Ranger Archive
Thread: Ranger Revamp: FAQ
han84 wrote:
and smuggler revamp? is set for 2006? I've no words -.-
Your content will come at the same time as ours, since guess what, we now need each other for either content to do much damage.
Then again, there is probably a limit on how many ways armor can look. Maybe instead they should take apart the current armor and make for a more versatile and effective color palette. Allow us to have several colors, instead of just 2.
Ranger prerequisites are also changing. In addition to get a full set of combat mods comparable to other combat professions you will only be required to have 2 novice skill branches to earn Novice Ranger, similar to Bounty Hunter, Squad Leader or Commando. We are currently looking at setting the Ranger prerequisites to Scout - Exploration 4 and Marksman - Carbines 4.
Message Edited by Serraphin on 09-21-2005 02:09 PM
Owen-Lars wrote:
Bah screw carbines. What is the point of limiting us like that?
No doubt...we had beter be geting carbine specials, then.
Probably a Brit on the Dev team.
Owen-Lars wrote:
Bah screw carbines. What is the point of limiting us like that?
Yes but not too far from what has happened before in other professions. Smuggler requires Unarmed but has no unarmed specials. Squad Leader is all about pistols for xp and only gives Ranged acc/spd mods no melee. BH is geared towards ranged. Combat Medic gets a pistol. Ranger will likely follow the path of the other professions in this regard. Is it fair, no.
Rolfie wrote:
I am in the process of mastering carbines and I think this is wrong.
Talk about screwing the Melee Rangers here.
Yeah, I'm not sure about this change. Despite being a Ranged Ranger, I've been trying to champion the cause of melee rangers wherever I can.I'm seeing too many tie-ins between Marksman and Scout these days. every elite combat profession that stems from scout will also have a marksman pre-req except CHs if this goes through. Half of the marksman hybrids now are hybrids with melee classes (commando/smuggler) and half with scout. There are no scout/melee hybrids...
Though I'm with Calc-- if we're going to require carbines, we dang well better get some carbine stuff. A Ranger-specific carbine, a few offensive specials...if we're an official combat profession now, we gotta get the whole schebang.
Serraphin Wrote:
Owen-Lars wrote:
Bah screw carbines. What is the point of limiting us like that?
Probably a Brit on the Dev team.
Dya suppose the carbines requirement is to make the Bothan bola carbine a Ranger-only weapon? Is it actually available anywhere yet?