Rifleman Archive

Thread: Those of you with DLT20A's...

zanetheinsane
Mon Sep 22, 2003 3:12 pm
#14



VolstedGridban wrote:
So my lair farming usually goes like this:

Kill Bageraset with one headshot2 from T21.
Run over and harvest critter.
Lather, rinse, repeat until lair stops spawning.
Shoot lair one time to get more spawn.
Start over at beginning.
Continue until lair is completely empty.




Try this next time, if you're sure there aren't many players around where you are. Kill everything outside the lair, target it, walk 160m away, stand for about a minute, and go back to the lair. The creatures should be respawned and you don't have to attack the lair. Usually you get abour 20+ creatures out of the lair this way.

The reason I say watch out for players nearby is because I always have problems with other players attacking my creatures/lair.
Kershakk
Mon Sep 22, 2003 7:42 pm
#15

I'm a master weaponsmith with very minor rifleman skills and have been tinkering with finding a nice rifle class "sidearm". I haven't run a lot of experiments yet but the DLT20a fully kitted our is by far the best candidate thus far. I think the stats I have on them are 105-204/5.0 base - HAMs being 1 over the standard DLT20a as I added a scope which gives +13 accuracy - so at ideal range we're looking at +45 to hit. With a good slice and the best speed based powerup (and I have made powerups specific for rifleman - 32% speed 16% mind saving) it can fire alarmingly fast - even before getting speed bonuses for your rifleman skills.


If I got plumbum iron that wasn't complete horse offal I am sure I could tinker E11 rifles to replace the DLT20a as'the' rifle class sidearm - but have to look properly at all the stats, range especially.


If you note the Laser Rifle's penalty for point blank, it's atrocious. And it's stupid I cannot improve ranges at all bands - experimentation on "range" affects only ideal.

Issik
Mon Sep 22, 2003 9:15 pm
#16






Sicarim wrote:
Are they worth it? I currently use a Lasar rifle with 43-368 dmg and 6.1 speed. I find a very useful rifle but am wondering if a DLT20a would be better to use. Suggestions?





I went from a 16-311 5.4 Laser to a 120-204 4.0 DLT20a (both speed sliced) .Best darn thing I ever did.


No sitting on my but, Fires ever so quick, does decent, RELIABLE damage. An overall great gun. I agree though, If there was decent Plumbum on Bria, I would use the deadly AP2/great fire speed of an E-11 anyday.


Khyras, On Bria.
Doctor/ Rifleman
"Wipe them out. ALL of them" -Devs to Riflemen




Khyras
CANCELLED. Last day Dec 5th.
Retired Bounty Hunting Hawtness

"Don't think, just shut-up and listen" -Wookash

Contact info
Myspace
MSN: [email protected] (send me a MSG and tell me who you are or I won't add you.)
Gavin4
Tue Sep 23, 2003 1:03 am
#17

Out of interest what races are you guys with the mind pool problems?

I'm still a fairly lowbie Rifleman mainly using a post-nerf T21, Laser, SG82 and I mainly PvE.
I've given up on HS3 because as far as I can tell it does the same damage as HS2, misses twice as often and eats 3x the mind pool. I'll pass kthx! Sticking with HS2.

Anyway I'm a Mon Cal and I wear a mixture of armour types but no hat right now (need one, yes) and I rarely have pool problems even when I'm healing as well. MS2, MS1, switch to HS2s, all with a 72M cost from the T21 and throwing heals as well. When I replace the hat I expect I'll have to put some effort into finding some better enc sliced composite but food will cover the disparity in the mean time.

So what races are you guys?
VolstedGridban
Tue Sep 23, 2003 4:46 am
#18


Gavin4 wrote:
So what races are you guys?




Human here, but I started off as an Artisan which loads up on Mind stats. Human Artisans start off with 1000 Mind, and hefty Focus and Willpower stats (though I don't remember the exact numbers offhand).



Volsted Gridban
4/4/4/0 Ranger, Master Rifleman,
Surveyor of planetary resources. Purveyor of animal resources.
Author of Volsted's Weapon Analysis Guide, Volsted's Power Fishing Guide,
and Volsted's Animal Resource Guide

Draining MMORPG combat mechanics through the Mighty Sieve of Mathematics since 1999
Sicarim
Tue Sep 23, 2003 7:23 am
#19

Well, Im convinced. Im now out searching for a DLT20a on Bria. Looks like I may as well grab an e11 fro PvP too, since I do that a lot.



Sicarim Amafa
eq_mind_wipe
Tue Sep 23, 2003 8:04 am
#20

I only use my DLT20 (130-215, 5.2 sec) for mind bleeds.


My main weapon is aE11 rifle (98-205, 5.0 sec), this will beat the pants off the DLT in any battle because of the 50% armor pierce bonus.


I made both these weapons as an 0-3-0-4 weaponsmith and crappy plumbum iron. I used advanced blaster power handlers and regular rifle barrels. With an advanced barrel and good plumbum iron I'm sure the E11 will go to 120-250.


Forget the DLT and get an E11, you won't regret it.


MagicallyDelicious
Tue Sep 23, 2003 8:11 am
#21

You guys may want to look at zabrak next time you go to create a mind harsh character. They get a very nice regen bonus as a race. I have no mind pool problems if I dont go crazy. That being said,No race can withstand the mind beating the rifleman puts on you. You have to really pay attention to what you are doing or you will kill your self faster then the enemy can. Im just a noob rifleman (novice and about 40K from my first box) but thats just my 2 cents.


Off the subject I have not been playing as a rifleman much and I dont plan on rising into the eliteness of master if they dont fix the profession very soon!!! I find it much more entertaining (the reason I spend $15 a month on a video game to begin with) to play a profession that actually works!!


SocialConformer
Tue Sep 23, 2003 8:37 am
#22

Bria E-11s are crap. I know, I have one. it does the same damage (after AP) as my DLT20a, both damage sliced almost the same %. E11 costs 40 mind, my dlt is 26. the e11 is actually 0.1s faster, but otherwise is unimpressive. I only use it if I need consistent, AP damage. That's it.




Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

eq_mind_wipe
Tue Sep 23, 2003 10:26 am
#23

I only use it if I need consistent, AP damage.


You are wrong. The next time you use your E11, while in combat chat, watch the damage presented on screen in comparison with the blue damage numbers above the mobs head.


When chat says it hit for 500, the mob actually gets hit for 750. This is for mobs with no armor, which accounts for most mobs you will be soloing. That's a 50% increase in damage over the DLT20.


SocialConformer
Tue Sep 23, 2003 10:53 am
#24






eq_mind_wipe wrote:

I only use it if I need consistent, AP damage.


You are wrong. The next time you use your E11, while in combat chat, watch the damage presented on screen in comparison with the blue damage numbers above the mobs head.


When chat says it hit for 500, the mob actually gets hit for 750. This is for mobs with no armor, which accounts for most mobs you will be soloing. That's a 50% increase in damage over the DLT20.








At this point, I would like to point out that my DLT20a is 124-198 damage, and my E11 is 77-146. I know how armor piercing works, I'm not an imbecile. I watch the number over the heads and I do the same damage with each on a regular basis versus unarmored targets. My DLT has a mind cost of 26 and my E11 has a mind cost of 40. If you have weapons that do comparable damage vs a particular target...which would YOU choose? Yes yes, I know that a medium armor piercing 77-146 gun *should be* a 120-228 gun, but in practice, I have seen little gains over my trusty (and almost broken) DLT20a, and you can see why.


I have been unable to locate any better E11s or I can guarantee you it would be my weapon of choice. Now, NEXT time, before you go calling people wrong because YOUR exeriences differ, keep in mind that what is available on each server is different. Keep in mind that because our expereinces aren't as positive as yours might be, that there *could very well be* valid reasons for the things that we do.


Get an education.



(and in case you weren't just rounding the number off, it's a 56.25% damage bonus for medium AP, not 50%)





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

SocialConformer
Tue Sep 23, 2003 1:19 pm
#25

I use my DLT20a when I get frustrated with a bad string of Laser shots and I *need* to get a good (over 100) bleed going before I get incapacitated. Also, if I get a few good hits with my laser and my target has only 500 or less mind remianing, I will switch to the DLT to fire because I can almost guarantee a 500 damage hit with HS3, where according to Murphy's Law my next shot with the laser would end up doing 120 damage and I would get trampled on (since that is usually my last shot before agro).


There are more uses, but that is how I usually use my little rifle.





Denzien, Bria server
Artisan 3/0/0/4 Scout 4/0/4/2
Brawler 4/0/0/0 Smuggler 1/0/1/0
Marksman 4/4/0/4 Rifleman 4/1/3/3

eq_mind_wipe
Tue Sep 23, 2003 1:39 pm
#26

Socialconformer:


The E11 you have is not very good. You're comparing afully experimented DLT 20 made by a master smith with an E11 that seems like an experiment gone bad.


I only have tech 4 of the weaponsmith tree and Ican make a 210 damage E11 (after slicing).Master weaponsmiths canpush this to 250+.


Your talking apples and oranges here. Before you can compare the two guns you first need to obatin an E11 which has been experimented to the degree that your DLT20 has. Your agument is not valid because you are using a gimped E11 and a top-notch DLT20.




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