Player Associations Archive
Thread: 8 Man Groups
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
Way to listen to your customers.
Is there any word on when we can hope for increased support for Entertainers again? Julio Torres' comments on Wired.com about 10 new songs and a new flourish system were nice...it's just a shame we can't get any word ourselves.
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
i remember hearing devs say that people would never have the ability to go invisible and disapear off the radar to. along with there is no way that weapon range will ever go beyound 64m and the devs telling us to stop asking for it since it will never happen...
Thunderheart wrote:
Re: 8 Man Groups
8 person groups are not going to change. We will be instituting a Raid like chat system so multiple groups can coordinate better. As soon as we have more information, we will post about it.
The shroud of the Dark Side has fallen....
ReemusDarksider wrote:
Rothin wrote:
ReemusDarksider wrote:
so whats your stance now rothin? the raids are nothing more than a chat sys, what is the point, we can create our own chat rooms already.
My stance is what it was before, to push for a full raid system in the game. I never said it'd happen over night or quickly, I said it's something we should discuss.
you said more than that, I would quote you but kinda hard sence the last four threads were deleted. You said there would be a shared loot sys, you didn't say the devs themselves said it, but you did imply it, so we are back to square one.
All I said is in most other games that's how the system worked. I never once said "This is going to happen and this is how it's going to work." I said this is how it should work and it should happen, let's discuss it. It's been discussed by the Correspondents several times and it's been discussed in this forum a few times.
All I can do is discuss, I can't dictate to the Devs what to code, when to code it, or anything else. I'm not a SOE Employee. I'm just a player of the game who volunteered my time to help communicate the desires of the players to them, to gather issues, etc.. and that's all I can do. Ths reason TH posted in this thread was because I went ahead and asked for them to raise group limits above 8 and as you saw, and as I've been saying, the answer is "Not going to happen."
Raid like chat system.. obviously not the end goal, but something they can do in the mean time to help groups coordinate. I'm going to keep discussing a full raid system, keeping ironing out a design for it, and keep pushing it hoping it will eventually be done. When will that be? Maybe never. Maybe in a few months. I don't know and can't say.
If you guys got the impression this was "going" to happen then I apologize because I didn't mean it to come off that way. I wanted us to discuss alternatives we could submit to them to consider since as you can see, the group number isn't going to go higher than 8.
You see...they should not be spending time coding something like that since the mechanics for it already exists in game...
Rothin wrote:
ReemusDarksider wrote:
Rothin wrote:
ReemusDarksider wrote:
so whats your stance now rothin? the raids are nothing more than a chat sys, what is the point, we can create our own chat rooms already.
My stance is what it was before, to push for a full raid system in the game. I never said it'd happen over night or quickly, I said it's something we should discuss.
you said more than that, I would quote you but kinda hard sence the last four threads were deleted. You said there would be a shared loot sys, you didn't say the devs themselves said it, but you did imply it, so we are back to square one.
All I said is in most other games that's how the system worked. I never once said "This is going to happen and this is how it's going to work." I said this is how it should work and it should happen, let's discuss it. It's been discussed by the Correspondents several times and it's been discussed in this forum a few times.
All I can do is discuss, I can't dictate to the Devs what to code, when to code it, or anything else. I'm not a SOE Employee. I'm just a player of the game who volunteered my time to help communicate the desires of the players to them, to gather issues, etc.. and that's all I can do. Ths reason TH posted in this thread was because I went ahead and asked for them to raise group limits above 8 and as you saw, and as I've been saying, the answer is "Not going to happen."
Raid like chat system.. obviously not the end goal, but something they can do in the mean time to help groups coordinate. I'm going to keep discussing a full raid system, keeping ironing out a design for it, and keep pushing it hoping it will eventually be done. When will that be? Maybe never. Maybe in a few months. I don't know and can't say.
If you guys got the impression this was "going" to happen then I apologize because I didn't mean it to come off that way. I wanted us to discuss alternatives we could submit to them to consider since as you can see, the group number isn't going to go higher than 8.
ReemusDarksider wrote:
My scencer apologies for the misperception on my part. The "Never Gonna Happen" term being thrown around all over these forums is not acceptable. We have Guild Chat, we have a channel set up for imp and reb PvP, we could just as easily set up a channel for hunts. Offering us a Raid Chat is redundant. All the devs have to do is create a buttoon and a script for this to work. It solcves NONE of the issues being brought up here. But as with all past concessions, it takes time, and continued persistance.
And you can be sure I'll be persistant about it. I don't let our issues fall to the wayside, I bring them up any chance I get to do so. Guilds in general are the most important aspect of an MMO. We build the communities. We build the player content. We keep people interested in the game beyond what the game can do by itself. We keep the suscriptions going longer than they would if everyone solo'd. I'm doing my best to make sure that they understand this and how important our issues really are in the overall scheme.
TheCapn2000 wrote:
Rothin wrote:
ReemusDarksider wrote:
You see...they should not be spending time coding something like that since the mechanics for it already exists in game...
I don't think this takes a lot of time to code. It's more of a 'quick fix' in regards to it. Since the system does already exist, they add in the ability to invite an entire group into a chat channel. It doesn't require much work, thus it's something they can do quickly. Developing an entire raid system however, that isn't a quick fix. While it would be similiar to the group system, still quite different in regards of how it'd function. So that would take more time to do.
macnider123123 wrote:
Could we at least see some kind of lvl increase for the case when you've got 8 lvl 80 characters in the group? Maybe a gradually increasing system?:
# of lvl 80's in group new group level
---------------------- ---------------
2 84
3 90
4 98
5 108
6 120
7 134
8 150
Might help a bit against those insane MOBs out there.
It worked like that for a while during CU testing (presumably before they change the old system). And it's not really a good way of doing it.
Basically, a group of more than one level 80 character would have a hard time finding XP, and if someone in the group suddenly drops in the middle of a fight, so will the CL. Very baaaaad, since damage takenis governed by CL.