Rifleman Archive

Thread: Rifleman Bugs & Current Issues *12-22-03*

klawlegna
Fri Mar 19, 2004 6:24 pm
#118

Their asking for a Combat Bug report, I sent over the information provided from your posts on this thread.

/crossfingers



--------------------------------------------------------------
Sudelaya - Rage of Carkoon
"The Villain of Kettemoor"


1-ZeD-1
Sat Mar 20, 2004 10:51 am
#119

I don't know if this has been said,


How about adding Sound to Strafe2?





..///[][Zeddin Hilsborne][]\\\..
''\\[||||||||||||||||||||||||||||||||][\\\\[][]|___Z-H___|[][]////][||||||||||||||||||||||||||||||||]//''
''\\\[] [VAULT] Militia - [VAULT] Sentinel []///''
"Self-Appointed Captain of the Trade Forum Police - Starsider Galaxy Trade"


LordKittycat0
Sun Mar 21, 2004 8:13 am
#120

/bump
Tenfo
Mon Mar 22, 2004 10:08 am
#121

I'm not sure if this is a bug or if anyone else noticed this.


When I was novice rifleman 2 days ago and only had rifle abilities 1-2 trained I would get +50 to attack at 60m while kneeling with my laser rifle.


But after I trained the first sniping box (with accuracy bonuses) now I only get +35 at 60m while kneeling.


Either the novice box is bugged and I got too much accuracy or the first sniping box actually is -15 accuracy instead of +15.


T.





l Tofeity Edeiso - MBH / Rifleman l l Tazon - Elder Jedi l
martianorganics
Mon Mar 22, 2004 10:13 pm
#122

were u using diff guns? i bet u were



Slixle Nixle -- Master of this and dabbler of that
Deepcore
Tue Mar 23, 2004 3:12 am
#123

Not sure if it's a bug or more of a "blindshot". You cannot peace while in cover. You get a message "Cannot Peace while immobile"


Like i say no where near a major issue, but more of an annoyance.



Dunwa Arche {Retired}
Haven Island Militia, Imperial Staff Sergeant, ORC - Outer Rim Corsairs
Master Rifleman Politician - 4/4/4/3
Dunwa's Bulk Resources - \\Chimaera\Corellia\Haven Island\ (-2000 -4660)
http://www.havenisland.co.uk

klawlegna
Tue Mar 23, 2004 4:25 pm
#124

Keldarinhas reported to me that they are aware that there is some issue currently with "Block" and they will be looked at durning the Combat Balance.



--------------------------------------------------------------
Sudelaya - Rage of Carkoon
"The Villain of Kettemoor"


Tenfo
Wed Mar 24, 2004 10:35 am
#125

I lost accuracy in rifle after I trained Sniping 1.


My accuracy on my laser rifle went from +50 kneeling at 60m to +35 kneeling at 60m.


The +15 accuracy modifiers in Sniping 1 actually DECREASED accuracy instead of increasing it.


Can anyone else confirm this with different weapons etc?


T.





l Tofeity Edeiso - MBH / Rifleman l l Tazon - Elder Jedi l
Fred_Skinner
Thu Mar 25, 2004 7:08 am
#126

Stealth nerf to accruacy?


Tuskan should be kenetic. In fact it WAS kenetic. I don't understand this, we are actually asking for a nerf to us here (much more kenetic resist then anything) and the devs don't jump all over that one? (Surely the devs are like a prey animals going after ANYONE actually WANTING a bit of foam rubber... You wish a nerf? GRANTED!) This totally befuddles my tiny pea-brain...


I can live with T21 being energy, it's the AP that keeps the continuity. Give blast to Commandos.


I think they totally borked the Spraystick. It is a rifle from the EU and does not quit look the same in the game (continuity problem) and it is a restraining weapon: Restraint dmg and slowes or delaysoponents? Restraint at least.





Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Yiji
Fri Mar 26, 2004 9:52 am
#127

Change it so riflemen have to stop for a couple of secs to shoot there rifle, it's not right that they can run backwards and shoot a freakin rifle, try doing that in real life! You wouldn't be able to hit anything!


Rifleman profession is such crap, I won't even train to be one, until this is fixed, it's b#llsh#t!
JohnyBGood
Sat Apr 03, 2004 5:31 am
#128

there's a kinetic pistol - yes it sucks but it exists



-=Ulf=-

Please send me a tell or e-mail in game if I won any auctions.
NasherUK
Mon Apr 05, 2004 4:19 am
#129

1. rifles shoot to fast (almost as fast as pistols at master!)


2. rifles shoot to accuratly and fast and close range and while running, rifles are ment to be long range weapons. They shouldnt stand a chance vs carbines or pistols udner about 30-40m


3. t21s kill AT-STs faster and easier (and cheaper) faster than a master commando with a heavy rocket launcher


4. why do rifleman get melee defence when they are ment as a long range combat profession?
Majineko
Mon Apr 05, 2004 5:23 am
#130




1. rifles shoot to fast (almost as fast as pistols at master!)


Not a bug with rifleman, a bug with the speed equation for ALL classes. Fix the speed equation, dont nerf rifleman.


2. rifles shoot to accuratly and fast and close range and while running, rifles are ment to be long range weapons. They shouldnt stand a chance vs carbines or pistols udner about 30-40m


Pistoleers get :


Pistol Accuracy +95 Pistol Accuracy While Moving +30 Pistol Accuracy While Standing +15


Rifleman get:


Rifle Accuracy: +160 Rifle Accuracy While Moving +10


At close range rifles have -70 or -80 to hit, pistols have +20-50.


4. why do rifleman get melee defence when they are ment as a long range combat profession?


Our melee defense doesn't work when we are using a rifle, its a useless stat we cant use.





Dark Jedi Warrior / CLICK /
Page 10 of 13