Ranger Archive

Thread: Top 5 Correspondent Report (Sep 22)

Seiryuu
Tue Sep 23, 2003 2:53 pm
#27

"Request that the healing modifier of camps be applied to natural HAM damage recovery on Creature Handler pets and Faction pets."

Using the healing modifier will not do much for pets because their non-HAM stats are all set at 80. That would be equivalent to a player in full armor expecting to see a boost while in a camp.

While something would be better than nothing, it needs to be a multiple of the modifier or a return of their stats to 400 while in camp to make a significant difference. To me this is really in the realm of the CH empathy line by replacing Embolden with a temporary stat boost. (Ideally I would like to see both as the downtime is still excessive for larger pets and it gives both professions something.)



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NRaas
Tue Sep 23, 2003 2:56 pm
#28

"To me this is really in the realm of the CH empathy line by replacing Embolden with a temporary stat boost."


I was hoping for something to improve the mind healing rate on my poor Faction Soldiers as well.





Ranger Threads
State of the Profession
The Outdoorsman
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kewlduud
Tue Sep 23, 2003 6:08 pm
#29

kewlduud
Tue Sep 23, 2003 6:14 pm
#30

Sorry about above post, accidentally hit enter in frustration after trying to type and seeing nothing come up on screen. That said, I feel that most of our professions concerns were addressed. I agree that HTFB should have their costs reverted as was mentioned in the post, bone and hide don't make floating hover chairs (as was said earlier). Good job Nraas.
WyldWookie
Wed Sep 24, 2003 9:04 am
#31

This professions' boardsare definately the most mature and logical I have come across Keep up the good vibes!(Just thought I'd throw that in there)


I am one of those who thinks camps should stay how they are. Rangers typically are a self-sufficient profession. That's the neatest thing about them. Why should we need an artisan's help to build our camps? I understand the arguments...I mean really...how does one make crafting stations from bone and hide? Doesn't change how I feel about it.Camps should only include the resources that a Ranger can get.That's just my 0.02.





~~~~~~~~~~~~~~~~~~~~~~~~~~
Beware the leader who bangs the drums of war in order to whip the citizenry into a patriotic fervor, for patriotism is indeed a double-edged sword. It both emboldens the blood, just as it narrows the mind.
sbjnyc
Wed Sep 24, 2003 9:16 am
#32




WyldWookie wrote:

Camps should only include the resources that a Ranger can get.That's just my 0.02.




That already is true for camps. It's the field bases that should need polymer andmetal becuase, well let's face it, they aren't camps.


Besides, I can get el crapo metal and polymer cheaper per unit than I can sell the worst hide and bone for.

WyldWookie
Wed Sep 24, 2003 10:08 am
#33

True, true...



~~~~~~~~~~~~~~~~~~~~~~~~~~
Beware the leader who bangs the drums of war in order to whip the citizenry into a patriotic fervor, for patriotism is indeed a double-edged sword. It both emboldens the blood, just as it narrows the mind.
FUD2
Wed Sep 24, 2003 3:15 pm
#34

Excellent. I like the idea of the Ranger Cabin. Just what i've always wanted, certainly seems natural for a Ranger. Of course all of these ideas are great. I would especially be glad to see these changes for traps implemented, as Trappers we've all pretty much gotten accustomed to the limited information, it would be great to have some real data.




Calibos


Trap Master


Kettemoor Galaxy

GraniteBat
Thu Sep 25, 2003 9:39 am
#35

Great post!! I hope the devs appreciate a clear thoughtful list that gives them a great idea where to take this profession. I hope they listen and implement these ideas.

Great job correspondant and ranger community!!!
DarkInigma
Thu Sep 25, 2003 5:00 pm
#36

Request for High Tech Field Base:


To heal Battle Fatigue with the help of a Dancer or Musician
Be able to play HoloChess (Dejarik) on the High Tech Field Base's chess board


Why not combine these two, and while we are asking why not have them put a game in
all ranger base/camps that make sense.


For instance if I'm sitting at a chair and playing Dejarik I can heal and fix my
Battle Fatigue through this form of recreation. Not nearly as much as if a dancer
was in the camp, but slowly enough that if I was just incapped I could heal to full and
loose about 30-50 Battle Fatigue..


Thames
Thu Sep 25, 2003 8:02 pm
#37

How sweet would it be to see this report in Update Notes? Thanks again, NRaas. By the way, my pet peeve is that silly campfire. It looks ok for the first two and completely riduculous for the last two. I just love popping an HTFB with laser barrier, two crafting machine, trick tents, a holo chess board, medical facility (kind of), banners, crates, and a lil crappy fire that looks likea 5 year old made Help!




Odax Osskip**Far Star**
Master Doctor
NRaas
Thu Sep 25, 2003 8:06 pm
#38

"and a lil crappy fire that looks likea 5 year old made"


That was has been suggested previously... I'll add it to the list.





Ranger Threads
State of the Profession
The Outdoorsman
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sbjnyc
Fri Sep 26, 2003 7:53 am
#39




DarkInigma wrote:

Request for High Tech Field Base:


To heal Battle Fatigue with the help of a Dancer or Musician
Be able to play HoloChess (Dejarik) on the High Tech Field Base's chess board



I'm certainly for the idea but my guess is that, at least the 1st one would require a new camp at Master Ranger and the services of a Dancer/Musician rather than a Novice Entertainer with skills. Otherwise who would ever go to the cantina?
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