Ranger Archive

Thread: Harvesting changes to come

psikobunny
Wed Feb 16, 2005 5:48 pm
#79






Phenix1050 wrote:

Well what we CAN test is with equal buffs and equal medicine how well a Master Ranger will fare against a Scout Stacker. Since the blue frog rifle will likely be the same relative power as the blue frog sword and the blue frog VK, we can get a Ranger/Combat prof to go hunting for an hour and have the stackerdo the same in the same area. End of the hour, we see who has more. As I remember, the last time we tested this, the Ranger was out-harvested by the scout, and the approximate numbers were about 2 kills to 1.


We can keep testing that and apply those numbers to a formula with a 20% increase.


not too hard.






Just to make it really even pick an easily accessible mission terminal mob, like Klikiniks on Yavin, or, on second thought, something that has nearly identical resists to all the fighters you pick.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Almagill
Wed Feb 16, 2005 6:11 pm
#80



Calculus_Entropy wrote:
Here is the exact quote of the TC patch notes:

The penalty for harvesting while in a group has been removed and replaced with a 20% harvesting bonus when harvesting while in a group.

20% harvesting bonus means 20% bonus, not +20 to the skill mod. I am not sure how people even misinterpretted this .





Can we get a red name to actually confirm that once and for all? (No disrespect to our glowie but other folk in another place believe it to be a 20% bonus to the mod).

I'd be happy with either, if it's restricted to MS and MR's.

As the change isn't in, and it's not fixed in stone, now's the time to get it set up to best benefit the people who are investing the SP's in the 'whole' profession rather than just spreading it across the entire scout derived prof.



New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
Calculus_Entropy
Wed Feb 16, 2005 7:19 pm
#81


nevermind.

Message Edited by Calculus_Entropy on 02-16-2005 07:20 PM



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Calculus_Entropy
Wed Feb 16, 2005 7:20 pm
#82






Almagill wrote:





Calculus_Entropy wrote:

Here is the exact quote of the TC patch notes:





The penalty for harvesting while in a group has been removed and replaced with a 20% harvesting bonus when harvesting while in a group.





20% harvesting bonus means 20% bonus, not +20 to the skill mod. I am not sure how people even misinterpretted this .








Can we get a red name to actually confirm that once and for all? (No disrespect to our glowie but other folk in another place believe it to be a 20% bonus to the mod).


Ummm..that's what I said, isn't it?

I'd be happy with either, if it's restricted to MS and MR's.

As the change isn't in, and it's not fixed in stone, now's the time to get it set up to best benefit the people who are investing the SP's in the 'whole' profession rather than just spreading it across the entire scout derived prof.










Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
ForceFielding
Wed Feb 16, 2005 9:39 pm
#83

Dang with the resource dupe deeds and now this (20% increase for being grouped) the value of resources is truly going down the toilet.
LowbaTherf
Wed Feb 16, 2005 9:40 pm
#84

It'll bounce back....and if it doesn't....we make galaxy wide hunt teams to kill off every creature and starve the universe of organics....MWAHAAHAHAHAHAHA.....wow....I do need sleep....



Lowca server character name: Leo Therf Ranger/Rifleman/Pilot
The wisdom of Solid Snake-
~Never doubt yourself. Just let it make you stronger. Learn something from it.~
~You're that ninja.~I'm a little nervous. Everyone else I've saved suddenly dies.~
~There are no heroes in war. All the heroes I know are either dead... or in prison. One or the other.~
~A strong man doesn't need to read the future. He makes his own.~~War is no reason to end a friendship.~
ShyGirl
Thu Feb 17, 2005 1:03 am
#85






Vorpaks wrote:





ShyGirl wrote: I guess that's okay, it just means that Hunting Rangerswill have to find other sources of income as theorganics marketwill devaluatedue to the increasedsupply of it in the market



Remember that you will be selling more as well. The price may go down, but you will be selling about 20% more of it for the same amount of time spent harvesting, which may make up the margin a bit. Also I strongly believe that a lot of prices will remain high due to W-T-H (Willingness to Hunt). Tatooine Avian for example, will always cost a bundle.




Yep, I understand that, the question is; How saturated will the market become?


Hmmmmm, ROFL, nvm !!!


Okay, If the market becomes saturated, then the prices will drop. If the prices will drop, players will revert back to Mission Terminals. If they do that, organic prices will raise due tothe low supplyand then we can start collecting resourses, forcing the prices to drop again.... and the circle begins all over.... I guess, I'm okay.

Supply and Demand.


Needless to say, I am still waiting for us to get some loving

Message Edited by ShyGirl on 02-16-2005 02:04 PM



Xinea Nith
Elder Ranger - All Around NGE n00b


Vorpaks
Thu Feb 17, 2005 1:15 am
#86



Phenix1050 wrote:


Owen-Lars wrote:
Paks Wrote:
"We can guess why, but that is not the same. This must be most frustrating for the Corrs and Glowies. I don't envy you guys"

Hehe dont even get me started
There is still time to change it though and im not letting up on this, i see penalty removal as a possitive step but game wide group harvesting bonuses as a bad idea. I would rather see group bonuses branch off into other areas, not into harvesting.


me either man. I'm like a freaking bulldog on this issue and if I have anything to say about it, this will not go live in it's current form. I'm discussing this on three forums at once (if I could get access to the Corr. forum, it'd be 4). Believe me, a lot of people are working very hard against this change.


On one hand I know it would be hard to get rid of this once it goes in, but on the other hand, we havent even tried it yet. I'd much rather see a developer come over and discuss with us why it was implemented this way, and not any of the ways discussed in JB's thread on the Scout forum. I'd like to know why they feel this would not have been a worthwhile Scout/Ranger skill and what ideas they might possibly have up their sleeves for us that will be better than this. It doesnt look like it is even on TC yet so it seems like there is time for a little more understanding and communication before a drastic decision is made one way or the other.



Paks
Master Ranger/Master Creature Handler
-I support ATK play

psikobunny
Thu Feb 17, 2005 1:58 am
#87

As a Bioengineer, I was excited to read the patch notes. However I am sympathetic to other professions at all times, and I understand and feel your pain. Can I get a bit of clarification though? Rangers are opposed solely to the group harvest bonus, and not the removal of the penalty or the changes to Egg gathering from lairs correct? If this is the case, I am 120% in your corner on this, as I always felt that a part of the Ranger skillset should be to improve the ablilities of the hunting party. Even as a BE, I prefer to hunt alone, and grouping with my harvest droid is often detrimental, since it draws aggro that way.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



darmokVtS
Thu Feb 17, 2005 2:59 am
#88


Vorpaks wrote:
Paks is a combat stacker - I've stacked Master Rifleman with Master Creature Handler (two combat profs) and added Ranger 0030. I can definitely harvest faster/more AND survive better in the wilderness now than when I was a Master Ranger/Master Rifleman and definitely more than when I was a Master Ranger/Master Creature Handler.



Yes, probably. And you still will be outharvested by a non-stacker, for example a master swords, master ranger .

Message Edited by darmokVtS on 02-17-2005 11:01 AM




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
darmokVtS
Thu Feb 17, 2005 3:04 am
#89

Btw I do agree that we need something to give our harvest a boost, but that's a completly different topic IMHO, I wouldn't tie the general "harvestincrease" in with some grouped/ungrouped mechanic but prefer a general boost in a rangers harvest ability besides the imho still perfect idea to give a general not skillbox related bonus to hunting groups.




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
Almagill
Thu Feb 17, 2005 5:33 am
#90



Calculus_Entropy wrote:


Almagill wrote:


Calculus_Entropy wrote:
Here is the exact quote of the TC patch notes:

The penalty for harvesting while in a group has been removed and replaced with a 20% harvesting bonus when harvesting while in a group.

20% harvesting bonus means 20% bonus, not +20 to the skill mod. I am not sure how people even misinterpretted this .





Can we get a red name to actually confirm that once and for all? (No disrespect to our glowie but other folk in another place believe it to be a 20% bonus to the mod).

Ummm..that's what I said, isn't it?

I'd be happy with either, if it's restricted to MS and MR's.

As the change isn't in, and it's not fixed in stone, now's the time to get it set up to best benefit the people who are investing the SP's in the 'whole' profession rather than just spreading it across the entire scout derived prof.








Yes Calc, it's what you said, but what I asked was if we could get a Dev to confirm what they meant. Now what either you or I interpreted it as meaning.

You know as well as I do that the Dev posts frequently appear to say one thing, we assume that is what it meant, tehn at a later date somebody pops up and says 'No, thats not what we meant, we meant this...' and give an entirely different interpretation of the same statement.

Perhaps we can ask Tiggs for confirmation of what she interprets the statement as meaning and whether that is in fact how it is being implemented can then be tested. Once it's actually IN test and available for thorough testing. (Another instance of the dev's saying 'this is in, go test' and then it turning out to be not in 'yet')

Either way it's a win for harvesters.

I do have concerns though that the differential between an ungrouped Ranger and a grouped stacker could be unbalancing, but apparently that's just one of those things. (If it was a combat based issue then there'd be cries of it being open to exploit, etc, but hey, we're just scouts)



New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
Almagill
Thu Feb 17, 2005 5:42 am
#91



Calculus_Entropy wrote:
Here is the exact quote of the TC patch notes:

The penalty for harvesting while in a group has been removed and replaced with a 20% harvesting bonus when harvesting while in a group.

20% harvesting bonus means 20% bonus, not +20 to the skill mod. I am not sure how people even misinterpretted this .





BINGO!

I think I worked out how to explain the two different interpretations.

Calc, imagine you work for me and I pay you $20 for the job of work. I decide am well pleased and say am giving you a 20% bonus.

Now, are you expecting $20+$20, or what I'm intending giving you, $20+20% of $20.

One of us is expecting $40, the others got $24 to hand over.

(Oddly enough, it's not so much of an issue when we get to $100+. $100+$20=$120. $100+20%=$120.

So,
skill rate of 20+20=new skill rate of 40, but plus 20%=24 (Sad scout, feels ripped off)
skill rate of 100+20= new skill rate of 120, but plus 20%=120 (Happy Ranger either way)



New HOWTO: Gather Milk, Fish, Mollusk, etc.
Remember Rangers. Broke camp and took the Long Walk 15/11/05
Keeping it Real, Ranger Style
Yivvits and MrBubble - THE podcast


\\\\\\MY OTHER SIG IS A BUMPER STICKER\\\\\\
Page 7 of 9