. If you can last 10-12 seconds, you are probably the winner. So go and do all of those things and then you can solo a rifleman so that they can come on to your thread a cry nerf!
On a side note, like 30% of the threads here are about someone crying for the nerf bat! What I have to say to them generally is SHUT UP! The devs take the wrecking ball to some profession every week! Why do people feel it is their obligation to ruin everyone elses good time by whining about a profession like rifleman like it is some kind of injustice. There is alot of stuff in this game that is not fair. As soon as the combat balance comes out, thereWILL be other professions that become powerful...PLAN ON IT! Are you gonna cry to nerf them too until this game becomes truely balanced? Of course you realize true balance would mean that every weapon will do the same damage along with every special, creatures will have the exact same ham, all armor will have equal stats, everything will cost the same amount, Oh yeah everyone will be immobilized in a duel because if someone moves better than the other it would be unfair and imbalance the game!
I have played lots of other online games and most of them endup sucking because of the nerf!
No, you have a third choice. Constuctively make the profession that you are in better and more fun to play, which is why these boards are here. The overall point in my previous post was to get all you Nerf Fundamentalists to see the overall big picture. Havent you noticed what happens to professions when the devs "restucture", "balance", or my personal favorite "Bring the profession more in line with our vision of combat in the starwars universe"? All those lovely pro words translate to " because of complaints, we are gonna nerf you into the stone age. The professionsbecome useless! My god has anyone looked at the Ranger boards? That profession used to be pretty cool. Oh yeah, anyone up for some Droid Engineer? Creature Handler seems to be dieing a slow painfull death!
Haha, another rifle guy is upset that I have made a statement asking for a nerf. You have told me told me to shut up and take it, well I am not going to shut up and take it. Ruin the fun, yes I am ruining the fun of this game ,and for your side note , if the DEVs are going to slip up and overpower another profession you can bet I will **edit** up a storm also. So if you just roll over and let these bug's/features unbalance the game you have 2 decisions, join them or complain about them. I like to complain.
Yes there are alot of things that are not fair, and well just ignoring them is the biggest problem.
Easy-Exanip wrote:
Ignorant people, my gosh. I am sorry for my ignorance. Lets look at it this way, I am a carbineer, I have knock down attacks, That i can shoot every 2-3sec's. Lets look at riflemen in those 2 to 3 sec's, Mater headshot for 300-400 damage 2 twice before I can reload, so i have taken 600-800 points of damage in my blue bar before I can fire a damage causing shot. So I am an ignorant because I am getting out damaged? Thanks! The shoe would most certainly be on the other foot if I could knock you over and sting you with 2 or 3 crippling shots before you could shoot me. So anymore of this you dont know what the hell you are doing crap is not floating. I have fought a rifleman and died in four seconds, 3 head shots and then a sniper shot.....I shoot my most powerfull shot at 3 seconds so spare me and everyone else your notion that rifleman is notover powered. Yes i can purchase stun layered armour so instead of 4 second death I can die in 5 seconds, take some brandy add one second and so forth. So all buffed and armoured up I can survive a wopping 10-12 seconds. All of that preperation for 10 seconds, sounds like I did not prepare enough. Then the riflemen say I am not using the correct tactics, not closing with the rifleman to force them into a bad ranged band, well at your speed even missing 50% of the time you are still out damaging me, and the fact I have seen rifle toting people moving and shooting with out impunity.When did rifles get an accuracy while moving skill modifier by the way ? Nerf call is what this post should be titled!
Worst regards,
Easy-Exanip
You're severely underestimating the protection of a 80% energy/40% stun helmet and a good Imperial PSG.
800 mind seems to be the average these days for people, so we'll use that. To make it better, we'll assume my T21 always hits for max damage(780) and so does my Jawa(398). We'll give the PSG stats of 60% energy and 20% stun.
780*1.5*3/4 = 877.5(Max T21 PvP against unarmored)
398x1.5x3/4 = 447.5(Max Jawa PvP against unarmored)
Now, lets factor in the helmet, and PSG.
877.5x1.25x1.25x.2x.4 = 109.7
447.5x.6x.8 = 214.8