Politician Archive

Thread: Proposal for topics for the next bi-weekly question

Pappi
Fri Apr 23, 2004 10:05 am
#1

as Akkori suggested, perhaps we should start a new thread on what we think is an important question to ask TH. Please post your suggestion in this thread, I'll start off with a few:

  1. Benefits at master politician - "Industrial Society" and "Scientific Society", where did they go?
  2. Mayor resignation - more efficient way to transition between mayors
  3. City ledger - documentary of income/expense
  4. Alternative /citywarn - put the militia back to work!
  5. List of /citybanned people, maybe in the city hall, only accessible by militia members
  6. Ability to control "dead" structures in the city - when people quit and leave their stuff around, empty vendors, etc.
  7. Verification on how some of the city specializations work
  8. City improvement options - change lanscape, paved roads, etc.
  9. Communication options - city chat room
  10. Raising city cap

Please feel free to add to this list I'll be editing this list as more posts come in.

Message Edited by Pappi on 04-23-2004 02:24 PM




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
vortexala
Fri Apr 23, 2004 10:07 am
#2

Personally, something that bugged me when I was a mayor, was the lack of anything in the Master Box. It was there on TC, where'd it go? Why isn't something there to replace it? What IS the purpose of Mastery if there's nothing granted?



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Vandessa
Fri Apr 23, 2004 10:12 am
#3

I know to some this might seem frivolous but... what about getting some roads? Like.. the ability to change the texture of the landscape in certain areas or something.



* VANDESSA *
[Test Center & Tailor Correspondent Emeritus ]
Main: Kathlean Vegas | Guild : Unity

revisoHT
Fri Apr 23, 2004 10:50 am
#4






Pappi wrote:
as Akkori suggested, perhaps we should start a new thread on what we think is an important question to ask TH. Please post your suggestion in this thread, I'll start off with a few:


1-Benefits at master politician - "Industrial Society" and "Scientific Society", where did they go?


It's hard to address this until 7 is answerd. If i don't know really how a 'research center' works (and therefore don't spend the credits on it)even if 'scientific society' were available at master i wouldn't be inclinded to use it.

2- Mayor resignation - more efficient way to transition between mayors


A resignation option would be nice. The autovote is needed for xp purposes, but maybe set it so that if the mayor 'resigns' the non votes are either divided among the registered canidates, or not counted until the xp is tallied.


3- City ledger - documentary of income/expense


I'd like to expand the city ledger idea to include additional ways for the city to make money, like money paid to trainers in town goes to the treasury, maybe a kick back on mission payouts from city mission terminals




4- Alternative /citywarn - put the militia back to work!


Yes! Right now the militia is little more than a zoning board. Maybe extend the amount of time a player has to leave town before becoming attackable, and make csr's immune to this feature .

5- List of /citybanned people, maybe in the city hall, only accessible by militia members


This is something that should be simple enough to add to the city management terminal. The system already has the names stored in a database, it's just a matter of displaying them. The coding for that is already ingame with both the militia list and the resident list.

6- Ability to control "dead" structures in the city - when people quit and leave their stuff around, empty vendors, etc.


An option to apply a special tax to specific buildings would be very nice here, but with a percentage and time cap. (xx percent per week) to avoid mayors trying to 'tax out' the competition (hey, someday there might be competition )

7- Verification on how some of the city specializations work


See #1


Please feel free to add to this list








My first choice for an answer would be something for #3 as it would affect all mayors, and not just a specific skill level. Second choice would be the combo of #1 and #7. Honestly, these are all great questions and could cover my opinion for the biweekly question for 12 weeks

Message Edited by revisoHT on 04-23-2004 10:54 AM



Rev-iso, Rebel Medic
"I just wanted to touch it. I was so dizzy from the beer. I don't remember much."

hajihill
Fri Apr 23, 2004 1:00 pm
#5

I'd like to note that we are looking for questions we would like answered for the weekly questions thread sponsored by TH... not new features we would like added... that is something else we do here, but that is separate...


The only one on the above list (at the time of this post) that is simply a question and not a feature request is #7 "Verification on how some of the city specializations work", coincidentally this is also the question I have most wanted an answer to.


SO, my vote goes to... 7) Verification on how some of the city specializations work.



_________________________________________________________

- Archonia D'Syraculle for Politician Correspondent
Mayor of Elysium - Starsider - Dean of Corellia University
"However, what I tell you is true: No community will exist and prosper without widespread mutual OOC respect for one another." -Davyn Gabriel (Founder of VR)
vortexala
Fri Apr 23, 2004 1:15 pm
#6

I'd have to say #1 is a valid question and not a feature request.


Those benefits were on TC but for some reason dissappeared without reason or warning. What happened to them and will they be returnedis a valid question. Wether or not something else is added would be a feature request.





~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
hajihill
Fri Apr 23, 2004 1:18 pm
#7

I suppose that asking where they went is a question... but getting the actualbug-fix donemight be something beyond TH's scope of control... that's my point.



_________________________________________________________

- Archonia D'Syraculle for Politician Correspondent
Mayor of Elysium - Starsider - Dean of Corellia University
"However, what I tell you is true: No community will exist and prosper without widespread mutual OOC respect for one another." -Davyn Gabriel (Founder of VR)
dhcpSilicon
Fri Apr 23, 2004 1:58 pm
#8

The only question on my mind is this: Are there plans to raise the caps again?
Pappi
Fri Apr 23, 2004 2:08 pm
#9



hajihill wrote:
I'd like to note that we are looking for questions we would like answered for the weekly questions thread sponsored by TH... not new features we would like added... that is something else we do here, but that is separate...
The only one on the above list (at the time of this post) that is simply a question and not a feature request is #7 "Verification on how some of the city specializations work", coincidentally this is also the question I have most wanted an answer to.
SO, my vote goes to... 7) Verification on how some of the city specializations work.



I'm proposing topics, not specific questions. Once we have a list we can better formulate a question.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
Star_Ranger
Fri Apr 23, 2004 6:28 pm
#10

Well I think they need to add some benefits to the master box otherwise why bother with it. No other profession has no bonus to the master box. I earnestly thought that the "Industrial Society" and "Scientific Society" were going to be metropolis only combined master abilities. As still listed in the advanced guide:


"Industrial Society - 200k cr / week An 'Industrial Society' gains the bonuses of both the 'Manufacturing Center' and 'Research Center' specializations. Master politicians get this.


Scientific Society - 175k cr / week A 'Scientific Society' gains the bonuses of both the 'Medical Center' and 'Entertainment District' specializations. Master politicians get this."


Still in the GCW question asked I'd like to see factioned declared cities can place Rebel or Imperial NPC squads to patrol town and protect the declared citizens.





}=T==[)

-Corbin Lancer (Engineer / Scoundrel)


}=T==[)
Plzurpilot
Sat Apr 24, 2004 11:10 am
#11

I think we should ask whats up with the master politician box. It would be nice to have multiple specializations agian.



Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
Master Droid Engineer | Master Politician | Master Artisan | Master Architect


PreLaunch
Sat Apr 24, 2004 11:42 am
#12

I would ask...


1: Is it true your in the WoW beta? ( kidding )


1 revised: When is the next Politician Push? ( getting the answer to that would answer when we can expect to realy get noticed and how long away it is )


2: Why was city citizenship 6 week code removed and when will it be back ( getting this answer helps the guys with cap questions because chances are some cities will fall a few weeks after its next implementation thereby providing more room on their planets for their cities to grow. )


3: If Holocron played the politician profession do you honestly think the master skill box would still be empty? ( I like this kind of question, hehe to be cheaky I would add that he named theFSSneeded item after himself so if heplayed a politician we may already have star ports and be able to move and destroy houses at will and raise taxes to any level let alone have the skills in Master added. Please Holocron its a great profession come play it. Also in Jedi revamp can one of the quests be the PreLaunch quest? Yes thats another question but leave me alone Im having fun.


4: Is there any thought what so ever of removing some if not all of the skill requierment for politician? ( This has been talked about on the boards by players many times so I was wandering if the developers had even remotely considerd it )


5: Instead of answering 19 questions a week have you thought of maybe fixing one bug from each profession each week? ( couldnt resist that one )



I better stop not sure what their sence of humor is like.


Khristen
Sat Apr 24, 2004 1:14 pm
#13

An idea of what's going on with /citywarn is high on my politician list of questions. If not that then a /cityban that actually bans them from the city (but with POI-built cities I doubt this will happen) or a /cityeject.


The lack of benefit to being a Master Politician is a major issue. In some ways, I think it's possible that the Politician class was intended to be a class where you earn what you want and then drop it after you've gotten what you wanted (being able to drop a garden, med center, create a militia, etc.) since the requirement to keep most of these things is dependent on the city's rank as opposed to the politician's skill. There is so much potential for the class, though, that I'd hate to see this be the case.


I'd also like to know if they have any plans to make planning the city easier. Right now it's almost impossible unless you are in a completely flat area (not an easy thing to find on Corellia, at least) because even going through your city radius armed with a personal mineral harvester (1X1) and graphing paper won't let you accurately plan everything. Areas that are placeable for harvesters may not be for buildings. Gardens and civic structures (garages and banks at least) level out on the lowest area in the placeable area (even if it puts half the structure underground) and have yet another set of requirements for what is considered a viable area. Some kind of terraforming ability would be a god-send, but I would imagine that would wreck havoc on the database.



It was suggested to ask when the next "push" for politician is (i.e. when are they scheduled for publish attention of any significant time), and this may be a very good one to go with. If they would give out some kind of timeframe, it would give us some idea of when we might see some of the suggestions and fixes get some more attention.






| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
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