Politician Archive
Thread: Tiggs Says Lack of SW Trainers In Player Cities Is Intentional...
LeBob wrote:
I am complaining because there is no purpose. I am not taking up SW, but if we let the Devs do stupid things, they will only be encouraged to do more stupid thinkgs in the future.
this is the best reason for putting up a stink about anything even if it doesnt concern you perosnally. people that are allowed to do somehting on a tard level will continue to do so in other areas unless the general populace yells about it.
Barb-Wire wrote:
LeBob wrote:
I am complaining because there is no purpose. I am not taking up SW, but if we let the Devs do stupid things, they will only be encouraged to do more stupid thinkgs in the future.
this is the best reason for putting up a stink about anything even if it doesnt concern you perosnally. people that are allowed to do somehting on a tard level will continue to do so in other areas unless the general populace yells about it.
You can't have shipwright trainers in player cities, just like you can't have pilot trainers in player cities. I really don't have a problem with this.
Darrius wrote:
jason67 wrote:
That's exactly my point, who cares thatYOU can't "effectively" grind from your home. There isn't a single combat profession that can grind from home, and yes I understand that the other crafting professions can be but come on now, there are at least a hundred different things that the devs could be spending time on that would be ten times more important than you being able to craft from the comfort of your home. Never once did they say "hey and guess what with this new shipwright profession you can grind out master from your very own home in a matter of mere hours". I don't see why you EXPECT this to be the case. Obviously shipwright was not made to be ground out or it wouldn't require you to have 6mill units of resources in order to do it and only an xp cap of 300k.
The part that really throws me if is why/where/when/how did you come to expect that you should be enabled/"entitled' to grind this profession out without ever having to leave your home. It just baffles me that you actually expect this kind of gameplay.
Never really considered having a new Trainer in my Player City as an Entitlement for being a Shipwright. I'm not "Grinding" Shipwright in the "classic grind-to-jedi" sense...prolly a poor choise of words on my part.
Still, what becomes the need for Player Cities then, if your citizens cannot enjoy conveniences. Most towns levy taxes from which their citizens expect certain services. Just like the real-world. How is Shipwright really that much different from Architect (once you can make Gungan Heads)? Both basically just suck up tons of resources, give back a fraction of XP/per unit, etc. As a Mayor I can recruit an Architect Trainer.
Oh, and actually, I have gained most of my Xp on my combat Alt within probably 1500m of my City. Pull missions in town or hunt the masses of wild spawns.
Not sure where I was gong with this...ended up on a tangent...dam ADHD anyway...
Recruiting Trainers is something that Politicians get to do...one of the very few pathetic things we can do for the crapload of Skill points we waste and the months it takes to gain XP. Is it too much to ask for something new? (aka SW Trainer in town) I think not. Everyone is entitled to disagree with me, of course. that's what I love about my country
Arrya wrote:Sadly, this does not suprise me at all. Although it is quite rare for a Red Name to mention player cities at all in any context, it is very clear that they have been deliberately undermining the functionality of player cities for many, many months.
well, can't say I haven't tried *shrug*
Pappi wrote:
Arrya wrote:
Sadly, this does not suprise me at all. Although it is quite rare for a Red Name to mention player cities at all in any context, it is very clear that they have been deliberately undermining the functionality of player cities for many, many months.
well, can't say I haven't tried *shrug*
I don't doubt it for a second