Politician Archive
Thread: Proposal for topics for the next bi-weekly question
Taking a page out of Jas's question for player associations:
When are the developers going to schedule some development time to player cities, beyond simply fixing bugs? Ie reinstating of /citywarn in some way, expanding our role in the war, stratifying the militia, new structures to produce a better city feel, et. al.
A repeat of my earlier posting ![]()
- When Space Expansion gets released, at what city level (or population level)will spacecraft be able to be pulled out of players datapads at player city based shuttleports? Is it Level 5, Level 4 - some supra level above these?
StumanKadir wrote:
In the absence of our Correspondant and the lack of a replacement until Haj is formally inducted, is anythng being done about oor next question to go to TH for answers?
Pappi wrote:
as Akkori suggested, perhaps we should start a new thread on what we think is an important question to ask TH. Please post your suggestion in this thread, I'll start off with a few:
- Benefits at master politician - "Industrial Society" and "Scientific Society", where did they go?
- Mayor resignation - more efficient way to transition between mayors
- City ledger - documentary of income/expense
- Alternative /citywarn - put the militia back to work!
- List of /citybanned people, maybe in the city hall, only accessible by militia members
- Ability to control "dead" structures in the city - when people quit and leave their stuff around, empty vendors, etc.
- Verification on how some of the city specializations work
- City improvement options - change lanscape, paved roads, etc.
- Communication options - city chat room
- Raising city cap
Please feel free to add to this listI'll be editing this list as more posts come in.
Message Edited by Pappi on 04-23-2004 02:24 PM
#10 is a big issue for me. I am not sure if I think they should increase the number of cities on a planet from 20, but I think they should allow all 20 cities ona given planet to grow to level 5 should they have the population to reach such a rank.
Once consensus is reached, I'll send off the question for you
vortexala wrote:
I'm here if anyone needs me for anything. In fact, gonna sticky this thread.
Once consensus is reached, I'll send off the question for you
LOL Texxie what are you doing over here?
Pappi wrote:
- Benefits at master politician - "Industrial Society" and "Scientific Society", where did they go?
-4votes (vortexala, Plzurpilot, Steelheart, Pappi)
- Mayor resignation - more efficient way to transition between mayors - 2votes (Chibi-Bar, Paubocca)
- City ledger - documentary of income/expense - 1vote (revisoHT)
- Alternative /citywarn - put the militia back to work! -1 votes (Khristen)
- List of /citybanned people, maybe in the city hall, only accessible by militia members
- Ability to control "dead" structures in the city - when people quit and leave their stuff around, empty vendors, etc.
- Verification on how some of the city specializations work - 1 vote (hajihill)
- City improvement options - change lanscape, paved roads, etc. - 1 vote (Vandessa)
- Communication options - city chat room
- Raising city cap - 2 votes (dhcpSilicon, DoctorGriggs)
And three new questions....
- When will Factional NPC be placable to patrol cityies? - 1 vote (Star_Ranger)
- When is the next Politician Publish? - 2 votes (PreLaunch, Psychotic Chipmunk)
- For the Space Expansion, at what city rank, if any, will player be allowed to depart in thier personal ships from player cities? - 1 vote (StumanKadir)
Message Edited by hajihill on 04-26-2004 04:20 PM
Message Edited by hajihill on 04-26-2004 04:22 PM
hajihill wrote:And the count so far is.... (taking what people first mentioned or #1 question, in cases of ambiguity)
Pappi wrote:
- Benefits at master politician - "Industrial Society" and "Scientific Society", where did they go?
- 3 votes (vortexala, Plzurpilot, Steelheart)- Mayor resignation - more efficient way to transition between mayors - 2 votes (Chibi-Bar, Paubocca)
- City ledger - documentary of income/expense - 1vote (revisoHT)
- Alternative /citywarn - put the militia back to work! - 2 votes (Pappi, Khristen)
- List of /citybanned people, maybe in the city hall, only accessible by militia members
- Ability to control "dead" structures in the city - when people quit and leave their stuff around, empty vendors, etc.
- Verification on how some of the city specializations work - 1 vote (hajihill)
- City improvement options - change lanscape, paved roads, etc. - 1 vote (Vandessa)
- Communication options - city chat room
- Raising city cap - 2 votes (dhcpSilicon, DoctorGriggs)
And three new questions....
- When will Factional NPC be placable to patrol cityies? - 1 vote (Star_Ranger)
- When is the next Politician Publish? - 2 votes (PreLaunch, Psychotic Chipmunk)
- For the Space Expansion, at what city rank, if any, will player be allowed to depart in thier personal ships from player cities? - 1 vote (StumanKadir)
speaking of which, I think I haven't voted yet... As a master politician, I would like to see what happened to our master benefits. It looks like they *had* something planned for us, but forgot to put it in for the last few months
Could you kindly point out to me where Vortexala is substituting in any official capacity as named by TH for the Politicians Forums?
hajihill wrote:
SacredNemesis, we don't have a Correspondent. And thanks have been shown to us for moving forward despite this shotcoming...
I don't believe this is a shotcoming or a shortcoming. I do feel however, that until such time as a new correspondent is named, anyone on these forums who signs their name with a plug for the position when clearly no one from SOE has even acknowledge that you are a 'candidate' for consideration, is presumptuous on your part.
If we want to accomplish anything here we do in fact need to move forward, and put together the requests that we can pass on to people like vortexala who do in fact have the word "Correspondent" under their names. As has also been requested.
Message Edited by hajihill on 04-26-2004 04:21 PM