Politician Archive

Thread: Top 5!

Pappi
Tue Jan 11, 2005 2:31 pm
#14



lee980825 wrote:
These 5 issues look ok to me, but I am suprised the decoration limit did not make the top 5. Having a well decorated city, or visible city at night, is pretty important.
Where can I find the document that talks about the other issues that did not make the top 5?
Currently my biggest issue is the limit of decorations I can place. Do the developers know how dark the SWG Cities are at night? Sure would be nice if each building had an entryway light . I keep running into the darn walls trying to find the door or ramp up to the door during night time hours *chuckles*. Buildings with no lights, Speeders with no head lights, not enough street lights can be place, I tell ya our mortality rate from speeder recks and the pedestrian fatality rate jumps WAY up at night !
Ya need to be a Darn Jedi just so you can use your light saber to see where the heck you are going at night in these cities!
Thanks.

Message Edited by lee980825 on 01-11-2005 10:56 AM

Message Edited by lee980825 on 01-11-2005 10:57 AM



the post with the other issues is in the correspondent only forum.




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
palerider33
Wed Jan 12, 2005 1:15 am
#15

Hi.


I have been a mayor for all of one month, and my biggest problemtalked about here is the city decorations limit.I must have missed thetop 5vote thread. Give every building a light, up the decoration limit, or remove the streetlamps from the decoration limit... as many have talked about in the Top 5 Poll thread.


Sure new admin tools would be nice, Making a master politician really special would be nice, but being able to see your city at night would be really awesome ! Not to mention hiring someone to keep the darned weeds down.


These are some good issues, but I would like to see the decoration problem up in the top 5.


Thanks for making threads like this happen.
Janann
Wed Jan 12, 2005 3:15 am
#16






lee980825 wrote:



Currently my biggest issue is the limit of decorations I can place.




That's also my TOP 1 issue, but I am glad it was includedin "other issues" which is better than nothing



_________________________________
Janann
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Fluke_SillyWalker
Wed Jan 12, 2005 6:14 am
#17

master politician benefits

Thats my big 1



"BananaMan SillyWalker , the one who brings balance to Wanderhome,"

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*edited by admin*Change is the law of life. And those who look only to the past or present are certain to miss the future.--J.F. Kennedy
DaQuilla
Wed Jan 12, 2005 10:00 am
#18

My top 5 would look like this:

  • more revenue sources (my top topic)

  • city managemet tools to track the new (and old) income

  • Decorations

  • politician skill cost

  • master benefits

As we are a neutral city defenses aren't a topic ... and I really don't know what the devs should do for this point as walls are out of the question and since faction related issues should be part of a seperate GCW listing.

Message Edited by DaQuilla on 01-12-2005 09:01 AM



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Pappi
Wed Jan 12, 2005 11:00 am
#19



DaQuilla wrote:
My top 5 would look like this:
  • more revenue sources (my top topic)
  • city managemet tools to track the new (and old) income
  • Decorations
  • politician skill cost
  • master benefits
As we are a neutral city defenses aren't a topic ... and I really don't know what the devs should do for this point as walls are out of the question and since faction related issues should be part of a seperate GCW listing.

Message Edited by DaQuilla on 01-12-2005 09:01 AM



city defenses aren't just for the GCW folks, I was more concerned with the little protection /cityban provide to a city




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
josslyn
Thu Jan 13, 2005 5:17 am
#20






Pappi wrote:
sorry about the delay, rl was getting to me

from our top 5 poll, here are the top 5 issues:



  • politician skill point cost

  • master politician benefits

  • city management tools: city ledger, ability to see structure owner, etc.

  • more revenue sources: trainer/mission terminal profit

  • better city defenses


issues such as fixing sales tax, "mayor of" title, shipwright trainers, increase decoration limit, etc., are included in a different document.

do these look ok?





These look great Pappi! Now lets hope some of our top issues are given some thought



Chasity

Solace City Mayor
Master Politician/TKM

<DF>


Destinee

Novice Politician/MD

"Slave Girl"

<DF>


I <3 My M!



Chasity/Destinee/Jadela
Solace City Mayor, Dantooine
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Jadela - 60 Warlock - Greymane
Athela
Thu Jan 13, 2005 7:28 am
#21

I agree, I'm wondering however about the city defenses-in what way are cities currently attacked so they need defense? Noobulous mayor r us asking


Definitely I'd like to see detailed readouts on city finances, housing and who owns them. The ability to move a house someone puts in the middle of the street! The ability to move forward/back etc city decorations. Readout of how many items in the city hall!


Mayoral ability to have more trainers, npcs(especially quest givers), load up the master Politician skill with abilities such as star port placement for city over a certain rank. This would make it so much easier for people to travel to our cities for city services, trainers and merchants.Make it so you at master can have as many city specializations as youre willing to pay for, same with trainers and city decorations.


Minnie, Mayor Crimson Flats, Talus Kettemoor
BlackEdge
Thu Jan 13, 2005 9:08 am
#22

Looks



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
Hvzeda
Sat Jan 15, 2005 10:10 am
#23

I like to add a private city channel. We have had a few incidents of BH joining our city channel and harassing jedis. I can report this but this doesn't prevent BHs from listening in to see what their target is saying or giving away their location or stategy. This isn't only done by BH either. We had an incident in which someone join the city channel and began to berate everyone. City channels should be made available only to the residents and the moderator to add individuals to the channel should be left to the mayor and militia.



Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Khristen
Sun Jan 16, 2005 12:24 pm
#24

You used to be able to make private chat channels where the moderator had to invite individuals to join. The person you're inviting has to be online at the time, but with the new system it should carry over to the next session. I'm not 100% certain of this, though.




| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
Hvzeda
Sun Jan 16, 2005 2:48 pm
#25






Khristen wrote:

You used to be able to make private chat channels where the moderator had to invite individuals to join. The person you're inviting has to be online at the time, but with the new system it should carry over to the next session. I'm not 100% certain of this, though.








I had a macro to create a private channel everytime I logged on but in the old way (and I was the only one that made the macro for this), the channel was gone when (1) the last person in the channel left or (2) servers shut down. I had to update this macro everytime we gained or lost a resident. The person didn't need to be on to join. The macro created a list of people who could join. But now the private mechanism no longer carries over. I've had to report harassment on people joining our channel and berating or harassing people in the channel.





Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
westcoastavenger
Mon Jan 17, 2005 1:57 am
#26

I'm new to politician, so maybe this has been brought up, but how about a way to see if every resident has voted or not? Like a simple check next to their name to see that they've participated in the election either way. If they abstained, voted for you, another candidate, whatever, at least we'd know their vote was counted.


I propse this as it's difficult to make sure everyone participates as my character advances up the Politician trees to maximize his XP per cycle.


Thanks for any comments.




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