Pistoleer Archive

Thread: Pistoleer State of the Profession Report (11/6/03)

Jimithan
Sat Mar 06, 2004 10:38 pm
#105

I think the boy cott is a good idea i was thinking that my self but ALOT of people play im sure there are a few out there who acctully like this game
Chapell
Wed Mar 10, 2004 2:35 am
#106

I just made master gunfighter and I was starting to wonder if I was doing something wrong, with all my specials hardly doing anything but hamm costs. Not to mention bodyshot 3, health shot 2, and the disarming shots as well as the pistol melee 2 doing practically nothing. I thought I would look on this board to find if I was doing something wrong, but now I've learned everybody feels the same way I do, and all that work to climb up to be a master gunfighter now feels worthless. All it is to me now is just a fancy title. Something has got to be done. If the DEVs can give Wookies ARMOR they can fix atleast fix some of the bugs in Pistoleer. Our class should be at the top as far as PvP is concerned, but we look like a joke instead.




Chapell
Master Smuggler

Chapell
Wed Mar 10, 2004 3:11 am
#107


I just made master gunfighter and I was starting to wonder if I was doing something wrong, with all my specials hardly doing anything but hamm costs. Not to mention bodyshot 3, health shot 2, and the disarming shots as well as the pistol melee 2 doing practically nothing. I thought I would look on this board to find if I was doing something wrong, but now I've learned everybody feels the same way I do, and all that work to climb up to be a master gunfighter now feels worthless. All it is to me now is just a fancy title. Something has got to be done. If the DEVs can give Wookies ARMOR they can fix atleast fix some of the bugs in Pistoleer. Our class should be at the top as far as PvP is concerned, but we look like a joke instead.




Chapell
Master Smuggler

Blindmann
Wed Mar 10, 2004 4:09 am
#108

ya pistoleer is a joke... how in the world can u make the pistoleer weapon weaker than a marksman weapon



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Blindmann t Rebel Jedi Knight
ErazorHarpia
Wed Mar 17, 2004 7:41 pm
#109

The devs have no intention of fixing pistoleer there more interested in adding more buggy content than fixing stuff that has been broken since beta, like they haven't had long enough. I'm so close to closing my account after looking at the notes for publish 8, I am NOT being forced into another proffesion simply because they are incapable of fixing this game, I've spent enough time doing mission after boring repetative mission getting xp.



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84% of statistics are made up on the spot
Knight4Jedi
Fri Mar 26, 2004 3:10 pm
#110

Well, I for one think that ranting (as in complaining without any kind of logic) is pointless. If you are going to post something, use logic and reason to prove your point.


It is my opinion, that the specials that are broken, will not get fixed. They will probably replace it with another skill comparable to the old skill, or more fitting the class. The reason why the haven't done it yet is that doing so will cause EVERY OTHER PROFESSION to complain that they should be the ones getting the fix, and not pistoleers. Of course everyone is routing for the profession they are playing for the moment. SOE cant really take sides here, and has already stated they want to do an overall fix for all professions (combat related) to balance it.


Secondly this is a MMORPG. This isn't like console games where a fix makes everything better, pemanently. If they went and corrected every change we have asked for, and every change every other proffesion asked for, then we would be here 2 hours after the patch complaining 20 more things that would need to be changed for OUR profession to be balanced. An old friend once joked to me about a MUD he was running. He said, "All I have to do is make tweaks here, and there, and make sure it is to the point thatEVERYONE is claiming their class is too weak. It is then that I know they are balanced."


I know there are plenty of things that need to be fixed. Sometimes patience is required, because games like this will never be perfect, but you know what? This is the best there is on the open market right now, and probably will be for the next few years.





"Hey! Look at that! I got my first Tape..... wait a minute. There is no skill on it. What am I supposed to do with this?"
KzinKiller
Fri Mar 26, 2004 3:17 pm
#111



I know there are plenty of things that need to be fixed. Sometimes patience is required, because games like this will never be perfect, but you know what? This is the best there is on the open market right now, and probably will be for the next few years.


There is no weaker excuse for poor quality control than the "nobody else is better" mantra (especially when it's probably not true).


The casual acceptance of low-quality, poorly-tested code is entirely a result of SOE management practices. It will change when the management focus changes. Not until.





*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
Hisler
Wed Mar 31, 2004 4:46 pm
#112

Ok while grinding my way to jedi I went through pistoler and despite the large shaft protruding out of my bumm while i was running around as a pistoler I came to love the class ..... As a pistoler I always got my bumm handed to me in pvp unless it was with a melee profession and then I just kited them .... Rifleman always seemed to tear me a new one and I can never seem to even hit them but the can chew through me in no time flat ........ I finished pistoler and smuggler a little while ago and I noticed one big thing ..... when I pvp'd with my character and he went bounty hunter I creamed a rifleman so fast even with my gimped defence. I immediatly thought it was bounty hunter so I wrote it off....... While reading the numbers I found out one IMPORTANT THING


++++PISTOL ACCURACY++++105 with master marksman and pistoler 60 with master marksman and 45 with master pistoler............... while on the other hand ......................



RIFLEMAN= RIFLE ACCURACY 180 **edit** is thisBS ........ 60 with master marksman and 110 with master rifleman ......................



anyone else see a problem with this????????????
Hisler
Wed Mar 31, 2004 11:03 pm
#113



I agree that rifles should get more accuracy mods than us, but the fact that they get more speed mods is just sick... they may not like it, but something NEEDS to be done.

REPLY ..............



Why Should RIFLEMEN get more accuracy ???? Have you looked at your weapon lately ???? All ranged classes should have the same stinking accuracy......


Pistols + at close range .... - at long range

Carbines 0 or - at close range + intermediate range and 0 or - at long range

Rifles - at close range and - at long range .....


That is the deciding factor in accuracy bro the weapon ....... But as it is with a 180 accuracy and your pathetic 110 accuracy rifleman can even beat you standing in your face because thier two hit is still better than yours .... Considering the fact that they have 70 more points of accuracy than you do ..... I could even understand that pistoler was designed to match up with smuggler, commando, or bounty hunter .... But as of now commando has 0 pistol mods also smuggler has 0 mods .. Hell Bounty hunter the best you can hope for is 155 accuracy whereas a rifleman still has you beat by 25 points but they still got more points to spend so they can stack more defenses onto thier already super offensive class.....


As of now rifleman is the most offensive class in the game and has the most accuracy .... Fensers only get 155 at master and thats with brawler .... The defenses are better than a pistoler also ...... So if you go rifleman you can also stack pistoler and maybe tka for the most defensive and most offensive combo in the game ......


Point is a rifleman is a SNIPER its not a close combat profession so why on earth do they have any melee defense ..... this is how it should be .....



Pistoler 50 melee defense and 110 dodge


Carbiner 25 melee defense and 25 ranged defense + 110 counter attack


Rifleman 50 ranged defense and 110 block ......


Now wouldnt that make more sense .......... I'm talking about what is fair than fair ....... Pistolers and carbiners have all taken a back seat to this class ..... The most popular template btw is rifleman + some tka + fenser .....


The other day one rifleman named -Solo- came into the imperial outpost after the defense nerf and killed like 4 or 5 imps by himself and didnt even get a scratch on him .... I was point blank as a master commando with a flamethrower and I missed ..... Also spaming fan shot I missed every stinkin time about 30 times in a row at medium to close range ........ while on the other hand the other day when i got bounty hunter pistols 4 I smoked a stinkin rifleman template jerk because my accuracy was 155 not a stinkin 110 .........



Also Speed mods is totaly pathetic ....... If the lowest time per attack being 1 second and you max it out in no time with pistols that fire as fast as 2 or 3 seconds ......... Pistols 1 have no armor penetration and are supposed to be real fast giving a pistoler an advantage in speed to make up in dps for what is lacking in weapon damage ...... Rifleman on the other hand have high damage rifles which are slow but at master level still fire at one second ...... What is the problem here ...... The speed calculations need to be hard capped .....



Rifles should be high damage but slow speed

Carbines Medium damage at medium speed

pistols low damage at fast speeds


Rifles should fire once every 3 seconds ........

Carbines once every 2 seconds .....

Pistols once every one second ........



Another point if Duel Wielding Pistols was introduced I really wouldnt have a hard time with the low accuracy ....... but it should be the same accross the board untill I equip that pistol..... And as far as im concerned duel wielding should be a smuggler trait and not a pistoler trait ..........




Pharfignewton
Thu Apr 01, 2004 1:12 pm
#114

Actually, i think pistoleers should get dual pistol-wielding and smugglers should get pistol tricks like gun twirls, but that probably doesn't apply to this thread. My apologies.



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Beware the flying pigs, for they defy reality!!!!

I am a marksman, artisan, scout, smuggler, pistoleer, and entertainer. Who needs those master class badges?
WildernessDude
Fri Apr 02, 2004 3:13 am
#115

Hi everyone,


Been playing the game for about 2 weeks now, developing my ranger skills and Teras Kasai. However, I was thinking of changing from TK to pistolieer, as it sounded kind of cool. However, after reading some of these posts im not so sure. Do you still consider the profession fun to play despite the bugs? Ranger is already a pretty disadvantaged profession, wouldnt fancy my character undertaking another equally worthless one....


theonlyunjedi
Mon Apr 05, 2004 7:55 am
#116

this is the best report ever. I find this one truly amazing, as the "fastest" prof we get the slowest dev team. DEV TEAM LOOK AT THIS DAM BOARD. MAYBE IF WE WRITE IN CAPS U CAN HEAR US. THIS ENTIRE MESSAGE BOARD IS COMPLANTS FIX THEM NOW.
ImperialLord89
Mon Apr 12, 2004 4:29 pm
#117

I have just reached the position of master pistoleer today... I must say, I was already very upset about my profession BEFORE I read this report... Now that I have all of the facts, I must say that something NEEDS to be done about our profession NOW!!!! I am tired of our specials not working, I am tired of my weak defense, I am getting tired of this profession altogether! I am also going for the bounty hunter pistol area, in order to make up for the **EDIT** specials we have now... cant wait for that torsoshot!!!! Mmmm mmmm! Huge props to this report, you have dont a fine fine job! I HAVE ALSO NOTICED THAT THE DEVS HAVE NOT RESPONDED TO THIS THREAD, AT ALL!!!!!!! COME ON YOU LAZY PEOPLE, WHAT ARE YOU BEING PAID FOR??????? I HOPE ITS NOT TO SIT AROUND AND JUST PLAY THIS GAME ALL DAY.... IF WE HAVE A PROBLEM, YOU SHOULD BE TRYING YOUR **EDIT** HARDEST TO FIX IT, WE ARE THE PAYING CUSTOMERS!!!! ARGH!!!!!!!!!! On a lighter note, I feel that the bonus of being able to equip duel pistols as a master pistoleer is quite reasonable, and would make a lot of people happier with this lame profession, most of the pistols I have seen now suck anyway, and the krayts are a joke! HA, I laugh at the krayts! Well, thats my two cents, I hope the devs will fix this in the next publish.

Peace

Tempest - Devid Ressarts - Imperial - Master Pistoleer/Master Marksman/ soon to be Master Scout, and BH (Pistol) - Guild: Blood Monks WOOOOOOOO!!!!!!! - "I dont hunt jedi for money, I do it for fun!"



Devid Ressarts
"The force is my ally, and a powerful ally it is..."

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