Pistoleer Archive

Thread: AP2 ON A PISTOL?#%#!% Are you CRAZY?

ClaudSilverberg
Sun Apr 25, 2004 8:46 am
#53

We actually have five damage types: energy, heat, acid, stun and kinetic. Don't worry about forgetting that one... it's not like it's... you know... GOOD.



There are two kinds of people in this world: those with loaded guns, and those who dig.
TheWok
Sun Apr 25, 2004 3:21 pm
#54






Keito_Temreh wrote:




In a new hope you will see a stormtrooper carrying a T-21 to intercept the falcon before Han takes luke and obi wan off tatooine. He places it on a tri pod before using it to open fire on the falcon. In empire strikes back you will see another T-21 setup just outside the rebel base near a turret also mounted on a tripod. No time ever during any star wars movie was a T-21 fired from the shoulder. If you read any STAR WARS technical manul you will find out it simply wasnt used this way.






I watched the two scenes in question. In ANH, the leader of the stormtrooper detachment was the one with the T-21. He was the first one in to the docking bay. He was also the first to fall to Han's shooting. At no time did he go for a tripod. He dropped the rifle down to his hip (more like next to his gut, in the classic MG firing stance), and then he opened fire.


In ESB, I'm not sure if that was a T21. It wasn't as long as the rifle shown in ANH. It was shorter, and it seemed wider. Most likely this was a heavy repeater. The E-WEB itself is used for anti-personnel fire--not to destroy ships. It's purpose is to provide constant fire with its power plant. The T-21 is a heavy assault rifle, not an emplacement.




---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
Raptor2k1
Sun Apr 25, 2004 3:48 pm
#55

The ESB Gun was an E-Web.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


JEAUX_ZUF
Sun Apr 25, 2004 7:44 pm
#56






Crossover wrote:

Do People who say things like that ONLY PvE against Low Level monsters?


Do me a favor, go fight a krayt or a nightsister with no ap or ap1, then watch the master rifleman do the same with his ap 2 or 3


Give me a fsckin break, AP is what makes us suck half the time... we cannot outdamage people on high level monsters....


And also, don't say oh real life real life, because first off you have heavy pistols in real life, and anyways, in real life do people throw things from behind walls that poisin and disease?


We NEED something with AP2









*cough deser egale*


*cough uzi*


*cough HKMP5--oh wait, thats more like a carbine




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

JEAUX_ZUF
Sun Apr 25, 2004 7:50 pm
#57






Vurtorax wrote:







Crossover wrote:

Do People who say things like that ONLY PvE against Low Level monsters?


Do me a favor, go fight a krayt or a nightsister with no ap or ap1, then watch the master rifleman do the same with his ap 2 or 3


Give me a fsckin break, AP is what makes us suck half the time... we cannot outdamage people on high level monsters....


And also, don't say oh real life real life, because first off you have heavy pistols in real life, and anyways, in real life do people throw things from behind walls that poisin and disease?


We NEED something with AP2






The reason other professions have AP is because Rifles/Carbine equivalentsfire 3-1/2 inch magnum rounds in real life. You wanna try fitting one of those in a pistol??? That's crazy, the recoil on that would break your wrists (recoil is worse on smaller weapons by the way...less mass= easier to move). I'm a Pistoleer too, workingon Master. So don't think I'm picking on Pistoleers, I'm in the same position as you. But it just doesn't make sense to give any pistol AP2. What's next, AP2 for Teras kasi too?? They have it even worse against big game because they have to stand right in its face to hit it and they have no AP whatsoever! You guys need to understand the different classes have different roles. Maybe if you're a pistoleer you shouldn't go hunt big game alone. We have an advantage over rifleman fighting lots of creatures in close quarters, we can use fanshot or multi target pistol shot, so do the devs have to give riflemen something like that?? The last thing I want is for everyone to be able to do what everyone else can, that's just boring.





i agree here, however, i believe some pistols can be modded to have BIG bullets; like the uiz, the uiz is an automatic gun, meaning you spray bullets everywhere



actually, recoil is by the WEIGHT of the gun, not the size.


teräs käsi means "steel hands" in finnish


you can kill big stuff with a pistol IRL, like bears ect


this is broken


you mean like being able to destroy our mind pool in 3 seconds?




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

JEAUX_ZUF
Sun Apr 25, 2004 7:52 pm
#58






flabajaba2213 wrote:





Crossover wrote:



Commandoes dont even have AP3 weapons.





I am not finding fault with your argument. i rather enjoyed it. However, to the best of my knowledge, as I gave up commando a few months ago, they have 2 AP 3 weapons. The Heavy Particle Beam Canon, and te Rocket Launcher. Both of these weapons are almost useless until you hit master, since you have very low accuracy and speed in the beginning.



Very nice argument, by the way.








HPBC is ap2



Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

JEAUX_ZUF
Sun Apr 25, 2004 7:53 pm
#59






Renown wrote:

Give the rifleman limitations? Oh lord.


This is the same as "TKM is too powerful" I can't win.. and that stuff, its tiring.


Instead of crying for nerfs of any profession thats stronger then you, to the state where we ALL can't do anything, how about you guys focus on exploring the problems, and.. wait.


We already have a full combat rebalance coming soon, and as far as I can tell the Devs don't take notice of anything else.


Nerf Nerf, is one reason why this came downgrades, instead of upgrades. (I really wish more players used these forums..)







ok, tks can decimate your mind, but it may take them 3 or 4 tries


riflemen on the other hand, can do it in 3-4 seconds BUFFED with a jawa ion rifle





Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

bhkiller102
Sun Apr 25, 2004 8:49 pm
#60

"That's the dumbest idea I've ever heard. ALL MELEE HAVE A MAX RANGE OF 20M!!! If our ideal is 20m then we would constantly be owned by every melee fighter in the game. Pistols would be even more of a joke. We should get some better AP because our damage is already a lot lower than Carbines and Rifles. Why do we get no AP2 and our weapons are weak? Now, that's not fair."



saw this a while ago on the thread. Not all melee have a max range of 20m...what are you thinking. A master brawler has a lunge that is at 15m, and I believe that that is the longest range for a melee.





-Quicksilver-
TheWok
Mon Apr 26, 2004 12:21 am
#61






Keito_Temreh wrote:



No again, go back in this thread i posted what movies to watch to see the T-21 in action and it was never fired from the hip. As for the M-249. I Used this weapon on a daily basis in the ARMY. It could not be fired from the hip. It's a coaxial machine gun that fires 7.62mm rounds. It's always mounted, usually on armored vehicles, the m1 abrams MBT has 2 of them onboard. And yes it should have been a commando weapon. Only commandos should have ar3 weapons and the fact a commando fires so slow makes it balanced. When a rifleman has such a weapon it throws balance out the window.




You're probably confucing the M-249 SAW with the M-240 found on the Abrams MBT. The M-249 has a bore diameter of 5.56mm, and is fired like a normal SMG or with a bipod. When used as a machine gun, then a tripod is needed, but only then.




---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
Vurtorax
Mon Apr 26, 2004 1:53 pm
#62






TheSorak wrote:

Why don't we just remove all classes but one and have one gun and one special. Then everyone would be the same, then there would be no reason for jack arses to whine and moan that they are not as strong as the other class. Classes are meant to be different, with different strengths and weaknesses.


A pistoleer standing next to a rifleman the rifleman should outdamage them everytime. If you think a gun should do as much damage as one 3 times or more its size then you have no clue.


And you can't say you are not a pistoleer, I have been every combat class with pistoleer the longest. Pistols should not have AP2. You have to play to the strengths of your class to get it to work.


There is nothing wrong with pistoleer, aside a few specials but name one class that doesn't have that.






I agree with this. Pistoleers aren't supposed to be big damage dealers/big game hunters. If you want to do that then don't be a pistoleer. If everybody keeps whining "He can do that and I can't" then the Devs will eventually cave in and make every profession the same boring thing. Everyone firing at the speed cap with AP3. That would be totally stupid. If you want a PvE profession that does high damage then stop complaining about being a Pistoleer and become something else. It's your responsibility to choose the profession that is most practical for yourself. The next thing we're gonna hear is " Why can't Pistoleers use Rocket Launchers / I wanna be able to throw grenades / how come only Jedi can use Lightsabers / Luke fought with Pistols and a Lightaber, why can't I?" Again, if you want AP2 then drop Pistoleer.




VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
Vurtorax
Mon Apr 26, 2004 1:59 pm
#63






JEAUX_ZUF wrote:



i agree here, however, i believe some pistols can be modded to have BIG bullets; like the uiz, the uiz is an automatic gun, meaning you spray bullets everywhere



actually, recoil is by the WEIGHT of the gun, not the size.


teräs käsi means "steel hands" in finnish


you can kill big stuff with a pistol IRL, like bears ect


this is broken


you mean like being able to destroy our mind pool in 3 seconds?







Mass is a measurement of Weight.


If you wanna kill bears with a Pistol, good luck. All you're gonna do with a pistol is piss the bear off.


Multi Target Pistol Shot isn't broken, I don't know how many times I've gotten this. It hits everything within 25m and it works wonderfully.


I mean do you guys wanna see Riflemen with a Fanshot equivalent.




VURTORAX

BOUNTY HUNTER

BANE OF JEDI - PVP GOD
Koelind
Mon Apr 26, 2004 7:12 pm
#64

Actually I totally disagree. I pistoleer standing next to a rifleman should OUTDAMAGE the rifleman every time because rifles are supposed to be horribly inaccurate up close. But they are not. And if I am to play the strenghts of the Pistoleer, please explain what they are outside of being forced to dabble in BH or Smuggler. No one in this forum is whining that we need to be the new UBER class du jour, we are just sick of having a class that was broken at the launch and remains broken to date.
Koelind
Mon Apr 26, 2004 7:15 pm
#65

LOL apparently I missed Vurtox's post prior to my last one. Riflemen already have better AOE attacks than pistoleers. Multi Target shot sucks big time and is not even close to fan shot. What I want, since I wont speak for all pistoleers, are specials that work, and a class that is not forced to dabble to have viable attacks. No other class is forced to dabble to have specials that work or are useful.
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