Ranger Archive
Thread: What do you want to see in Publish 21?
NoelWindtiller wrote:
I would like to see an area light effect for group members.
When we are hunting multiple creatures a group should focus on one to take it down fast and move on to the next. We should be able to hit a creature with a dart of some sort to highlight that so other party members know wich creature to attack next. We are hunting machines we should be effecient.
Camo, This is cosmetic, but when we are camo'ed I would like to see us as camo'ed, something to let us know we are hidden from things. Face Paint, change of clothing ect....
Tracking should be fixed. I would really enjoy seeing some tracks once we have found them.
Craftable markers to place to let us know that we have been in that area to track already. Put a Timer on them so they dissapear after xx amount of minutes.
Give us rangers a slightly higher creature handling level. We would not be able to train or tame, but with us being able to control a creature this would in turn make CH's more useful since we would need our creatures trained by them.
herbal Heal foraging. Maybe some berries and plants that we could find on different planets to make healing salves. They would be a way for us to help heal people in our camps. We can get low level foods, maybe we could forage the equivlent of a stim A or B?
Thats my idea's hope ya like em and they are not to far out there.
Thanks!
Noel Windtiller,
MRanger MRifles, Survival FS Tree. Best dang Ranger on Lowca haha.
This is why i chose squadleader to go with ranger for Volley Fire... though i agree that the animation doesnt really stand out enough to show everyone to focus on that particular mob, and most people dont know what it is when they see it
Ce'Dara
Maxanto wrote:Complete traping fix? New camps that actually work? Weapon skills? Let your imagination run wild here guys. Lets give the dev team something they can sink their teeth into. Lets make Rangers apart of SWG!
Other than a comment by JFrreeeman that maskscent/cammo issues (and then only some) will be addressed in P21, I'm wondering if I missed a memo?
Seriously, if we're actually slated for something, cool. Am just hoping you all don't get your hopes too far up and then wonder why suggestions weren't carried forward.
Just to pour further cold water on things (honest, its for your own good) I'd also guess that content for P21 is pretty much decided on and in the process of being coded to roll out to Test Centre once the current publish is felt to be 'stable' (fsvo stable).
Also, if I did miss a memo, could somebody point me to it so I can go 'w00t whoopee' too?
grumpyKen
I would like to see all the traps that exist work as described.
I would also like to see a few new traps added to the Ranger line, in the trapping boxes that do not get us other certifications:
- Serrated Spur - A trap that has the effect of preventing creature healing over a limited (but useful) timeframe. This would not be a bleed, as the traps are designed to directly damage creatures, but would be enormously useful in havinga Ranger in your group to help take down large prey, such as Krayts, Gorax, GDK, other large occasionally fluffy and always dangerous critters that populate the galaxy. In terms of resources, I would recommend as part of the components like Dathomiran Insect Meat or some such as the "clot prevention" or some such.
- Hide Bore - A trap that applies a minor effect (25% maybe) Armor Break on a creature, that might last overa reasonably long period of time. Nothing that would be competitive with the traditional elite combat professions, but something that would be an excellent usein trapping to apply another useful effect while hunting creatures, great and small.
I would also like to see an ability, tied to the Rescue ability, called something like "Predator's Howl" or some such, where the Ranger can imitate the hunting call of a predator indiginous the planet they are on to scare off (invoke a Retreat) on a number of creatures. Creature crowd control, in a manner of speaking, where as the Ranger increases in ability, there are more planets for which the Ranger could invoke this ability on, simliar to the way that camoflage progresses.
Just some ideas, I'm sure something similar or frighteningly identical has been suggested before.
Very Simple:
1. Adhesive Mesh (The Devs must not have known this trap has been bugged)
2. /Rescue
Then lets talk again.
I support the DEVs making baby step fixes to current bugs.
Deadtech wrote:
Just bug fixes. no new content at all. 5 bug fixes for every profession. Hell I'd pay $25 for an expansion of just bug fixes.
I know how you feel. However if we are a compbat profession give us a weapons like the CM's and SL's have. Find a way to reduce the SP that we need. Come on its absurb that we pay more than a bounty hunter does give me a break.
Besides that make camps useful for SOMETHING! I am thinking short term buffs of some hunting variety!
I am easy like Sunday morning.....
1) Fix the Kashyyk camo kit.
2) Maybe a few more combat bonuses since we are supposed to be a combat prof.
-Xell- wrote:
I would like camps to last longer after leaving them.
You mean more that 30 seconds LOL...
It does kinda make them usless in fast grinding groups... it should stay for 5 miniutes IMO and thats if combat is initiated... Or the more expensive the resources used to make the camp the longer it lasts
Ce'Dara
-Xell- wrote:
The reason I want thisis thatI am a roleplayer, so I like to set up a camp somewhere, RP getting all my gear together, then go hunting, and return to the camp every once and a while. As it is now, I have to make a waypoint where the camp is supposed to be and put a new one each time, pretending it is the same one.
Yea I think camps lasting would rock esp if they kept animals out.
I wouldn't mind seeing more level 10 mounts that us MCH can tame so Non CH can ride.. example. Level 10 big dewbacks or level 10 big banthaslairslike the mottley Kaadu mounts around where they grow to a max of level 10 and are full size also maybe make the mottley kaadu spawns more because i can only find like1 spawn now and then, none of these min debacks or mini bol that grow half the sizeand look terrible when i full growen human is sitting on them.
Its annoying going to a Bio Engineer to get them because it take like 4x the amount of time for them to grow once the have been made and not all BE's have the time and not all MCH have money to pay a BE for them. i like to track them down myself and make the money from sellinb them, and bring back the days of shooting from a mount and attacking from a mount like before the CU. ![]()
Regards
Oop, Master CH and Tracker