Ranger Archive
Thread: Currently being tested on TC
IanBrightblade wrote:
I think even needed a solo group to get missions is retarded! I'm a master swordsman / master doctor, and I have the ability to solo almost everything in the game! Oreet and I even killed a SBD in Death Watch before, because of my ability to heal and put out serious damage, and his ability to tank. If, per say, SBDs were creatures that you could take for a mission, imagine the group required to even have it show up.
I guess what I'm saying is I think needing 20 people to pull a janta mission when everyone goes out and has no problem soloing them is retarded to begin with. If they want to solve the problem, then make every single possible mission available to everyone. If a n00b wants to go take on some Jantas, well that is his/her decision. Just lower the payout.
I think if the devs want to really control inflation, then when a person dies, they should lose a percent of credits on their person. I have been trying to figure this out for a while. Why does anyone put money in a bank, because it doesn't seem like I EVER LOSE ANY WHEN I DIE.
This would bring the economy back to normal REAL QUICK! A lot of people would get upset if they were in Geono for an entire buff, and dies on the way out, and lost half their credits, but hey, it makes more sense than earning $30k+ for a 4 enemy janta mission and "solo groups".
I think missions are weak, esp. for high-level players. For n00bs who need to know how the game works, fine, but high-level players bouncing back to the mission terminal again and again is sort of lame if you ask me.
Imagine how much more useful our skills would be if mission terminals would never give you a mission above cl10. People would actually have to go out and, heaven forbid, hunt things to get xp, etc....
Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin
Nah... you're right. Must be the Rodian factor.
Vorpaks wrote:
Or maybe because they are all red-cons that you shouldn't be able to kill easily anyway?
Nah... you're right. Must be the Rodian factor.
Vorpaks wrote:
Or maybe because they are all red-cons that you shouldn't be able to kill easily anyway?
Nah... you're right. Must be the Rodian factor.
Message Edited by Oreet on 11-10-2004 02:30 PM
ScoerFusou wrote:
I might have the Wookiee factor going for me but I also have some Rodian factor running thru my veins too....you've never met Scoer have you? Maybe the Rodian factor was more prominent that day
Well, at least we didn't have any Bothans with us. We wouldn't have lasted even half as long if we had one of those smelly yelping dogs following us around. ![]()
by the way, where's the wookiee smiley?
Oreet wrote:
ScoerFusou wrote:
I might have the Wookiee factor going for me but I also have some Rodian factor running thru my veins too....you've never met Scoer have you? Maybe the Rodian factor was more prominent that day
Well, at least we didn't have any Bothans with us. We wouldn't have lasted even half as long if we had one of those smelly yelping dogs following us around.
by the way, where's the wookiee smiley?
I can't really say anything bad about those short Ewok look alikes because I probably smell worse then they do after I go for a swim....lets see if this works, it used to be on the list but i dont see it anymore :wookiee:
IanBrightblade wrote:
I think even needed a solo group to get missions is retarded! I'm a master swordsman / master doctor, and I have the ability to solo almost everything in the game! Oreet and I even killed a SBD in Death Watch before, because of my ability to heal and put out serious damage, and his ability to tank. If, per say, SBDs were creatures that you could take for a mission, imagine the group required to even have it show up.
I guess what I'm saying is I think needing 20 people to pull a janta mission when everyone goes out and has no problem soloing them is retarded to begin with.