Ranger Archive
Thread: Possible new Ranger requirements:Scout 4000 and Marksman 0040
It may come down to Scout 4/4/0/0 and Ranged Support for all we know....
I'd like it to be Scout 4/4/0/0 since I was planning on picking up Medic 0/2/4/0 with the last 4 sp already tied up in Luck.
shifting the requirements to marksman/carbines caps a BE/combat prof at CL57 and strips us of the ability to use stim-Ds.
not to mention the tracking skill is very useful to us, although that argument is lost at this point.
You could be Master Rifleman, Master Bounty Hunter and Master Scout.
while my dream was to be Carbineer/Ranger since day 1 i'll try to put that aside and be non-bias.
it would be much smarter for ranger to require trapping 4 and ranged support 4. this would let rangers be more then 1 ranged profession... but it would instantly be the FOTM template and be nerfed to heck and be back to useless.... so while i don't want to loose my 4xxx CM it would be much more balancing to require 2 lines of scout perferably trapping and exploration since these fit our new proffesion.... this would also allow melee rangers so everyone would be happy... i don't see any reason not to do this
I think what we have to remember is that, while our title is Ranger, we are reallyslated to becomemore of an 'Evade and Ambush' proffession, not an frontline soldier.I think it's unfair for TH to back it up by linking carbines to Ranger.
That said, even in modern Ranger squads, i'm sure theyuse more than just carbines. Like demolitions expert, medic, ect...
SkiingSullustan wrote:
That said, even in modern Ranger squads, i'm sure they use more than just carbines. Like demolitions expert, medic, ect...
IF pre-reqs are Scout4000/ Marksman 0040:
Demo expert = Master Ranger/ Master Commando (23 skill points left)
medic = Master Ranger/ Master Combat Medic (9 skill points left)
Squal Leader = Master Ranger/ Master Squad Leader (38 skill points left)
We get 250 skill points, not 121.
I don't like it at all. This forces melee players to spend more skill points than ranged players. I was TKM when I first started playing and I think that profession fits in well with this new visionfor ranger.
As a rifleman I will only have to pick up carbines1-4, any mellee who doesn't already have marksman skills will have to pick up novice marksman along with carbines 1-4.
how about something in medic as a prereq you would think someone who can take care of there self out in the wild would have some medic ability then ranged or melee would be even
all the same arguments as i have seen in the bh forums SOE likes to pick what combat style we use with what profession we pick why should a bh be only ranged combat? why should smuggler be pistol / unarmed? why? why? why?
combat medic needs ranged support. is it because they THROW there heals and poisons?
the new ranger is going to THROW traps
Is THROWING considered a melee attack or ranged?