Pistoleer Archive
Thread: Concept thread : Pistoleer End Game ideas.
Bounty Hunters would be strictly ranged, Commandoes would have mix of melee and ranged(general ranged, NOT just heavy weapons - I'm thinking more of the SEAL/SWAT/SAS type commando using a wide range of weapons - four skill branches; heavy weapons(including grenades), general ranged, general melee/unarmed, and a survival tree.) and a third melee-only equivanent(can't think of a name for it off the top of my head 'cuz frankly I don't care
These new classes would require that you achieve CL80 in applicable proffessions, and would not require dropping your base skills
Making BH an dalpha class has been dicussed a ton on the BH forums as a means of quelling the BH/Jedi squabbling, but I think giving everone a way to go beyond the 2 1/2 profession cap would breathe new life into this two year old game and provide those of us with no desire to become Jedi something else to strive for.
Indeed, why not give non jedi an expansion pack, they already have Kashyyyk as the Jedi Theme Park.
WarWidow wrote:
What about adding special theme parks for all professions?
Learn the skills of the Black Sun. Train in the arts of a Nightsister. Rebel combat training. Imperial combat training. Enhanced creature training. Tera Kasi anti-jedi shrine. Deathwatch tatics. Royal Guard training. ETC.
I am all for SPECIAL profession theme parks, and the only way you can keep the skills is remaining loyal to the profession. This way not everyone can do it and it makes being a MASTER of your profession special.
Why give FOTM force wh0res and Jedi all the fun!
Help improve and save the professions that made this game and reward those that remained loyal to their skills!
things I like and what they should do to our abilities based on RL pistoleering
holster: who doesn't think that would be cool? affect on pistoleer. first attack takes longer as you have to draw your weapon. this would affect you only when you are attacked first, obviously, b/c if you know you're going to attack something, you pull your gun out. if you don't, well then the delay would apply just b/c you're dumb.
dual wield: um, nuff said! that's what my character should do (name is ro-land deschain). affect on pistoleer- having a weapon in both hands means that you put more shots at a target. it also means you are less accurate and slightly slower as you would have to holster one gun to "reload" when you run out of ammo. (I know these are laser guns, but bear with me). So that's an increased dmg output, but substantially decreased accuracy and slightly decreased speed.
And I'd love to have some quest/content where we go to a pistoleer master and learn more stuff, as mentioned many times above. But, I think that if you wish to learn more pistoleer stuff, it should cost you skill points. For instance, right now I am a MP, MR, BH4000. If i wanted to train in the legendary pistoleer skills, I should have to drop my BH. Then, if I wanted a whole new tree of legendary skills, I should have to be a pistoleer only, no other skills. The legendary boxes should cost more than a regular tree/branch/box so we have no dabblers.
How about some missions, similar to Bounty Hunter but for Pistoleers. What kind of things would you like to see?
BadgerSmaker wrote:
How about some missions, similar to Bounty Hunter but for Pistoleers. What kind of things would you like to see?
Well.... You really couldn't have any... Pistoleer, Carbiner, Rifleman, Teras Kasi, Swordsman, Fencer andPikeman are all forms of combat rather than jobs... Unless you made some kind of "loner-cowbow" concept of pistoleer, in whichthe mission entails thatyou have to travel with agungan who wants to kill you, because he knows the location of a graveyardon Tatooineof which you know the gravestone of which treasure is buried, all the while the galactic civil war is going on... Otherwise, I can't think of a thing... I would rather have some sort of a dual-weilding quest... In which Boba Fett teaches you his fathers moves.
Message Edited by gassygunslinger on 08-04-2005 04:28 PM
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love it GG!
"when you gotta shoot, shoot. don't talk"
Pistoleer is my toons job.
gassygunslinger wrote:
Well.... You really couldn't have any... Pistoleer, Carbiner, Rifleman, Teras Kasi, Swordsman, Fencer andPikeman are all forms of combat rather than jobs...