Ranger Archive

Thread: Next Question for TH?

Nemo0
Wed May 05, 2004 11:40 am
#53






tim1756 wrote:





Kiryoku wrote:






tim1756 wrote:


Why don't we ask if their future plans for Ranger are along the lines of an outdoorsman or more of a combat profession?





ooh, i like that too... if they actually answered it, we'd know in what direction to speculate about our future abilities...






Exactly my point. Why should we worry about Outdoorsman issues if they plan on making us more of a combat profession. It would be a waste of a question. I think it's best to find out where we are going before we shape what we want to be when we get there.






To me, the Outdoorsman is a way of making us a combat profession already. It was put together in its current form because the Devs stated we were to be creature only. It was meant to show them that we didn't have to be creature only to fit in the game world. With the current GCW focus and statements saying that the Devs have liked the ideas we came up with, I think it is fairly likely that we can assume that the profession is no longer creature only. I do believe we will still keep a wilderness like rolebut shifted to work well on any target in the wilderness. And asking about PvP stealth would also tell us a bit more about this. If they are willing to try togive us stealth similar to what Fred has suggested (which was an extension of what appeared in the Outdoorsman but fleshed out and more useful) then I am willing to bet that a combat related version of the outdoorsman is in store for us. If they are completely against something like PvP stealth then one has to wonder what sort of combat abilities we will get. I think a more specific question is less likely to be blown off. But that is just my opinion.


Lythender Nirou
Master Ranger/Novice Squad Leader
Eclipse Server




Lythender Nirou
Crazy Bothan


Rancorrider4
Wed May 05, 2004 2:50 pm
#54

How we word it is up for debate, but my vote is for one ofthree items:


Camps: Thunderheart has said repeatedly they will be doing something to make camps useful, as currently they are NOT. What, specifically are the plans to make camps worth the skill points invested?


Traps: What are the plans to have traps work on NPC's and players and player pets to give us a more active role in the GCW?


Harvesting: What are your specific plans regarding our request for an increase in harvesting for Rangers over that of Scout and when can we expect it now that you've pushed back the Smuggler to Publish 11 thereby pushing the rest of everyone else you don't deem "iconic" back into oblivion? Sorry runon question spiced with editorial content.


Carry on......






nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


AgonThalia
Wed May 05, 2004 2:55 pm
#55



Rancorrider4 wrote:

How we word it is up for debate, but my vote is for one of three items:

Camps: Thunderheart has said repeatedly they will be doing something to make camps useful, as currently they are NOT. What, specifically are the plans to make camps worth the skill points invested?

Traps: What are the plans to have traps work on NPC's and players and player pets to give us a more active role in the GCW?

Harvesting: What are your specific plans regarding our request for an increase in harvesting for Rangers over that of Scout and when can we expect it now that you've pushed back the Smuggler to Publish 11 thereby pushing the rest of everyone else you don't deem "iconic" back into oblivion? Sorry runon question spiced with editorial content.

Carry on......







Right on... I couldnt agree more. Camps, traps, harvesting... in that order for me



Draknev
The Last Ranger Correspondent
Subterfuge and Sabotage, Concealment and Camouflage:
Colonel: Rebel Alliance

Kiryoku
Wed May 05, 2004 3:11 pm
#56




Rancorrider4 wrote:

Camps: Thunderheart has said repeatedly they will be doing something to make camps useful, as currently they are NOT. What, specifically are the plans to make camps worth the skill points invested?




this was my favorite of the three you offered... and it is what i would ask, if scouts hadn't asked about camps last time... i think TH has no idea what they are planning on doing, or he would have answered the scouts instead of saying "camps will be for elite professions... umm... yeh"...


all the same, i'm behind this question... if you want to ask it... ijust don't expect anything more than the scouts got, except that he will say "you guys will love your camps... tra la la"...


deep down...i just really want to know what the devs think we should be... everything we come up with seems to belongin some other profession just as well as it does in ours... stealth, tracking, even camps aren't solely ranger's... combat belongs to everyone, so does defense... i think this is why we go into so much depth on trapping changes - it's the only thing that is solely ours... i just want the devs to tell us exactly what rangers will be...


trouble is... i don't expect a straight answer to "what are we?"...


so.. i'm behind the camping questions (cause i like camping)... i'm behind the stealth questions (cause i'd like some reassurance)... and i'm behind anything that will get the devs to say anything that will give us their opinions on what rangers are/will be....


not a proponent of it, but.. how strange would it be to have a series of carefully worded questions from everyone, and going down the list, "ranger: what are we?"... to have that question means we've lost all hope... so seriously, don't take me seriously on that...


i'd like to apologize now, forhitting the submit button in a few seconds...



kago

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tim1756
Thu May 06, 2004 12:36 am
#57






Nemo0 wrote:





tim1756 wrote:





Kiryoku wrote:






tim1756 wrote:


Why don't we ask if their future plans for Ranger are along the lines of an outdoorsman or more of a combat profession?





ooh, i like that too... if they actually answered it, we'd know in what direction to speculate about our future abilities...






Exactly my point. Why should we worry about Outdoorsman issues if they plan on making us more of a combat profession. It would be a waste of a question. I think it's best to find out where we are going before we shape what we want to be when we get there.






To me, the Outdoorsman is a way of making us a combat profession already. It was put together in its current form because the Devs stated we were to be creature only. It was meant to show them that we didn't have to be creature only to fit in the game world. With the current GCW focus and statements saying that the Devs have liked the ideas we came up with, I think it is fairly likely that we can assume that the profession is no longer creature only. I do believe we will still keep a wilderness like rolebut shifted to work well on any target in the wilderness. And asking about PvP stealth would also tell us a bit more about this. If they are willing to try togive us stealth similar to what Fred has suggested (which was an extension of what appeared in the Outdoorsman but fleshed out and more useful) then I am willing to bet that a combat related version of the outdoorsman is in store for us. If they are completely against something like PvP stealth then one has to wonder what sort of combat abilities we will get. I think a more specific question is less likely to be blown off. But that is just my opinion.


Lythender Nirou
Master Ranger/Novice Squad Leader
Eclipse Server







/agree

So we ask a certain question that tells us which way they are heading and gives a little more info on that direction. Stealth seems to be very popular, how do we form the question?
M0B
Thu May 06, 2004 3:08 pm
#58


See Runesabres comments on the Smuggler Community Vision.


http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=85599#M85599


I know that a smuggler revamp is imminent but can't weget a similar comment in regards to the Outdoorsman Proposal?


A lot of hard work has gone into, and is still going into, definingthe community concept of Ranger.


Do you think we could get a hint of the dev's vision?



Woohoo - I can edit

Message Edited by M0B on 05-06-2004 06:09 PM

Calculus_Entropy
Thu May 06, 2004 3:32 pm
#59

OK guys, lets start whittling this down to our question...what are you voting for?



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
M0B
Thu May 06, 2004 3:49 pm
#60

I'll go for the Harvesting Increase.


Either worded very tightly or multiple choice (if you think TH will go for that)



Lorell
Thu May 06, 2004 4:40 pm
#61

I just posted this in the Smuggler revamp thread...

"The serve is up....

Anatomy of Smuggling: a Smuggler’s Vision Doc" - TH

TH, it would sure be nice if you would make this kind of effort for the Rangers. This is exactly what we need. You simply told us that we need to give you ideas on how to improve things, even though we had already given you a very detailed outdoorsman proposal. Why don't you work with us like you are with Smugglers? Give us an outline and feedback on what direction we all want Rangers to go like this. Communication has to work both ways and I commend you for making the effort to talk with Smugglers. So how about doing that with the rest of us?
-----------------------------------------------
This just makes me mad. All we get is give us some ideas and he runs out of here, all the while ignoring all our work on the outdoorsman proposal. For smugglers, he goes out of his way to come up with a list of ideas and ACTIVELY works with them to fine tune it. So, not only do they have an idea of when they will get fixed, TH is actually working with them to make it happen. For those of you who believe things aren't lop-sided between the professions, I hope this is a wake up call.



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M0B
Thu May 06, 2004 5:02 pm
#62

To be fair the Smugglers have been given anETA for their revamp.


I sure hope that we get this kind of involvement from TH when the Ranger revamp is scheduled though.
Rancorrider4
Thu May 06, 2004 6:15 pm
#63


OK guys, lets start whittling this down to our question...what are you voting for?








"Traps: What are the plans to have traps work on NPC's and players and player pets to give us a more active role in the GCW?andwhydoyouhateRanger's?"


My vote.



nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


Rylux
Thu May 06, 2004 6:38 pm
#64


Fred_Skinner wrote:
oh ya, here's one: When do we get stealth?





This one gets my vote.



Traesk Kre'lar
Phoenix Squadron
Nemo0
Thu May 06, 2004 8:12 pm
#65

I'd say stealth or traps (probably stealth first). Given that the Combat Balance is coming, I want to make sure they think about those two. Both of them really should be taken care of during the Combat Balance or we will have trouble seeing anything done on those fronts (if they are not balanced with everything else then they are likely to unbalance things when they are added).


Lythender Nirou
Master Ranger/Good Squad Leader
Eclipse Server



Lythender Nirou
Crazy Bothan


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