Pistoleer Archive

Thread: Triple Master vs. Pistols-Template

CaixCatab
Wed Oct 20, 2004 9:51 pm
#53

Eh? Why 4xxx pistoleer? That's just dodge, no useful specials at all. You might aswell turn them into fencer/FS skills.




And Gen, that's why the sonic blaster is overrated against a prepared opponent. A decent scatter will completely ignore the existance of the PSG andwon't suffer from the AR0 vs AR1 reduction (think you forgot to take that into account with your originial post? It would cut the damage in hal, no? (If the armour is vulnerable, AR isn't taken into account))





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Genn-great-Genn
Wed Oct 20, 2004 11:10 pm
#54

Yeah I know that, the scatter or the dx2 can be deadly against people who pvp with low base armor (not that theres many of them).

Though I believe the weapon Darkstarr was talking about was a Genosian Sonic...



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
misfitd0g
Thu Oct 21, 2004 12:33 am
#55

hmm
Master_Pistoleer
Thu Oct 21, 2004 6:51 am
#56

i use my 500 dmg republic blaster if they are prepared for stun, and if that doesnt work i lag them with my 400 dmg launcher pistol lol.



Name: -Skorn-
Server: Shadowfire
Guild: Legend of a New Republic
Master Pistoleer / Bounty Hunter 0034 / Smuggler 0040 / TKA 4000
MCPrimetime
Thu Oct 21, 2004 4:21 pm
#57






DarthXadius wrote:





MCPrimetime wrote:





PigsInSpace wrote:





MCPrimetime wrote:


my personal opinion is triple master is not what it used to be. The weapon delay ruined everything.


BH combo's are the only way to go now





I've tried the Pistoleer / Desperado / Rogue / N. Commmando template, and loved it until I tried high level PvE. For PvP it's pretty good - I'd say my skills were the limiting factor, not my template or equipment. I never got killed one on one, only when standing alone against multiple opponents.


I've since moved on to Pistoleer / TKM / Rogue, with extra skill points spent in scout for terrian negotiation and some Force sensitive skills. I only made the switch after I had enough pistol speed skill tapes to hit the speed cap without bounty pistols. With speed still capped, I'm really only missing eyeshot and the fire DoT from torso shot. For PvE especially, the extra defense is worth it. Add on about +25 in dodge attachments and +25 in melee defense attachments and I'm about as hard to hit as a stacked fencer.








/agree


Triple combo is almost unmatched for PVE. I think it USED to be the best PvP template for pistols, but the delay has ruined that.








Delay has NOT ruined anything for a triple master, panic shot gives you the time to do whatever you want, same with warcry.

Triple master is unbeatable in pvp, with the exception for Jedi which render your ranged abilities (2/3 of your template) pretty much useless unless they are KD'ed. In which case you have to use TK, and then its up in the air as to what their template is. If they have force run, you are kinda screwed.

For PvE, triple master sucks for high end content, as everything is AP2 and AP3 with high resists. TK is your only option and survival is tough. Elders, Ancients Krayts, Super Battle Droids, etc. all become impossible - however a master swordsman could dispatch with any of those in about 10 minutes solo.

So, its kinda unbalanced.






completely disagree


First of all, we were talking about pistols only templates, not swordsman templates


Second, I said delay ruined it for PvP, not PvE....who uses Panic Shot or Warcry in in PvP these days?


Third, Triple Master is very beatable in PvP. They are extremely easy to kite.....they take a lot of damage...but they cannot target pools while being kited. BH Pistols can...


The only thing thing triple master has over BH combos these daysIS for Jedi...and that is ONLY because of the TKA portion. Most PvP is still not against Jedi IMO...and the delay kills you as far as I am concerned. If you wanna PvP for Jedi...drop pistoleer all together, it is useless. A good PvPer using Triple Combo (I should know because I used it for9 months), is constantly switching between DOT VK's and DOT Pistols, and then moving to their high damage weapons once applied. You waste half your moves switching weapons now. Triple combo was the best pistols template until they implemeted the delay.




MCPrimetime
Jingles
Jrockin

CaixCatab
Thu Oct 21, 2004 10:00 pm
#58




Second, I said delay ruined it for PvP, not PvE....who uses Panic Shot or Warcry in in PvP these days?




Delay your opponent to chuck a pixie, no problem. Delay your opponent to give your mind a few seconds to regen, no problem. In large scale PvP, it'll be broken like *that*, but in 1v1 it's pretty popular. At least on my server.


And there's the fact that Warcry 2 doesn't always break corretly, which made Master Brawler/CM an "interesting" tactic. Delayed people can't do squat while the poisons tick away.



-This message was deviously brought to you by:
Caix Catab S Darok Catab _ Hoti Catab
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[INCAP]
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Catab Trading and Clothing
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-Darkstarr-
Thu Oct 28, 2004 8:32 am
#59




Heh... I hit for 800-1200... With a Genosian sonic blaster.


Intimidated: 400-600

40% stun armor: 120-180

50% psg: 60-90

40% synthsteak: 36-54


Most people who PVP has these things so this would be a more correct calculation. Now If every single on of your shots during 10 seconds hit you will have done 360-540 damage. Your opponent will also recover about 200 points of damage during these second so that makes it: 160-340. Also remember your using last ditch which is random ham damage so it will spread out a bit over different ham bars making it even weaker. Im certain any novice medic will be able to heal away that amount of damage Darkstarr


Ok... you have 40% stun armor, which is roughly 60% base unsliced.. probably 65-70% sliced. Im hitting for 400-600 after being intimidated. An average of 500 damage, stun armor reduced that to an average of 300 (sorry, 40% of 500 is 200 damage reduction, do your math). I'm doing an average of 300 damage now, but your psg kicks in, reducing my attacks another 50%. Now, I have 2 options, switch to a gun that your PSG doesn't resist, or keep spamming last ditch until I break it...


I canswitch guns, which btw all my pvp guns are 300+... so the damage output is the same as the geo (greater with powerups). Staying on the 300 damage, I am totally avoiding your PSG. Your synthsteak will reduce roughly 40 attacks by %40 and your armor (Im being generous and saying 70%) reduces 70%.At 1000 damage average per second,Im hitting for 300 before the synthsteak...making my damage total 180 average per hit. After it wears off, Im hitting for 300 again. This is the same damage I'd be doing with the geo blaster against synthsteak, a psg, and 40% stun armor.


You could always pop another, but it wears off in another 40seconds (same as 40 hits).By the way, if at any time the intimidate wears off, my hits go back up to 600 average (300 with synth, again only good for 40 hits). In addition, you have bleeds to worry about which tick for roughly 2-300 when stacked (bleed1 and 2). So every 10 seconds (considering Im intimidated and you have synthsteak and a working psg), I'm hitting for 1,800 + the bleeds, which is roughly 2000. Now unless you have something other than novice medic, you're not going to be healing that fast. Considering every pvp pistoleer has a modified republic blaster, thats an extra 100 tick per10seconds bleed.


Basically either way Im hitting for 2000 every 10 seconds. Consider also you're going to be stunned 90% of the fight from the last ditch attacks, and that the triple master can apply intimidate as well. You can heal at best 600-1000 damage with a stim B (and that's being very generous), rendering my damage to 1000 per 10 seconds. Since you are wearing stun armor at 70% (being generous again), you are not going to regenerate at 200 HAM every 10 seconds (effectiveness sliced comp is heavy... triple masters know, they slice too ).


Point being, yes it would be a very tough fight, but in the endthe triple master wins. Remember that I can use the exact same equipment that you mentioned, but my defenses are still higher.Also, ifat any point you get kd'd by a lowblow or you get intomelee range, I can warcry or panicshot, giving you a 10 second delay and apply a kd/dizzy, giving me another 1.5x damage multiplier. The bleeds on a kd in this case would be roughly 400 or so,withseveral last ditches being spammed after that.


In closing. the only people who consistently defeat me are defense stacking melee pvp'ers (who generally use dots).

Message Edited by -Darkstarr- on 10-28-2004 03:16 PM

Message Edited by -Darkstarr- on 10-28-2004 03:17 PM





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-Darkstarr-
Thu Oct 28, 2004 9:01 am
#60

And FYI, alot of pvp'ers "casually" pvp... wearing only armor and drinking brandy. PSG's can be expensive for alot of people. Rarely will you encounter a full 1 v 1 pvp situation where both opponents are fully-loaded with defensive equipment and foods.





||||||||||||||||||||||||||||||Skyyr
||||||||||||||||||||||||||||||Voted Best Pistoleer on Shadowfire
||||||||||||||||||||||||||||||"Always a pleasure to meet a Jedi..."
||||||||||||||||||||||||||||||[300] Jedi Kills
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||Darkstarr
||||||||||||||||||||||||||||||Master Lightsaber/Master Enhancer
||||||||||||||||||||||||||||||"Look! I had a Jedi Pre-CU you posers!"
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||I Endorse the Use of Inyushai Weapons
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Genn-great-Genn
Fri Oct 29, 2004 7:22 am
#61

Your forgetting light armor rating Darkstarr, since the sonic blaster has no armor peircing Stun composite will first reduce it by 50% because of the light armor rating and then by40% because of the resistance.



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
DarthXadius
Fri Oct 29, 2004 7:45 am
#62



MCPrimetime wrote:

completely disagree

First of all, we were talking about pistols only templates, not swordsman templates






I see reading comprehension isn't your strong suit.



MCPrimetime wrote:


Second, I said delay ruined it for PvP, not PvE....who uses Panic Shot or Warcry in in PvP these days?






Anyone who knows that they are doing and wants to switch weapons without being vulnrable. Apparently you do not fall into that category.



MCPrimetime wrote:


Third, Triple Master is very beatable in PvP. They are extremely easy to kite.....they take a lot of damage...but they cannot target pools while being kited. BH Pistols can...






From personal experience I know that no profession other than a Jedi can beat me in a 1:1 situation with the triple master template. I've been pvping dailey for over a year. Take that as you will. Since you fail to see the usefulness from something as obvious as a combat delay like panicshot/warcry I can understand why you would fail with the triple master template.



MCPrimetime wrote:


The only thing thing triple master has over BH combos these days IS for Jedi...and that is ONLY because of the TKA portion. Most PvP is still not against Jedi IMO...and the delay kills you as far as I am concerned.






Again, this is just your general lack of knowledge for pvp.



MCPrimetime wrote:


If you wanna PvP for Jedi...drop pistoleer all together






The topic here isn't PvP for Jedi. Its triple master vs. Pistols template. I was pointing our that in PvP, the only weakness a triple master has is against a Jedi.



Capt. Xadius
Ancient Smuggler | Inquisition Ace
Vender: Rielig Steppes Mall, Dantooine
-Darkstarr-
Fri Oct 29, 2004 1:19 pm
#63

its 25% per resistance and my geo is 500+. With a 1.5x and then a 6x modifier for last ditch, you do the math.





||||||||||||||||||||||||||||||Skyyr
||||||||||||||||||||||||||||||Voted Best Pistoleer on Shadowfire
||||||||||||||||||||||||||||||"Always a pleasure to meet a Jedi..."
||||||||||||||||||||||||||||||[300] Jedi Kills
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||Darkstarr
||||||||||||||||||||||||||||||Master Lightsaber/Master Enhancer
||||||||||||||||||||||||||||||"Look! I had a Jedi Pre-CU you posers!"
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||I Endorse the Use of Inyushai Weapons
||||||||||||||||||||||||||||||


Genn-great-Genn
Fri Oct 29, 2004 5:24 pm
#64

No Darkstarr its 50% reduction. A no armor peircing weapon will suffer 50% reduction towards light armor,another 50%vs medium etc before counting the resists.


If your weapon however has armor piercing and what you are fighting has no armor rating then you'll get a 25% damage bonus. A medium armor piercing weapon will give you another 25% etc before counting the resists.



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
Genn-great-Genn
Fri Oct 29, 2004 5:53 pm
#65

Ok so your sonic blaster has... lets say 180-530 damage.

After ranged mitigation 3 (Since both the templates in this thread does include master pistoleer ) that is 180-390. Average damage will be 285.

Last ditch makes that 641.25 DPS in pvp towards ranged damage mitigation 3.


40% stun armor makes that: 193 DPS

50% PSG makes that: 96.5 DPS

Intimidation makes that: 48.5 DPS

And if the person your fighting is eatingnormal 40%synthsteak the damage will be: 29.2 DPS

You'll be lucky to even do damage faster than the ham pools regenerate. The damage without ranged mitigation is written somewhere above.



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
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