Politician Archive

Thread: Mayors Are Helpless Against Law-Breaking Citizens

Ash057
Fri Apr 23, 2004 1:05 pm
#14

we had a city member switch factions then stay in the city just to bother us. this needs to be addressed.



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Plzurpilot
Sat Apr 24, 2004 10:05 am
#15






Saitek wrote:
Not only would I like to be able to placea fine, but I would like some sort of city jail to be implemented. So if a player will not or cannot pay a fine they get sent to jail. This could also be fun if other could "break them out".






Somthing i think would be cool to implemt, would be to have warping to the imperial prison on Dath IE you have been arrested by the Empier. I remember how much of a pain it was walking there before vechicles.



Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
Master Droid Engineer | Master Politician | Master Artisan | Master Architect


DeathbyNerfing
Sun Apr 25, 2004 9:47 pm
#16

They said that about /citywarn. That it'd be easy to control, just vote the mayor out of office if he doesn't keep the militia in line. If the mayor is corrupt, and there isn't another who would want to give up the skill points, then the player is effectively forced to leave the city. While this would be a cool amount of power to have as mayor, it would be (in my mind) considered griefing. I wish /cityban would come back though. Especially since you can now remove militia members whether they approve or not (before they had to go to the terminal to be removed).


Koweim


Refah
Mon Apr 26, 2004 5:06 am
#17

I also think that this is a good idea.
To be mayor is sometimes real hard because you have not the possibility to punish a citizen who has break the laws. They can start making trouble against other citizens and they asked the mayor to do something against him, but as mayor you cannot do anything.
If you are a citizen, who lives in a town with a corrupt mayor you have no problem to leave the city and settle down somewhere else. And I see no reason why a citizen should live in a town with a corrupt mayor. If he stay there its his own fault.





Refah Deon, Heaven/Tatooine (Chimaera)
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Paubocca
Mon Apr 26, 2004 1:05 pm
#18

This may initially sound like a joke, but I wouldn't mind seeing a city courthouse. It could lead to a new profession, a legal profession, of judges and lawyers.Each city, with a courthouse could carry out their disputes and decide how to punish a law breaking citizen...hell, you could even decide what the laws are. On the planetary level, each planet could have a similiar system, and then for the whole server. So your case against some griefer could be taken to the Planet court, and if it doesn't work out, it could go to the Galactic Court. Only highly skilled lawyers could advance their case to the Galactic court, so it would behoove a player to find the best lawyer possible. Of course he could charge an arm and a leg as well. I don't mean to be getting off the subject, because I think fines is a good way to keep order, but this would be a good way as well, while opening some new professions, and having a new way to play the game. Just my thoughts.



Paubocca
Master Droid Engineer PBC Droids
Master Artisan
Master Merchant
Pappi
Mon Apr 26, 2004 2:38 pm
#19

a galaxy of lawyers... man O.o




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Vandessa
Mon Apr 26, 2004 2:45 pm
#20






Pappi wrote:
a galaxy of lawyers... man O.o





More like a galaxy of Judge Dreads! .... "I am the law!"



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

Chibi-Bar
Mon Apr 26, 2004 2:55 pm
#21

To prevent griefing a couple of "stuff" needs to be implemented...


A. City hall CANNOT BE destroy via mayor... there is 3 ways to destroy a city hall..... 1. Ran out of money... it happen.. treasury is broke... city hall goes... 2. ran out of citizens.. less than 10.. poof.. 3. vote for destruction (a possibility) but need at least 75% vote.


B. Voting a mayor out and let the "opponent" with most vote wins... this may be hard, but may have to drop the "incumbant" vote and allow people to really take the time to vote. If no one votes the incum mayor stays.. this promote political.... say you have only 15 actives out of 30 citizens at the time.. you can get a new person in office this way.


C. resign-ability. A mayor should be allow to resign at anytime IF there is a opponent mayor running. If thereare more than one running, then the one with the most votes wins.


This way.. the citizens can keep the mayor in check and vice versa...


Optional D. if a mayor is voted out, then the militia is cleared out to prevent mayor's men ruining future play hehe...







Sasheria Windsong

Master Artisian and Master Architect
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LeBob
Mon Apr 26, 2004 8:31 pm
#22






DeathbyNerfing wrote:

They said that about /citywarn. That it'd be easy to control, just vote the mayor out of office if he doesn't keep the militia in line. If the mayor is corrupt, and there isn't another who would want to give up the skill points, then the player is effectively forced to leave the city. While this would be a cool amount of power to have as mayor, it would be (in my mind) considered griefing. I wish /cityban would come back though. Especially since you can now remove militia members whether they approve or not (before they had to go to the terminal to be removed).


Koweim






/cityban was not removed........... but it has never been applicable to citizens of the city in question.......... this imo is a serious flaw




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MaxellSnow
Tue Apr 27, 2004 10:13 am
#23

What about taxing pa halls/guilds specifically? Naturally the tax would have to be the same for all guilds. I took over as mayor of a city and am leader of my own guild. the other guild that had been running the city almost let it die out because of laziness. It has now been 4 weeks since I asked for a meeting with their leaders to discuss city finances...I would love to be able to tax each guild 1/2 of the city maintenance and turn the city tax free...


I would not think this would be too difficult to implement...add a check to city hall for guild tax, and bounce that along with pa hall maintenance, just pull the tax out of the hall's treasury...



Maxell Snow

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Songe
Wed Apr 28, 2004 6:40 am
#24

I like the fine idea. I would guess that having a 100k tax every morning would make people leave... but it can be a problem if people don't log on and don't notice that they are actually fined.



------

Novice Lekku Stomper
LeBob
Wed Apr 28, 2004 8:58 am
#25

With my idea, the '/cityfine 1234' would require line of site just like '/cityban' and also the player could receive a mail about having been fined, and of course would need to get a system message.



SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

LeBob
Sat May 01, 2004 3:29 pm
#26






%




SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

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