Ranger Archive
Thread: FEEDBACK NEEDED: Future Ranger Doids
JBMat
Wed Nov 17, 2004 4:02 pm
#27
As the leading Ranger proponet of droids, leading that is amongst those who have never been or are now a DE, I think droids are just fine the way they are.
Frankly, I don't use either"scout" droids. Harvest and traps? I can do that, and have a fighter out to help me kill stuff faster. The harvestors are fraught with problems. The trap droids are one trick ponies.
I saw the idea for extra tracking range. We have people now that can't read the freaking compass on the screen and you want to give them more range to get "loster" in? Yeah, that goes over well.
Anyhew, my 37 cents worth
JB
Probots and R5s, know them, use them, love them, toss them away when done with them
Vorpaks
Wed Nov 17, 2004 4:46 pm
#28
I can think of several ideas - but I'm not sure if I actually like any of them. When that organics survey/sampling tool was a village reward item, it was suggested that instead of a sampling tool they add something in like the curent inorganic resource survey droids. You could send out a droid to a specific planet to survey a specific resource and it would send you back a report with the stats.
Again, I don't know if I actually like this idea. It seems sort of cheap. And I think I enjoy using/promoting RIN more.
/shrug It certainly would save time and travel however.
Again, I don't know if I actually like this idea. It seems sort of cheap. And I think I enjoy using/promoting RIN more.
lunas
Wed Nov 17, 2004 5:42 pm
#29
i love the idea of a droid that boosts the resource quality. i would also like to see it give us a harvesting bonus of like 20% to 40%.
WildBil2Me
Wed Nov 17, 2004 6:28 pm
#30
Fred_Skinner wrote:
Sadly, you would be generating many "types" of a resource and I'm not certain that they will go for that. You can't just juggle a number and store it in the database: the new number makes a new type and more types are database space. While I'm not against the idea, indeed it is a good one. It's just technically I cannot see how it could be done well.
Owen-Lars wrote:
In this regard i suggested a droid which would sort of 'refine' any organic you put into it giving it a buff in stat value. For instance, i gather 10k tat avian (hehe) i then place it into my droid refiner and bingo! the values are increased by 20%. This 20% would be calculated byusing my harvesting level and the droid values.
Back in beta i believe there actually was a method of refining resources (I think it was mainly inorganics) but as Fred States the databasing issues made it a bit difficult to manage. Back in those days I believe (but am not certain) that it was more like today's form of Reverse Engineering. You take several resources mix them together and recieve some sort of new resource. Short of mixing this into a system like RE I fear it's still out of reach.
Editted in:
In the event that modular camps are viable (and as I remember that's still up in the air) I'd like to see a module added that would place a mission terminal in our HTFB.
Alot of the ideas suggested here are definitely intriguing. I just fear that implementing Tracking droids or Rescue droids or even Recon droids might hamper our Revamp in the future. Realistically we need to see what's going to happen to the profession before we think about this.
Message Edited by WildBil2Me on 11-17-2004 08:51 PM
Almagill
Wed Nov 17, 2004 6:50 pm
#31
KaiRaene wrote:
BTW, I was working through the camping line again and noticed the FB has the food and chem crafting station in it. Does the HTFB have the same one or a differnt crafting station? If its the same it definately needs to be changed to a weapons crafting station. Simply for diversity.
HTFB has both a Food & Chem and a Weapon Droid General crafting station.
weaponmaster88
Wed Nov 17, 2004 7:22 pm
#33
Iseult wrote:
Birth-control droid: park it outside the lair and it emits some sort of sonic pulse that keeps the critters inside from getting busy, which means less babies and more harvests. Durnies and kreetles would be more resistant than other creatures.
Get-it-on-droid: park it ouside a lair and it puts on some sweet, sweet music, which means more babies -- using this near a durni or kreetle lair will probably crash the server.
Winnebago (tm) droid- this droid would set up a camp for you. Could be combined with other droid modules to specify which type of camp - for example, through in a food crafting unit and a medical unit, it's a doctor's camp. Throw in a mission unit and it has a mission terminal, etc... (well, we might push for a mission unit - see below).
Milking droid - self-explanatory, but maybe with some cool animation and slurping sound effects. Different height droids would have to be used for different height creatures - like if you tell an r2 unit to milk a faamba it would have to jump and hang on. Great idea, its like the droid leaves out 1/4 of the things we can harvest so a milker would be viable and great.
Harpoondroid - like a more permanent adhesive mesh. If it works the creature is tethered in place; if not the creature gets to drag the creature around while the droid leaves skid marks and makes high-pitched whining noises. Different from tank droid, which we already have, in that this would be useful for the kinds of things that we have no chance of trapping (or tanking with a droid). Good idea, not sure the devs would go for it
Mission droid - could connect us to the bothan spynet and get hunting missions (low-payout) that would give us missions for a wider range of critters than are now on the terminals. This is definetly one of the best ideas on here, i like it a lot. we need to be less dependent on cities and such
Eopie droid - it would alter the visible spectrum so you and your group looked like herd of wandering eopies. You would still be atackable,but who really bothers shooting eopies. Oh, and if you attacked or if someone pointed their miliking droid at you, you would be discovered.
Answer droid - I don't know about you guys, but I get asked a lot of questions.You could have this droid answer all of your tells for you by doing a knowledge base search based on the content of the tells. If it returned no results, it wouldact like an eyes of mesra.
A delivery droid - this droid could delivergoods or services to people from afar. No more having toenter a city.
An anti-spam droid -- if someone repeats something more than two times in a thirty second interval, it automatically adds them to your addignore list. Very useful for the urban ranger.
An organic survey droid -- ok, I'm serious about this one (no really) - this droid could get the names *and* stats of creature harvestable resources on a given planet. This would save a lot of time. It wouldn't be able to sample or harvest, just get the stats, and you'd have to be a high-level ranger to use it.
A thumper droid -- think Dune (tm) here -- you could take this droid into one of the many now desolate areas (ie., our former hunting grounds), and have it jump start the spawns. One of these droids would be the equivalent of telling the server - hey master ranger here who wants to hunt in this area, could I please get some spawns. Definetly the best idea on your list. i hate running thousands of meters just to find a spawn on a planet. PLZ DEVS IF YOUR GOING TO USE ANY IDEA ON HERE USE THIS ONE!!!!
ok - I'll try to think of more...
Iseult
Master Ranger / Mediocre Rifleperson
Bloodfin
i like a lot of these ideas didn't read past this one so i don't know how many other great ideas my fellow rangers have come up with. i really hope some of these get implemented.
As for me i don't really like the harvester droid as of now because i can kill and harvest at a much faster rate then my droid and in the long run i get less meat per harvest but a lot more meat overall. so they need to make an area harvester droid or a much faster droid that could have a memory so you can tell it to harvest more then one thing at a time.
Nemo0
Wed Nov 17, 2004 7:31 pm
#34
Fred_Skinner wrote:
Sadly, you would be generating many "types" of a resource and I'm not certain that they will go for that. You can't just juggle a number and store it in the database: the new number makes a new type and more types are database space. While I'm not against the idea, indeed it is a good one. It's just technically I cannot see how it could be done well.
Owen-Lars wrote:
In this regard i suggested a droid which would sort of 'refine' any organic you put into it giving it a buff in stat value. For instance, i gather 10k tat avian (hehe) i then place it into my droid refiner and bingo! the values are increased by 20%. This 20% would be calculated byusing my harvesting level and the droid values.
Not necessarily--they could just add a "buff amount" value to the actual container stack. And you can only combine two stacks if they have the same "buff amount" value and the same resource name (buff amount value defaults to 0). It's a crude way to do it but it could be done with a lot less overhead than making a new resource for every combine.
Nemo0
Wed Nov 17, 2004 7:36 pm
#35
Also, what about a guard droid? You can leave a droid at a location and it will warn you if anyone approaches within a certain range (probably with names). It could be useful to help guard your faction base without needing to leave someone watching it all the time. But you need to make it a Ranger item (probably tracking 4) so people don't use it as a Jedi hunting device (or something similar--I know Jedi hunting devices are not really necessary anymore with all the BH droid fixes).
Landorien
Wed Nov 17, 2004 8:05 pm
#36
Ranger certed Nanobots 
Are inserted into the beastythrough the useof a master ranger big gamespike trap or that sort of thing for tracking, which would suggest they don't "despawn" even if running out of visual range,and also inhibits proper movement or attacks as the little workers find their way into the victims spine or brain making thedowning ofthe prey substantially easier.
Let's face it, droids are rapidly killing what little sport there isin hunting,as was humblypointed out in the KOTOR game, so why not go the whole nine yards and have microscopic "droids" severely enhancing the actual hunt solidifying rangers as supreme hunters and not just master skinners of wildbeasts and fishies?
I am however on the side of a sporting hunt, and would rather not see us as "mechwarriors" commanding droids to do the work for us.. it seems wrong on so many levels to me.. Why would the empire ban the use of military droids, but keep the ones that are fiercely skilled at _dissecting_ any living being?
But if the droid menace insists on staying with us I don't think we should dabble about with droids doing menial tasks like skinning, but instead create superb hunter robots, like nanobots,thatenable us to track the beasts faster than a nonranger could, kill it way faster than a group of swordsmen would and harvest a helluva lot more than a group of swordsmen with novice scout.
It would be super if we didn't need a droid for this,ranger of all professions(!), but if we have to use them to be the best hunters, make them really useful at our high skill level of expertise.
The current bots are of far superior use for the nonranger "scouts" whomoften only have scout for the terrain negotiation, and have harvest as more of a perk than profession.
The bonus master rangers get from a droid is virtually neglible, and are far more often slowing down things than actually speeding it, and in competetive hunting and when running away from gorax's, speed is GOD.
Sure hope nanobots aren't too small though 
Fodder650
Thu Nov 18, 2004 1:03 am
#37
Oreet,
The data storage module holds waypoints and schematics i believe.
The data storage module holds waypoints and schematics i believe.
Rancorrider4
Thu Nov 18, 2004 1:27 am
#38
Calculus_Entropy wrote:
I like the idea of the oft mentioned droid module to assist with tracking (i.e. longer range for tracking).
I respectfully disagree. I am of two minds on this, one being Rangers do not and should not need droids for anything. I am also against a droid having anything that we should be able to do to begin with. More range for tracking should be inherent with a Ranger.
The other side of this is that this is Star Wars, and most people would agree that droids are a center piece of the Star Wars lore and this game. I just think we should be careful with what we suggest here as we don't want to short ourselves in the long run.
BaneShee
Thu Nov 18, 2004 1:53 am
#39
Owen-Lars wrote:
- The Ranger role may change in the future: Be careful not to suggest functions that will hinder our development or become redundant at a later date
Personally I don't see how we can be asked to design droids when we don't know what our role will be but here's my 2 credits
Summary:
Planetary/Interplanetary Organic Survey probe/droid. This would be a droid module or a BH style seeker droid that would be disposable or have a limited number of uses. You tell the droid what planet you want to survey and after a certain amount of time it sends you and email with an attachment showing you the current organics on the target planet and their values. The organics surveyed should be hide,bone,meat(all types including fish),eggs,milk.
Another variation of the same idea would be to have a DE create a droid module that could be inserted into an droid or flight computer that would basically allow you to survey from space. So for example you must enter orbit around the planet that you wish to survey and then you can survey the planet organics from space.
Certifications for these droids would work as follows:
Certifications for these droids would work as follows:
Level 1 Survey droid : Master Scout - This base droid module gives you the current planet organic resources and the values of each. This droid has 5-10 uses before it needs to be repurchased. Note this droid works only on your current planet, you must be in orbit around or on the ground of the planet you wish to survey.
Level 2 Survey droid: Frontiering II - Same as level 1 droid but with 10-20 uses.
Level 3 Survey droid: Frontering IV - This is the first interplanetary version and its patterned after the BH seeker droid. This droid will allow you to survey any planet in the galaxy. This droid would work from space or on the ground and has 5-10 uses before it will no longer function.
Level 4 Survey droid: Master Ranger - Same as level 3 droid but with 10-20 uses.
Message Edited by BaneShee on 11-17-2004 12:59 PM