Rifleman Archive

Thread: Here's what REALLY scares me about yesterday's patch...

SocialConformer
Fri Oct 10, 2003 5:35 am
#14






GalacticDarkMaster wrote:
Seriously you all read the notes from out correspondant....... They are fixing it tomorrow....




Would tomorrow be today?




Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

meeuki
Fri Oct 10, 2003 7:49 am
#15

Would tomorrow be today?


i think he meant tomorrow meaning tomorrow meaning today (tomorrow).


and our correspondants post doesn't really clarify whether or not the armor not working is the bug they are going to fix, wether the two are related, or what.


oh and there was no patch tomorrow. (today)




Replicant.NonStopDisco.Kettemoor
Tactic.Ycoto.Kettemoor
ATM.Gorath
make server transfers free you crooks!


WayneInAustin
Fri Oct 10, 2003 8:11 am
#16






meeuki wrote:

Would tomorrow be today?


i think he meant tomorrow meaning tomorrow meaning today (tomorrow).
.....
oh and there was no patch tomorrow. (today)



I thought this was Star Wars, not Space Balls...
"When is now going to be then?"




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Oldungus
Fri Oct 10, 2003 8:51 am
#17

hi all


BTW its today now lol and its after the quick fix and no its not mended


great post well done on the math


I just hope someone in charge reads it ?


in charge ? rofl too many chiefs not inuff injuns


oldun


again great post

SocialConformer
Fri Oct 10, 2003 9:10 am
#18

No, they fixed it...usually the servers are already down and being patched before I get to the game. I got a late start today and after maybe 30 minutes got the system wide message that the servers were coming down.



And let me tell you, the servers weren't down for very long at all - just the way a patch should be!





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

Noules000
Fri Oct 10, 2003 9:33 am
#19

Note however that higher AR weapons fare relatively better at higher resists. For example, an AR 1 mob with 100% resistance to energy (many Nightsister) would now be taking 75% of the 'spam' damage from a T-21. This is plainly better than 0% from an AR 1 or AR 0 weapon.
ArianSix
Fri Oct 10, 2003 9:35 am
#20

I'm on Bloodfin and it hasn't been fixed here yet.

Just got incapped twice by blue cons, and utterly annihilated by a white con.

-- A6



(gggggggggggggggWnxnn[Arian Six]nnxnXggggggggggggggg)
Dark Jedi Knight - Ace Pilot - Master Shipwright
The Bloodfin Museum - Amaranth, Rori - (-5139, -5932)

Nailliar
Fri Oct 10, 2003 10:31 am
#21

This is Truely disappointing, my main profession is still horribly broken and now my combat profession is Borked up even more than before? Its getting hard to be optomistic about this game at all.



Rialia Darkstar
"You have failed me for the last time, SOE"
WayneInAustin
Fri Oct 10, 2003 8:11 pm
#22






meeuki wrote:

Would tomorrow be today?


i think he meant tomorrow meaning tomorrow meaning today (tomorrow).
.....
oh and there was no patch tomorrow. (today)



I thought this was Star Wars, not Space Balls...
"When is now going to be then?"




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


VolstedGridban
Thu Dec 04, 2003 11:45 am
#23

Seems like an appropriate time to bump this thread.



Volsted Gridban
4/4/4/0 Ranger, Master Rifleman,
Surveyor of planetary resources. Purveyor of animal resources.
Author of Volsted's Weapon Analysis Guide, Volsted's Power Fishing Guide,
and Volsted's Animal Resource Guide

Draining MMORPG combat mechanics through the Mighty Sieve of Mathematics since 1999
oulad
Thu Dec 04, 2003 12:43 pm
#24

My holocron told me to master rifleman. I was a pistoleer/smuggler. I really enjoy the rifle profession and i thought about keeping it over pistoleer. But if they make ap worthless, why would i ever want to be a rifleman. What is the advantage. At least with pistols, it drains a pool that is easier to heal and buff. They said the pistoleers disarming shots arent designed to damage weapons, then why would ap weapons destroy armor. This is so stupid and makes no sense. If they do this there may be more master pikemen than master riflemen. Am i missing something here or is that what the devs are trying to do?



Torgo Ecry
Magnus Instruo - Rogue Squadron
Rebel Sharpshooter + some other stuff

DVader539
Thu Dec 04, 2003 2:22 pm
#25

D*** the Devs! Can't they think straight just once?



Click here for proof that the Devs hate Riflemen. And here's the kicker! (Seperate thread)
Making a controversial point: Ignored
Making a good controversial point: Locked
Making a great controversial point no one can argue: Thread Deleted
There are few things you can post, for everything else, there's a CSR waiting.

Ranged1
Thu Dec 04, 2003 4:44 pm
#26

Well, my instruction manual always said that every level higher you have AP, you do 25% more damage and for every level lower you do 50%.... So uhh.... this sucks.



--Raanged
Your local Sniper/Squad Leader.
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