Player Associations Archive

Thread: What is YOUR Number one Issue?

CourtJester73
Wed Dec 01, 2004 11:15 pm
#14


Issue: Guild Storage


Solution One: (Easy fix) Adjust to the 75-1 ratio of other buildings, thus allowing for decoration/storage depending on what you use your hall for. My guild tends to like to show off their hall, so I lean toward the deco side for it but upon adequately decorating the main room in a Tat hall, I'm out of space more or less. I have tons of ideas for all the other rooms with even sparce decoration, but no room to finish them.


Solution Two: (Not-so-easy fix)Put housing terminals in each room accessed by a door and allow guild members to "rent" the room. Basically they would declare residence in that room, get the ability to store 75 items in a centralized location for the guild and remove 1 of the lot requirements from the hall owner. The gulid hall owner would keep the normal item limit of 250 to deco the entire hall other than those side rooms but each guild member could contribute a lot and assign admin/entry/ban as they wish as well as pay maintenance equivalent to a 1 lot house to deco the room or store things for guild use.


I personally would rather see Solution Two implemented as this would not only help out on the storage limit, but would turn the guild hall into a more active environment and a producer of immersion due to the ability to house members who don't want a home or possibly as a temporary house for new members as they enter the guild to get them acquanted with the other members and the way the guild works.


Gaarawarr

Founder and Proud Leader

Order of the Crimson Blade



Gaarawarr - Elder Creature Handler, Leader of the Order of the Crimson Blade
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Rothin
Thu Dec 02, 2004 12:03 pm
#15

It is a good idea but you'd be talking about a lot of work coding in all those additional changes. That would probably be more of a wish list type item, which we'll be making one of those again soon too!


I like the idea and it could have some really fun things to do, especially in my guild where we have different 'divisions,' each could have their own room and be in charge of it. Would be a lot of work though and maybe down the road we can get a PA Revamp and try to get something like this in it.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

BadMisterFrosty
Thu Dec 02, 2004 6:40 pm
#16

Interface

The interfaces of the organisation tools and the GUI regarding guilds needs to be improved. I name them both, because I feel that they are tiny ones each.


Next to the friendslist should be a guildtab with some useful information as the members names, their online status, maybe when they last logged and their current set guildtitle. I also want that same list in the guilds terminal instead of the members list. There could be icons or another indicator (i.e. colored names) for different rights.I wish to sort the members in an alphabetical order or by join date.


++++++++++++++++


I might add, that this ismy number one issue because it meets the easy to code prequisition which is in our interest. Frankly, I feel guild vendors, working ranks and other issues as important as that one, as I see them as standard. My real number one issue are ways to improve guild-style as guild uniforms insignias, faction guilds and stuff like that, which I see no way to get through at the moment.



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fordaith
Thu Dec 02, 2004 7:09 pm
#17

Well, the storage situation has been beaten to death (still vitally important), so I will add my second and third biggeset qualms.


First: More PA customization.

Solution #1: Allow a personalized system welcome message for all new guild members.

Solution #2: Custom (game generated) banners for all PA members houses and Hall. Would be like flying your country's flag outside your RL house, show your guild pride.


Second: (kinda lame, and of little importance) I got a hole in my roof!

Solution #1 Allow decoration of the up-stairs open air area of the large guildhalls. This is such a good area to hold ceremonies and such, and there is really next to nothing you can do to set up for such events.

Solution #2 Close it in, and allow full customizations.


I probably have a few more items on my list, but it has been a while since I have been able to log in and examine where I stood.



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CourtJester73
Thu Dec 02, 2004 11:11 pm
#18






Rothin wrote:

It is a good idea but you'd be talking about a lot of work coding in all those additional changes. That would probably be more of a wish list type item, which we'll be making one of those again soon too!


I like the idea and it could have some really fun things to do, especially in my guild where we have different 'divisions,' each could have their own room and be in charge of it. Would be a lot of work though and maybe down the road we can get a PA Revamp and try to get something like this in it.






Hehe, well, I did say it was the not-so-easy fix. Just something that I've been thinking of since the beginning of my guild since it would really increase the options for the buildings. Don't even get me started on the applications in other buildings, including the addition of an "apartment building" as a craftable building or even as an addition to NPC cities, that's a topic for another forum. hehe



Gaarawarr - Elder Creature Handler, Leader of the Order of the Crimson Blade
DeusEx Machina - Elder Rifleman
TheMan InBlack - Fine Art Dealer
Repio James - Commando
Gaarawar (Mini-me) - Officer in training
Order of the Crimson Blade
lostkangaroo
Fri Dec 03, 2004 5:10 am
#19

My biggest issue..... well thats got to be the terminal interface and the lack of an ability to see it remotely.


**** Mobile Droid PA Terminal Plug ****
Rothin
Fri Dec 03, 2004 6:41 am
#20






CourtJester73 wrote:





Rothin wrote:

It is a good idea but you'd be talking about a lot of work coding in all those additional changes. That would probably be more of a wish list type item, which we'll be making one of those again soon too!


I like the idea and it could have some really fun things to do, especially in my guild where we have different 'divisions,' each could have their own room and be in charge of it. Would be a lot of work though and maybe down the road we can get a PA Revamp and try to get something like this in it.






Hehe, well, I did say it was the not-so-easy fix. Just something that I've been thinking of since the beginning of my guild since it would really increase the options for the buildings. Don't even get me started on the applications in other buildings, including the addition of an "apartment building" as a craftable building or even as an addition to NPC cities, that's a topic for another forum. hehe





And I hope you pursue that in the architect forum because I'd love to see something like that.



Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

TrevorVanth
Sun Dec 05, 2004 12:40 am
#21

Hmmm...number one issue.

Well, the old number one was crossed off this morning when the handful of our active members packed it in, resigned, and we formed a new PA in the face of our leader being MIA for months, and never giving those of us with admission rights kick rights as well.

New number one is:

Titles. As has been said before and elsewhere, the current filters are too limiting.

Example: Our new PA is using a corporate/law firm style rank structure (beginning at Recruit and going up through some 11 levels to yours truly, the CEO.) However, most of the internal ranks we designed are not permitted, such as "Partner," or "Associate" (and variations thereof, such as "Senior Partner," etc.).

Solution: If a filter must be used at all (and I can understand the organizational use of one), limit to the profanity filter, rather than the name filter as is current. Granted, with the profanity filter, we may still be unable to have "Associates" and "Senior Associates," but it's much easier to rewrite two titles rather than the whole structure.



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Meister1867
Sun Dec 05, 2004 7:49 am
#22

Although some of what has been listed has been about storage in guild halls (something I think REALLY should be looked at) I think I'll post a separate post about guild management, which definitely needs to be looked after, especially with regards to setting the leader of a guild.


Thanks,

Meister1867 (aka. Syzzlee)
SethlinNetril
Mon Dec 06, 2004 8:41 pm
#23

a. Issue: Guild Management - PA Hall Terminal


It is horrible to update permissions for guild members. The current system is very slow and clumsy with limited options.



b.Issue: Guild Communciation


Guildchat and Guild Mail work okay but there needs to be a way to send emails without adding each individual name into friends list and then editing each contact's information.


c. Issue: PA Hall Lots


Even though they lowered the lots some i think that its not enough


d. Issue: Chain of Command


There is no ranking structure in the guild management system, you can only make titles, and set few basic permissions



Solution A.


Make the pa hall terminal system into a more organized scheme so you can monitor several objects in different windows (example you can target the pa hall terminal, then click open. a window appears and has a menu of various subjects, when u select a choice another window opens but the oringal window stays so you can continue working at the same time on different objects)



Solution B.


Whenver a guild member is added a window could pop up asking for addition to friends list with the option to edit info and to edit any changes in guild management system on pa hall terminal. Also it would be helpful for the guidl leader to be able to send a system message to all on-line guild members, this message could appear on the screen and in the text box.


Solution C.


The guild leader should be able to hold a pa hall for 0 lots just as a politcian can hold a city hall for 0 lots. The exception is that they can only place 1 pa hall, any additional buildings, deeds, would cost the original lot amount. This would make guild leaders able to be crafters as well pave the way for player association deeds (example guild banners, statues for players, etc)


Solution D.


Make a group policy much like windows 2000 has. certain groups could have a set of permissions for group members. this could create titles that mean something (example they could make a group called lieutenants, all members can invite, sponsor, kick, guild mail, etc). this could open the door for new permissions, and ways for guild members to help the guild leader



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SharkBoy007
Tue Dec 07, 2004 3:30 am
#24

How about guild halls nottaking up 7 player lots?


Here's my idea: The first guild hall set down for an actual guild use, takes up NO lots, alot like a city hall doesn't take up a politicians lots. If the guild wanted to place additional guild halls, then it would take up 7 player lots. It would still take 7 lots if the hall were set down by anyone else. And to prevent any possible exploiting, the guild has to maintain an average of 7 to 10 players a month (give or take, to give smaller guilds a chance).


And as for database issues, you can decortate a city hall, and it takes up no lots. The coding is there and available, so it can be done.



Mox Shehalis
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Rothin
Tue Dec 07, 2004 11:31 am
#25






SharkBoy007 wrote:

How about guild halls nottaking up 7 player lots?


Here's my idea: The first guild hall set down for an actual guild use, takes up NO lots, alot like a city hall doesn't take up a politicians lots. If the guild wanted to place additional guild halls, then it would take up 7 player lots. It would still take 7 lots if the hall were set down by anyone else. And to prevent any possible exploiting, the guild has to maintain an average of 7 to 10 players a month (give or take, to give smaller guilds a chance).


And as for database issues, you can decortate a city hall, and it takes up no lots. The coding is there and available, so it can be done.







The difference here is that being a Politician requires skills within the game to undertake, thus you are investing into the game with those points for the added benefit of it taking 0 lots. Also, a city mayor can be voted out easily and then all current items within that hall are no longer accesible to them.


With PAs it is quite different. You invest nothing except the 7 lots (And I'm not goingn to argue the point of time invested since it's a moot point as far as game systems is concerned), Allowing them to take up 0lots(Even if its just one)will simply encourage more smaller guilds so people can get extra storage space. If a change like this were to be implimented, it would have to make it as a benefit to guilds, not a system that encourages people to take advantage.


Now don't get me wrong, I feel that storage in PA halls is a very big issue for us. I just don't believe the devs would address it in that manner. Also givin the recent lot change to 7, it now only takes up 1 more lot than a large house which means technically a PA hall should only have the ability to hold 75 more items than a large house for the lot to ratio formula. But I will still try to get storage addressed for us as its always been a top issue.




Rothin Skyshrine

Retired Galactic Senator
Former Player Association Correspondent
"A people that values its privileges above its principles soon loses both."

Traie
Thu Dec 09, 2004 2:01 pm
#26

Guild Titles/Ranks



How come some titles are available but not others? For example, I wanted to give the titles to our "Guild Architect" "Guild Shipwright" etc. I managed to get "Guild Chef" "Guild Tailor" and "Guild Shipwright". But couldn't get "Guild Architect" "Guild BioEngineer" etc. Why can I get a few profession titles, but not all?


Also, how come "Assistant" isn't useable? I set my tag at "Guild Master", but then when I tried to make the AGuild Master's title "Assistant Guild Master" it wouldn't let me. And I couldn't set it to "Assistant Guild Leader" either.


I understand the title program uses the same restrictions as the name generator, but shouldn't there be more flexability? We're a mixed guild, and I wanted to have an Imperial and a New Republic Liasion, but I can't use Imperial. I can understand the exemption of words like "Darth" and the such, but some words should just be allowed.


Besides, it's only guild members who'll see the titles.



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