Player Associations Archive
Thread: 8 Man Groups
TheCapn2000 wrote:
You see...they should not be spending time coding something like that since the mechanics for it already exists in game...
Rothin wrote:
ReemusDarksider wrote:
Rothin wrote:
ReemusDarksider wrote:
so whats your stance now rothin? the raids are nothing more than a chat sys, what is the point, we can create our own chat rooms already.
My stance is what it was before, to push for a full raid system in the game. I never said it'd happen over night or quickly, I said it's something we should discuss.
you said more than that, I would quote you but kinda hard sence the last four threads were deleted. You said there would be a shared loot sys, you didn't say the devs themselves said it, but you did imply it, so we are back to square one.
All I said is in most other games that's how the system worked. I never once said "This is going to happen and this is how it's going to work." I said this is how it should work and it should happen, let's discuss it. It's been discussed by the Correspondents several times and it's been discussed in this forum a few times.
All I can do is discuss, I can't dictate to the Devs what to code, when to code it, or anything else. I'm not a SOE Employee. I'm just a player of the game who volunteered my time to help communicate the desires of the players to them, to gather issues, etc.. and that's all I can do. Ths reason TH posted in this thread was because I went ahead and asked for them to raise group limits above 8 and as you saw, and as I've been saying, the answer is "Not going to happen."
Raid like chat system.. obviously not the end goal, but something they can do in the mean time to help groups coordinate. I'm going to keep discussing a full raid system, keeping ironing out a design for it, and keep pushing it hoping it will eventually be done. When will that be? Maybe never. Maybe in a few months. I don't know and can't say.
If you guys got the impression this was "going" to happen then I apologize because I didn't mean it to come off that way. I wanted us to discuss alternatives we could submit to them to consider since as you can see, the group number isn't going to go higher than 8.
cool that could be like a tuesday tip or something. new with RotW! create your own chat channel for raids!
/sarcasm staying on!
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
excuse me TH, but if you put a raid system why not just permit bigger groups as before?
it will be easyer for player to manage, more immediate, not to say will incentivate more the grouping
there are also some professions (entertainers) that are really in need of bigger groups
Why? No offense but with Ventrilo and TS we got it covered I think. That would be rather chaotic I would think.
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
GraySeven wrote:
If 8 man groups are here to stay, then there needs to be group groups...ie raids....that allow multiple groups to act as one unit, not just some chat BS. Loot, harvesting, and xp are all an issue here and need to be a part of the raid system.
Otherwise, no creature should EVER be outside the realm of defeat of an 8 man group, and all creatures should be locked whenever combat is initiated to prevent kill stealing.
No POI should be outside the realm of an 8 person group either. I remember 8 level 76+ PC's getting owned at the door of the DWB....
Oh, and by 8 man group I mean a NORMAL 8 man group, not an 8 Jedi group.....
Message Edited by GraySeven on 06-16-2005 03:50 PM
totally agree with this...if groups are not going to be increased there should not be mobs that can wipe out an 8 man group as if they were flies. Not saying to make it easy either, i love the fact the game is harder now but this is just ridiculous. A full WORKING raid system would be nice but the track record for things of that scale actually working and not breaking half the rest of the game are not to good.
Arron Akos
Shaizann wrote:
This coming weekend will be the first full blown filmed Cantina Crawl under the 8-man group limit. I'll be helping to lead it and I'll make note of things that will/would help large scale Entertainer groups and bring them back here for Rothin's information so he can take it to the Dev-folk.
Look forward to it.
KyleKnox wrote:
A full raid system would be nice (WoW ripoff).
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
What would be the difference between two 8 man groups in a raid or one 16 man group, besides the complication in the programming?
Why do the devs tend to overcomplicate stuff? Wouldn't it be MUCH more simple if they just allowed 20 man groups, rather than making an overcomplicated system to glue groups together as if they were one big group that would bring even more bugs into the game?
Really, tell me the big difference between a raiding party and a big single group besides the complication in the programming...