Politician Archive
Thread: Um....Baj? I'm not sure this is a good idea on TC...
OK, folks, time for me to submit to Thunderheart. I went through and counted up the responses in this thead so that when I tell him there is a "split", he can see for himself how the weight of numeric support fell on either side. I tried to just count individual responses, not counting multiple responses from the same poster, and the way I count it, this thread had 26 unique negative respondants, and 13 positive. Being the math whiz that I am, I'm going to put that in percentage form and call it 66% negative, 33% positive. ![]()
Here's what Thunderheart will see:
Thunderheart: There's been some heated discussion of the new rule on citizenship status in the latest patch notes.
Citizens will now be removed from a city if they haven't been online for about 3 weeks (6 weeks).
Thanks. You can keep debating. Hopefully we will get some feedback from the devs on this issue.
For me the best way to prevent cross trading of citizen is to apply the 3 week rule only if that account have log on another galaxy during this period, and not to temporary Canceled account.
If they apply the actual 3 week rule, yes as a mayor i'll look for ghost citizen, just to be sure to never see our city level go back. The result will be that there'll be about 15-20 more house and those house will also serve as item stock ... so more lag on server ... great solution SOE ![]()
I think people are blowing this way out of porportion here. Lets take a look at what this really means for a 'casual' gamer.
Many people have brought up the idea of people being able to play for say a month, and then being gone for aperiod of time - say 2 months. Whether we have a 3 week or a 6 week timer, they will still be affected by this, but will it make a significant difference to your town?
Say you have 10 people, randomly playing for 1 month, then taking 2 months off.
3 week inactive timer - this means over a12 week (3 month) period, the average person will not be a citizen for 5 weeks. 7/12 X 10 people means 5-6 people (out of the ten)will usually be on the city roster.
6 week inactive timer - this means over a 12 week period, the average person will not be a citzen for 2 weeks. 10/12 X 10 people means 8-9 people (out of ten) will usually be on the city roster.
I think the 2 months off situation is very rare too - I do not really know anyone that does this consistently. Some people take a week or three off on occassion, but those people would only very rarely be affected by a 3 week timer, and never by a 6 week one.
At most, cities are probably looking at loosing 5-10 legit casual gamer citizens for their city (although potentially many more ones that are not legit). I think that in 99% of the cases, mayors will be able to manage this kind of thing.
Yes, the ONLY way this could work in a positive fashion is if the mayor has a way to remove the property otherwise we are on the way to eventually losing all the cities ....it would take time agreed but the real estate issue will become acute eventually and then were all in trouble
personally i have always had reservations about a mayor having the ability to remove a property simply because the potential for griefing is incredible, however, with this new rule the ability for a mayor to remove properties becomes a neccessity.
LOL...someone must be really passionate about this issue...lot's of one stars on this thread. This is probably one of the healthiest discussion threads I've seen on these boards...but the one star bandit strikes anyway! ![]()
I'll say it again: My opinion is that this is good for the health of the overall player city system. Lots of good points have been made, but I think the only real question is the time limit.
FlyingElmo wrote:
Bajeezus - YOU NEED TO TELL THEM THIS IS A BAD IDEA, and that we venomously oppose it.