Politician Archive
Thread: Militia/City Ban woefully inadequate
Ninja007 wrote:"use our facilities"
See you have a mental roadblock there that caused your problem. It's not "yours". It's PUBLIC. Just like in real life.
No, it isn't public. Hence the word ban. NPC cities are public. Player cities belong to the citizens of that city. If you aren't one of them, you have no rights. Luckily (from the point of view of the invaders) there are plenty of bugs providing access, rights or no.
"Anyways, this is star WARS, notice the emphasis on the word WARS. There is no reason why we shouldn't be able to have faction aligned cities"
Yes there is: to avoid restricting features and enforce PvP on people who never asked for it. Covert detectors were a bad enough idea in the first place.
Well, what they needed for that was THREE different means of being in the GCW: sympathizers (can't spend faction points on pets, cannot join in PvP battles under any circumstances, lose all unspent faction points when moving to covert or overt), covert (50/50) and overt.
But this truely is forcing a fighting stance on people who just want to build communities. It's not right, and its not what cities should be about.
~~Shabhaii, Mayor of Tombra, Naboo
www.cityoftombra.com
The REAL BT
"The FS system only rewards the Veruca Salt's of the MMO world . . . not the Charlie's"
Casey, use the command guild
PA initials) to ban an entire PA from your house. So to ban PA ABC put guild:abc into the ban list. Hope that helps![]()
Otherwise those are great ideas. Especially the faction ideas. I've wanted a faction city for awhile. Anyone that says a city is public is straight wrong. The mayor owns the city, decides who can build in it, what city facilities go into it, what taxes the citizens have and the kicker HAS THE ABILITY TO MAKE AND DESTROY IT. Not sure about you guys, but if I can control, make and destroy something I consider it mine.
Anyways, this is star WARS, notice the emphasis on the word WARS. There is no reason why we shouldn't be able to have faction aligned cities. I'd really like to see a temporary Overt status for all Coverts within a faction aligned city. So the second you stepped foot in a faction aligned city you became Overt and if you were Covert when you stepped in you would be Covert when you stepped out.
At this point in time there were NOT city to city all out wars happening. At all. There were quiet rebels (covert) supporting the all out guerillas (overt) who did their fighting specifically in obscure locations like Hoth, Yavin, Endor. They DID NOT have the GCW in civilian towns on a daily basis. Not a complex issue here.
If nothing else, there would have to be ONLY Empire-aligned cities. There WERE NO overtly Rebel cities...that would have been Job One for the Empire to wipe out. And the Rebellion would be helpless to stop it & would have to RUN just like they did from Dantooine (and that was a military base not a city full of innocent women & kids).
Allowing a few factional cities would be cool as long as they were not up to player's whims nor done without a good solid specific case story reason for each one. But the idea of "it's MY city, I can do what I want" is garbage, like it or not, & each update will continue to reinforce that idea. Note you can't& aren't meant to really prevent anyonefrom anything....just warn them & then try to inforce it with militia. It's there STRICTLY to help deal with griefers & flamers & harassmentm NOT to let you pick & choose who you LIKE to have in town.
Cocomono wrote:
No one said every city has to be faction alligned. I seriously doubt most cities would become faction aligned if given the choice. The request is to have the option to be a faction town, why is everyone getting up in arms about staying neutral and out of PvP. If you want to do that, don't join a faction, don't go to faction fights/battlefields, or simply don't go overt. But faction should not take such a backburner in the game, thats simply rediculous. There needs to be more involvement for role playering and galactic warfare. Right now the galaxy is totally run from a neutral standpoint, no one is forcing anyone to PvP, MANY people want the galatic war to heat up and this is a perfect place to do it.
Precicely! We need several options for city management. Some will choose factional cities (I know, there would be no "overt" Rebel towns technically, but I know I'd like to see more GCW action any way we can get it), some will choose regulated cities (be it just for layout or a specific city type: trade, RP, pirate, etc) and some will choose an open city. We're actually intelligent people here, I think we can make grown up decisions about what we can handle in the game if given the chance. ![]()
~~Shabhaii, Mayor of Tombra, Naboo
www.cityoftombra.com
The REAL BT
"The FS system only rewards the Veruca Salt's of the MMO world . . . not the Charlie's"
All these discussionsabout public vs. private town are irrelevant to me. Every citizen of Corsica is a member of our Rebel guild (House An'geles). All the facilities are placed and guarded by Rebels. We're talking about setting up factional structures like scanners and turrets IN the city. This is not a public town, this is a rebel base. There is no reason why we should not be able to restrict our facilities from use by, at a minimum, guilds we are at some stage of hostilities with if not all overt Imps.
Oh - someone above mentioned justadding guild:name to the ban list. THERE IS NO BAN LIST. The only ban option right now is to physically select a target person and execute /cityban. You can't even "/cityban name" to ban somebody - it has to be somebody you are physically targetting who is present in your line of sight at the time. There isn't even a list on the city management terminal to tell me WHO HAS BEEN BANNED ALREADY. Basically, the whole cityban concept is TOTALLY underdeveloped to the point of being mostly useless.
"There is no reason why we should not be able to restrict our facilities from use by, at a minimum, guilds we are at some stage of hostilities with if not all overt Imps."
There is one: cities are capped, and EVERY player has rights to the same content you do.
slugeater wrote:
"There is no reason why we should not be able to restrict our facilities from use by, at a minimum, guilds we are at some stage of hostilities with if not all overt Imps."
There is one: cities are capped, and EVERY player has rights to the same content you do.
Ok... then give me your login and password and all your credits.. because following your logic I have the right to all the content you have---in your backpack. All your skills, all your everything. In fact, why dont you just transfer ownership of all your houses and factories and extractors to me as well, since should I not have some of them, i am entitled to it right? How about I build a city from my guild and pay for it with my own money for the use of rebels only, but no wait... thats not right, everyone should have use of my personal city. I want access to imperial bases to see the terminal spawn window, because that is content i am not getting right now....
Bah. ignorant.
We didnt build and work our heineys off to have someone come in and say we have to share everything.
The options are there, they are just BROKEN.
Don't worry about it slugeater. You are correct and the devs agree with you. Cities are public, they've said it a hundred times. the miltia and banning are not tools to privatize, they are a way of dealing with griefers.
Cities should not be permitted faction alignment. They CERTAINLY should not be used as some PAs "rebel base" as casey the hutt seems to think. Cities are capped and thanks to the stupid way the devs implemented that cap, we've got people who won the footrace taking up a highly prized city slot for no other reason than to preen their pvp feathers. Pretty sorry state of affairs if you ask me.
The other day I said I thought the dictator mayor was a myth. Guess not.
"There is one: cities are capped, and EVERY player has rights to the same content you do."
Hogwash Slugeater. EVERY player has rights to set up their own city and do whatever they want to with it. If they can't build their own they can move in to somebody else's and vote the incumbent out. But as long as my guild controls the city, has built and paid for everything in the city, and continue to maintain the city then we have every right to consider that city and everything in it OURS. I don't see you coughing up the 200K a week we're paying to have all these lovely amenities we're completely incapable of keeping our enemies from using against us. How can you possibly believe that is acceptable?