Ranger Archive

Thread: Ranger Clothing Quest (Jakra Lan)

ZevishWulf
Tue Jun 22, 2004 6:49 pm
#27

I like the idea as a whole. I'm not really sure on specifics on implementation at the moment.... I'll get back to you on that.


BTW... nicewrite up on the initial propsal... looks like you spent some time on it.




Zev



=========================================================
Imperial Ranger/Rifleman- When sending a probe droid just won't cut it
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Mac_Leod
Tue Jun 22, 2004 9:28 pm
#28






UniformMarshal wrote:


Ranger: O wise tailor, I know nothing of crafting clothing as I spend all my time hiding in the wilderness, but I need a specialized outfit to enhance my wilderness performance.


Tailor in a hooded robe : O great ranger only by honing your skills and proving yourself to the elite of your circle will you then aquire sucha thing. For items as those require the leather to be treated in a certain way, and only the most knowledgeable know how to make the treatment.


Ranger: Behold! for I have proven myself! (( gives over the item ))


Tailor : ahh yes (( crafts item )) Behold your new improved clothing!


Ranger: Can you make it in blue?.........


Tailor : ....





LOL, now that's really funny! Anyways, I really like the entire quest idea. Owen, I can tell that you've really thought it out and worked hard on it. I wish I could come up with ideas like this.


Getting clothing may be stepping on tailors toes, so how about this. What goes with us everywhere we go, aside from our clothes and our weapons? Our title! I know that once I hit Master Ranger I'm going to wear it. So, maybe the quest could give a master ranger a new title, such as "Legendary Ranger", and we could possibly learn some sort of ranger specific attack,Or maybe this could be where we could get our ranger-only weapon, or possibly stealth. After all, since Jakra Lan was a legendary ranger, he could train us in the ways of invisibility, or in the ways of the bow or (I prefer) crossbow.


My ideas aren't as well thought out as yours, Owen, but I'm just brainstorming and trying to help you out. I DO like this idea, though. It's awesome.







MacLeod Hunting & Freelance Cargo Delivery

Connor' MacLeod, Proprieter
Loyal soldier of RATGWNIWNU
Phenix1050
Tue Jun 22, 2004 10:39 pm
#29


Just a little add-on to the last post:


The one difference between the Ranger idea and the idea for specifc clothing for every proffession is this: Ranger know how to craft. A Pistoleer can't craft a pistol. Without scout skills, in fact, he can even get hide off of what he kills.


Thus, Ranger are put into a somewhat unique position as it is one of the only Elite proffessions that can craft anything without any Artisan skills. Therefore, hardly any other proffession would be able to claim the right to have items they can craft as clothing.


I.E. a Rifleman couldn't say "I want to craft my own Rifleman clothes!!" Why? Because unless they also have scout or artisan they couldn't craft their way out of a paper bag (which, of course is one of the new items the devs are giving Rangers: the paper bag trap)


Thus, again, I believe it is prudent to combine the two different types of crafting proffessions into this one unique quest. Much like the quest for Mandolorian armor, this should require some interdependance, but Rangers should also be viewed as different that other proffessions since we are an Elite proffession with two lines of skills set designated to crafting (Traps and Camps). That's why I like the idea of it being a choice: sure a Rangercan stich up hide to make it look like a shirt. I mean, if he can craft a Crafting Station out of only a little metal, hecan do almost ANYTHING. But to make the best clothes, you need a tailor. I think this idea shows that we CAN be independant, but the smart ones will do their best to work with other proffessions.

Message Edited by Phenix1050 on 06-23-2004 02:40 AM



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
RohmEnari
Tue Jun 22, 2004 11:56 pm
#30

While I like the initial idea and it is obvious that Owen put a lot of time and thought into this idea, which he should be commended for, I just can't get behind the idea of a Ranger specific outfit.


I believe we should all be unique in appearance. Reyune wears a Green Lined workshirt with gold trim, bone armor leggings and boots, a green gemstone crest, and black composite armor covering his right arm. That is my ranger outfit. What I enjoy about my fellow Rangersare the unique outfits they compile to give them their distinct look. Whether it be Jekker in his black and white camo pants or Hon in is Desert Command Jacket, I like the fact that they take pride in their own individual looks.


The idea of the quest sounds like a load of fun, but the end product would, in essence, take away our own unique style.




Your friendly neighborhood Ranger,


Reyune


Songe
Wed Jun 23, 2004 12:13 am
#31

Why not make it a schematic that tailors can use? Just a thought.



------

Novice Lekku Stomper
Calculus_Entropy
Wed Jun 23, 2004 12:19 am
#32

I love that idea! I will bring this to TH's attention. As for making it a tailored item...works for me .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
brandedglacier
Wed Jun 23, 2004 12:22 am
#33

I like the original idea, even if it does cut out the tailors. Especially for the decay reason. Ranger is in no way a combat class,actually I think we weremade to die, so our clothes -will- decay. Aside from the decay, BE's will want a hand in crafting this because of the skill mods, meaning we'll end up forking over 200k+ for armor no one else can wear.



Kette had someone trying to sell a backpack with +5 camo on it for 150k >_>, Camo. Add in 3 mods per clothing article and we're paying way to much to upgrade our broken skills. Quests and hunting I can handle, when you bring in other jobs though it takes the novelty out of it. May as well be farming some NPC fora schematic, except this is going to require more work and time on our part.



-----------------------
Cerstian Rowen - Ranger/TKA - Kettemoor

Rangers offering directions?

"Take a left out of the spaceport, then go up. *looks at compass, tilts head, squints eyes* Yup. Up. Then go north a bit. Hang a right at the mission terminal and....you'll be as lost as I am"
-Ehope
Owen-Lars
Wed Jun 23, 2004 12:24 am
#34

How about this, Tailors will get a schematic to make the new ranger clothing items, they will still have decay, makes devs happy, and it wont drop like loot, making tailors happy, and YOUR ranger quest gives you something like a BE tissue for tailors to ADD to the ranger clothes.







The clothing would only be worn by masters or higher level rangers that have taken the time to complete the quest and earn the legendary status, so demand wont be very high so you wont have to run around collecting schematics or the loot components.


Another point to consider isthat the whole quest is based around earning the legendary hunter status and the clothing become availableto you is the reward for beging such a hunter. Letting you make the clothing im all for, so make it drop in the form of a schematic.

I cant see any problems with that. If it was standard ranger clothing then sure let you have the schematic as standard and require no loot but seen as though its epic quest related and the whole idea behind getting this clothing is only one man knows how to make it and you have to prove yourself to him in order to get this clothing, i think it NEEDS to be a drop item. In the form of a schematic sure, in the form of schematic and loot item fine.




THORTAC BALCOR
The Lost Ranger
RANGER
EbeLightcloud
Wed Jun 23, 2004 12:32 am
#35

I love the Idea Owen, I would love to work on a Ranger specific quest like this. If they (the Dev's) cant find it in there hearts to fix what we already have, and knowing how they love to throwin new content, This may be an Idea they cant get into. course its not their Idea, but who knows. Great Idea


Ebe



Master Ranger...er...Spy
Master Riflewoman...er...Spy
ArthurDentOnBria
Wed Jun 23, 2004 12:36 am
#36






My suggestion was to have the "ranger quest" give out the skill tape. you'd be able to add that into any piece of clothing you like yourself. There is no "middle man" at all. If you want to put that into a pair of hawt pants that you buy off the bazaar for 1k, then that's what you could do. Your cost: 1k. It's just that whatever you want to put that into should come from the class that crafts them, namely the tailor class. And if there are new schematics to make clothing to be added, they should be added there, not to rangers. So to get the new cool ranger threads it would be just like when they added chefs hats & aprons. You can pick up a chefs hat and apron for what, 2k or 3k at your local tailor shop or on the baazar? Would be no different for ranger threads.


Bio engineers want no part of this. Actually, they want their own quests which would give them lootable skill tapes as well, only appropriate to the bio engineer skill set.


As far as paying real high prices to get looted stuff, you're going about it stupidly. If you want a backpack, no problem, go run the faction themepark missions, you'll get a 3-use schematic from that. Trade that to a tailor for one of the (made) backpacks and you'll have it for free, and they'll have 2 uses left on the schematic. Everyone is happy.





brandedglacier wrote:

I like the original idea, even if it does cut out the tailors. Especially for the decay reason. Ranger is in no way a combat class,actually I think we weremade to die, so our clothes -will- decay. Aside from the decay, BE's will want a hand in crafting this because of the skill mods, meaning we'll end up forking over 200k+ for armor no one else can wear.



Kette had someone trying to sell a backpack with +5 camo on it for 150k >_>, Camo. Add in 3 mods per clothing article and we're paying way to much to upgrade our broken skills. Quests and hunting I can handle, when you bring in other jobs though it takes the novelty out of it. May as well be farming some NPC fora schematic, except this is going to require more work and time on our part.




Message Edited by ArthurDentOnBria on 06-22-2004 12:47 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Owen-Lars
Wed Jun 23, 2004 12:47 am
#37

I think the mods have taken over the whole idea of what the quest as about realy.


The idea is to provide a quest where rangers can 'prove' they have what it takes to gain legendary status and show this off somehow. I think all rangers like the idea of getting some clothing or getting something that enables tailors to make some clothing.


The mods would be great and add alot to our profession, if in lootable schematic form the new master ranger clothing would only 'add' to the tailor profession giving them wider range.


I personally dont like the idea of tapes because it takes away the whole idea of what the quest is about. Its not about gaining the mods (although they are very nice) its about getting that legendary hunter status and show you have done it and being able to wear your 'trophy' around with you.

Plus the added fact its to make rangers feel more rangerish also. Not simply help em fight better but make em look the part also.


I think from the majority of feedback rangers have no problem in getting only a schematic as the reward.



THORTAC BALCOR
The Lost Ranger
RANGER
Owen-Lars
Wed Jun 23, 2004 12:52 am
#38

As for selling the loot and being stupid with it. I cant see any ranger who enjoys playing a ranger wanting to simply 'buy' the item. They will want to do the quest and get the schematic themselves.



THORTAC BALCOR
The Lost Ranger
RANGER
Owen-Lars
Wed Jun 23, 2004 5:38 am
#39

Getting clothing may be stepping on tailors toes, so how about this. What goes with us everywhere we go, aside from our clothes and our weapons? Our title!







Yeah this was original intention to have the title as the reward however i read i post about what your ranger is wearing. Got me thinking that wouldnt it be cool if we had something only we could wear that would make us stant out against the crowd. Somthing that would let us prove ourselves in quest for and allow us to wear our trophy around with us.


The only reason i swayed away from the wearable title was because i wasnt sure if it was implementable. Does the title remove after you drop master ranger? Questions like this more or less pushed me onto the clothing side which id also be very pleased if were to be implementable.





THORTAC BALCOR
The Lost Ranger
RANGER
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